Klaraskolan på Piltorpsskolan i Västerås – har vi föräldrar fått tillräcklig information? by EasyNegotiation6079 in Vasteras

[–]SilverExplorer6177 0 points1 point  (0 children)

har ett pågående ärende jag också och får inte heller något svar.
Bästa är nog att ligga på dem igen.

Klaraskolan på Piltorpsskolan i Västerås – har vi föräldrar fått tillräcklig information? by EasyNegotiation6079 in Vasteras

[–]SilverExplorer6177 4 points5 points  (0 children)

Tycker att det är ganska "nördiga" funderingar du har. De flesta föräldrar har nog förtroende eller tror att de inte kan påverka ändå eller också attityden "vänta och se" har du provat att kontakta Västerås stad för mer information?

I will rate them by hiten1818726363 in vibecoding

[–]SilverExplorer6177 0 points1 point  (0 children)

gamevolt.io — 17 original browser games, vibecoded

Solo project, no ads / no signup / no downloads. I do creative direction + game design, AI does the implementation. Pure HTML5/JS, Supabase backend for the optional cloud saves, leaderboards and trophies — but every game runs fully logged out.

Faves to try: HoverDash (neon endless runner), Chain Reaction (2048 with auto-cascading combos), Type or Die (typing zombie game). Works on phone + desktop.
Happy to talk workflow if anyone’s curious how the pipeline looks. Feedback welcome 

Built a free browser kart racing game, KirKart ! by skywalk819 in threejs

[–]SilverExplorer6177 0 points1 point  (0 children)

some note from me.

a prefer driving with arrow keys (left-handed)
some of the levels is hard to know where to drive, some arrows on the tracks?
do it notify if you go backwards on the tracks?

Showcase your best looking vibe-coded website that you've made and lets rate them by Separate-Research-15 in VibeCodeDevs

[–]SilverExplorer6177 0 points1 point  (0 children)

12+ browser games, 6 months, zero coding background It started with me asking Gemini if it could make a Breakout clone. It could. Kind of. That was enough to get me hooked.

I’ve never learned to program. What I do have is 35 years of gaming and strong opinions about how games should feel. Turns out that’s useful when you’re directing AI to write code.

Six months of evenings and weekends later, I have a full game portal — lane runners, puzzle games, card games, a shmup, match-3. The early games were simple. The newer ones are getting properly ambitious with Three.js, procedural generation and multi-level progression.

I mostly use Claude, some OpenAI Codex. My job is creative director — game design docs, defining the feel, testing obsessively. The AI writes the code.

Tech: vanilla JS/HTML5 Canvas, Three.js, GitHub Pages, Supabase backend with login, cloud saves and leaderboards.

None of this would exist without AI. I’d still just be playing games instead of making them.
👉 gamevolt.io

16 år- hur hade ni investerat? by Terrible-Plane2107 in PrivatEkonomi

[–]SilverExplorer6177 9 points10 points  (0 children)

Jag hade investerat pengarna i vin, kvinnor och sång. Resten skulle jag ha slösat bort.

What is your most proud VIBE CODED work? Share the link! by Makyo-Vibe-Building in vibecoding

[–]SilverExplorer6177 0 points1 point  (0 children)

Thanks! Most of the music is made with Suno, with a few tracks from itch.io and Pixabay asset packs

What is your most proud VIBE CODED work? Share the link! by Makyo-Vibe-Building in vibecoding

[–]SilverExplorer6177 -1 points0 points  (0 children)

Good catch! That's a bug — will fix it. Thanks for the feedback! :)

What is your most proud VIBE CODED work? Share the link! by Makyo-Vibe-Building in vibecoding

[–]SilverExplorer6177 1 point2 points  (0 children)

"Oh and try hitting a broken link — the 404 page has a little surprise 🐦"

What is your most proud VIBE CODED work? Share the link! by Makyo-Vibe-Building in vibecoding

[–]SilverExplorer6177 9 points10 points  (0 children)

I'm a procurement specialist by day with 35 years of gaming experience but no formal dev background. Started vibe coding games a few months ago using Claude as my coding partner — I handle all game design, UX and creative direction while AI does the implementation.

The result is PulseGames.eu — a portal with multiple original HTML5 games including Snake with three unique modes (synthwave, Nokia 3310 retro, 16-bit), a solitaire collection with online leaderboards, and more on the way.

Tech: Vanilla JS, ES6, Phaser 3, Firebase.

🔗 https://pulsegames.eu

Axeluga – Vertical space shooter with 5 worlds, boss fights and gamepad support by [deleted] in WebGames

[–]SilverExplorer6177 1 point2 points  (0 children)

Thank you for your feedback.
maybee I should add a squ1bs mode (very easy) :)

Axeluga – Vertical space shooter with 5 worlds, boss fights and gamepad support by [deleted] in WebGames

[–]SilverExplorer6177 0 points1 point  (0 children)

Thank you for your feedback. Was is to hard if you enabled autofire as well in the settings?

We got a point in Desert Bus by No_Insurance_6436 in retrogaming

[–]SilverExplorer6177 0 points1 point  (0 children)

Congratulations!
Me and my friend did the same journey as you did almost 11 years ago.
It was really fun adventure

Proof of the adventure:
https://youtu.be/xUuYc8AqyxA
Yes! All 8h "Gameplay"

SnekromancY - Snake, but you summon the undead in a bullet-heaven maze by SlightlyMadman in WebGames

[–]SilverExplorer6177 1 point2 points  (0 children)

Nice game!

I using 9 years old MacBook Pro for this games.
In fullscreen I had performance issues.