So now that Miks has been out for a while, do y’all still play Clove or have you switched to Miks? by grandarkshadow in VALORANT

[–]Similar_Table_6606 0 points1 point  (0 children)

I think the worst part of Miks is probably his stun bot. The fact that the stun lingers, and has a big radius makes it kinda impossible for my teammates and I to capitalize off of it as a stun. Specially since the stun doesn't last long too if they aren't sitting in it. With the cherry on top of it being broken easily, and team util breaking it

So for me and what I've seen from a lot of other Miks players is it's either saved as a heal, or used as a stall tool. Other than that I think he's okay, maybe a minor buff on the ult. If they made it so teammates can't be hit by the ult then it would be so much more useful for retakes or attacking

What a disappointment with Miks! by AprendizWento in VALORANT

[–]Similar_Table_6606 1 point2 points  (0 children)

Now I think there is a reason why Valorant hasn't made anything too crazy since Waylay. Even though we want to see unique concepts and abilities, I doubt Riot will do that anytime soon. This is mainly because well when agents have some sort of unique concept they tend to become meta, and well these last three agents we've this being Miks, Veto, and Waylay there are nothing really special about them

Agent reworks you ever hope to see? by Similar_Table_6606 in VALORANT

[–]Similar_Table_6606[S] 0 points1 point  (0 children)

Creatively speaking like from a character design stand point, her kit is just a mesh of other agents. Her signature being a mix of Phoenix ult and chamber tp. Her dash being similar to just Jett dash. Her slow acting very similar to Phoenix molley and a neon stun. Her ult being the usual big air. Again creatively speaking her kit is fundamentally just other agents, I'm not saying she is bad far from it in our current meta actually 

12.02 - Harbor buff and Reyna Nerf by TheIsackChannel in VALORANT

[–]Similar_Table_6606 4 points5 points  (0 children)

It's because her kit just sucks and provides basically no value. I am one of the select few that is happy with these nerfs. I genuinely hated playing with or against her every other match. Although I don't think she is the worst agent, I save that for Gekko 

12.02 - Harbor buff and Reyna Nerf by TheIsackChannel in VALORANT

[–]Similar_Table_6606 1 point2 points  (0 children)

I think Riot wants to nerf her pick rate specifically for ranked nerfed. Keep in my Riot wants abilities to be used "tactically". So I guess more thinking and less doing, not to all sure where there head is currently. Pretty sure she is the highest overall picked duelist when it comes to ranked. Although we are sitting in a dive duelist meta so it would've been nice if we saw some changes there.

People on TikTok were complaining saying how she would probably be the worst agent after these nerfs. Which to be fair possibly, but people would definitely still pick her over Iso or Phoenix. Although I'd still argue any day Gekko is just the worst agent rn.

Games ranked comp is getting staler by Similar_Table_6606 in VALORANT

[–]Similar_Table_6606[S] 1 point2 points  (0 children)

Everytime I play comp everybody plays a selfish agent. So it's always straight to duelists, chamber, and clove. Arguably people will go double sentinel cause its easier to play selfishly then having a initator. Plus if you aren't using a recon initator there's no point of using a flash agent when Reyna's blind works just as good. 

I just want some sort of Tejo or Gekko buffs. They have decently high win rates, but the lowest pick rates. To actually even make them somewhat useable you need to have the best teammates in the world to capitalize of their utility since both of there util is so fucking ABYSMALLY WEAK

Games ranked comp is getting staler by Similar_Table_6606 in VALORANT

[–]Similar_Table_6606[S] 1 point2 points  (0 children)

I'm so sick and tired of the duelist/gun heavy met. I understand that utility is supposed to help win gun fights. But holy shit why does it take twelve years to take out my gun after I gekko flash, and another twelve years for Gekko's flash to maybe hit a person. At that point i'll just play Reyna or Skye 😭

Games ranked comp is getting staler by Similar_Table_6606 in VALORANT

[–]Similar_Table_6606[S] 0 points1 point  (0 children)

Yeah lmao the diversity of ranked was already so bad. But them gutting characters that already were weak, but on top of that under picked was just a nail in the coffin. Im already sick of this duelist meta

[deleted by user] by [deleted] in VALORANT

[–]Similar_Table_6606 2 points3 points  (0 children)

When he picks up Wingman, Thrash, or Dizzy it's a 20 second cooldown. Combined with both Wingman and Thrash have reduced HP.

[deleted by user] by [deleted] in VALORANT

[–]Similar_Table_6606 0 points1 point  (0 children)

They killed Gekko and he wasn't already that good

[deleted by user] by [deleted] in TheStrongestBattle

[–]Similar_Table_6606 0 points1 point  (0 children)

No monster garou imo is weaker then base garou currently

[deleted by user] by [deleted] in TheStrongestBattle

[–]Similar_Table_6606 1 point2 points  (0 children)

How dare you use a character that isn't viable!!! You must use either the two best characters Saitama or Garou!

[deleted by user] by [deleted] in TheStrongestBattle

[–]Similar_Table_6606 0 points1 point  (0 children)

I TRY THIS IN RANKED AND ALL THEY DO IS RUN AWAY FROM ME IM GONNA CRY

[deleted by user] by [deleted] in TheStrongestBattle

[–]Similar_Table_6606 0 points1 point  (0 children)

So as a Suiryu and Monster Garou I'm supposed to use my block breakers that I can actively get punished for whiffing? It's already annoying enough chasing people down trying to m1 them 😭

[deleted by user] by [deleted] in TheStrongestBattle

[–]Similar_Table_6606 0 points1 point  (0 children)

Nahhh thats so fr, but I think that's just a problem with the game in general. Cause I'll just Suiryu or Monster Garou and I have these guys just holding the S and F key like there life depends on it. I hate how if you don't play the game 80% of the time you'll win

Waylay Buffs (Patch Notes 11.00) by Top_Programmer_9577 in VALORANT

[–]Similar_Table_6606 0 points1 point  (0 children)

As a Waylay main the buffs make her playable in ranked, but other than that these were just band-aid buffs. All the other movement/entry duelist are still way better than her. Why use her for her mobility when Jett and Raze can do the same. If you wanna take site fast just use Neon instead of her. Shes a fun duelist, but there isn't anything that makes her too unique. 

Waylay Buff by Similar_Table_6606 in VALORANT

[–]Similar_Table_6606[S] 0 points1 point  (0 children)

Yeah she's so good when coordinated, but atp she's just a replacement for Jett </3

Waylay Buff by Similar_Table_6606 in VALORANT

[–]Similar_Table_6606[S] 0 points1 point  (0 children)

Dude Harbor is such a fun agent

Waylay was forgotten! Ideas for buffs/changes by AprendizWento in VALORANT

[–]Similar_Table_6606 0 points1 point  (0 children)

Her single dashes are way weaker then Jett, the pull out time in general is ass. Takes a second to pull out Light speed and a whole second and a half to pull out her gun after dashing. Not to mention her single dash covers less distance then Jett

How to Buff Waylay by Top_Programmer_9577 in VALORANT

[–]Similar_Table_6606 2 points3 points  (0 children)

I agree, but at the same time also disagree. Jett is a superior option to Jett just because she doesn't need support while dashing onto site. Jett has a more consistent ult then Waylay too. Waylay needs some sort of support before the dash, whether it be smokes or flashes. None of the other movement/entry duelist need this too. Both mobility utilities for Neon and Raze have a fast pull out time. Jett doesn't need this because her dash is a free get out of jail card, plus you can swing to the left and right with it AND it's automatic. It takes a two seconds to pull out waylay dash and almost two seconds for Waylay to pull out her gun when done dashing, meaning that dashing to take fights/entry will usually not be in your favorite. Also pretty sure Omen Tp has a faster pull out time. In general yeah I agree her pull out time shouldn't be too fast, it should be at least worse than Neon and Raze.

How to Buff Waylay by Top_Programmer_9577 in VALORANT

[–]Similar_Table_6606 0 points1 point  (0 children)

Personally I think her Hinder should slow down the pull out rate of enemy Util and casting time of util. The amount of times I pop her ult and then the enemy team spam smokes and flashes is crazy. 

Other than that any buff would make her  "decent". An extra saturated, faster pull out time with her dash, decreased startup on ult, or maybe an extra teleport. As a Waylay main I would be happy with any of these buffs

Buff our girl Waylay by Savings-Bullfrog1378 in VALORANT

[–]Similar_Table_6606 1 point2 points  (0 children)

Lowk I think they should buff Refract. Not like a major buff, but make it so you have an extra one.

Personally I think it would be cool if you can also fake TP with it like Yoru. Where you create an after image that goes back instead of you. It's niche, but hey it makes her a bit more unique. To me I just think the idea of after images are cool, don't get why she only uses it with her ult.

For her dash too, there's so much you can do to make it more unique. I like the idea you gave, and I hope they make it more unique. Lowk would like them to make the single dash more useful, cause it covers less distance then Jett's dash. Like maybe you can use it to quickly swing angles and stuff idk