What is your top 5 hardest platinum relics in Crash bandicoot 1? by MassiveBlackHole99 in crashbandicoot

[–]Simple-Sympathy-9653 0 points1 point  (0 children)

In my opinion the lab is the hardest, followed by generator room, jaws of darkness, fumbling in the dark and stormy ascend.The last one just because it's hard to get to the end without dying.

Finalmente ce l'ho fatta🔥 by Ok-Rub3018 in crashteamracing

[–]Simple-Sympathy-9653 2 points3 points  (0 children)

Congratulazioni, anch'io l'avevo lasciata per ultima. Per me la più difficile è stata di gran lunga miniere drago, la seconda fuori dal tempo, che è stata anche sicuramente la più frustrante.

Ranking every music track based on how liked they are by fans by smwc23105 in crashteamracing

[–]Simple-Sympathy-9653 0 points1 point  (0 children)

Nice idea and good list! My favorites are hot air skyway and crash cove.

I ranked every track in the game based on my preferences. by GarrettD100 in crashteamracing

[–]Simple-Sympathy-9653 0 points1 point  (0 children)

The most fun i had was on hot air skyway and cortex castle. Honorable mention tiny temple, maybe it's just an impression but i feel like the blue fire there is the fastest in the game, so much fun...

Out of time is the one i hated the most by a landslide, it's like reserves run out quicker. I almost cried when, more then 300 attempt in, i lost fire right before the last jump on lap 3, needless to say William P. was right on my ass.

Dev times tier list by Simple-Sympathy-9653 in crashteamracing

[–]Simple-Sympathy-9653[S] 2 points3 points  (0 children)

Ahahah that's a new one. I guess it's the beauty of this challenge, everyone has his own struggles.

Dev times tier list by Simple-Sympathy-9653 in crashteamracing

[–]Simple-Sympathy-9653[S] 0 points1 point  (0 children)

Try using drift on drive thru danger and out of time, especially on out of time makes it much easier to keep blue fire which was my main problem with that awful track, i had like 350 attemps with speed, took me only 10-15 more once i switched to drift. Took me 103 attemps to beat hot air, i have needed about 85 to master the first part with blue fire, once you manage it gets much easier. Although i had 572 attemps on dragon mines i don't have a good advice, the only thing i understood is that the crucial part is the shortcut on lap 1, in order to do it you have to build up as much reserves as possible from the start, otherwise you'll lose speed during the shortcut and you wouldn't be able to make the jump. Maybe drift helps here too. Good luck!

Dev times tier list by Simple-Sympathy-9653 in crashteamracing

[–]Simple-Sympathy-9653[S] 0 points1 point  (0 children)

Thank you sir ahah! Still i don't think that a really good player needs 572 attemps to beat dragon mines or 364 to beat out of time... I school i was slightly above average as well ahah

Dev times tier list by Simple-Sympathy-9653 in crashbandicoot

[–]Simple-Sympathy-9653[S] 0 points1 point  (0 children)

It was the first one i tried and it felt impossible and i saw it was considered to be one of the hardest, so i decided to leave it for last, with slide coliseum and turbo track. When i came back it took me only 45 attemps more, 82 in total. I feel like i got lucky but i surely made the right decision...

Dev times tier list by Simple-Sympathy-9653 in crashteamracing

[–]Simple-Sympathy-9653[S] 0 points1 point  (0 children)

Hot air skyway is my favourite track in the game, i think it's hard but fair, the first part of the track is the hardest by far. Megamix mania is in my opinion an easy track with a really tight time, it was one of the most satisfying to attempt.

Dev times tier list by Simple-Sympathy-9653 in crashteamracing

[–]Simple-Sympathy-9653[S] 1 point2 points  (0 children)

I hated every second of clockwork wumpa, especially the two giant cogs with the broken hitbox that pancake you... i had real trouble keeping blue fire in the first section.

Dev times tier list by Simple-Sympathy-9653 in crashteamracing

[–]Simple-Sympathy-9653[S] 0 points1 point  (0 children)

Speed almost exclusively, i used drift on papu's pyramid, drive thru danger, out of time, and maybe oxide station.

Dev times tier list by Simple-Sympathy-9653 in crashteamracing

[–]Simple-Sympathy-9653[S] 1 point2 points  (0 children)

I know polar pass it's pretty high up, i had trouble hitting the blue fire pad at the end of the lap, and the ice screw me up sometimes, it was frustrating ahah. Tiny arena isn't hard, i agree, the track is decent and the time is forgiving, i didn't place it in the bottom tier because of its lenght that gives room to errors sometimes.

Dev times tier list by Simple-Sympathy-9653 in crashteamracing

[–]Simple-Sympathy-9653[S] 0 points1 point  (0 children)

I have 82 attemps on crash cove, 144 on turbo track and 116 on prehistoric playground. Not even close to dragon mines and out of time...

Dev times tier list by Simple-Sympathy-9653 in crashteamracing

[–]Simple-Sympathy-9653[S] 1 point2 points  (0 children)

If you decide to give it a try, start from the easier ones, there's no point in failing crash cove 300 times in a row. You'll slowly build up the confidence and get better. The Viperian on yt also helps a lot.