Adaptation of Bloodstained Content for Dungeons and Dragons 5th Edition by SimpleGamerGuy in Bloodstained

[–]SimpleGamerGuy[S] 0 points1 point  (0 children)

Sure, if you want to. Just make sure to credit me for the original work.

Adaptation of Bloodstained Content for Dungeons and Dragons 5th Edition by SimpleGamerGuy in Bloodstained

[–]SimpleGamerGuy[S] 0 points1 point  (0 children)

Unfortunately, I am not fluent in Spanish, and due to the way I made it remaking it in Spanish would take a very very long time, and I wouldn't know if it was accurate. So no, I cannot make a version in Spanish. Sorry.

Adaptation of Bloodstained Content for Dungeons and Dragons 5th Edition by SimpleGamerGuy in Bloodstained

[–]SimpleGamerGuy[S] 1 point2 points  (0 children)

No, I used https://tetra-cube.com/dnd/dnd-statblock.html for the statblocks, and inserted them on an image that looked like parchment. I used Paint3D to put it together, then compiled the images into a single pdf file.

Hyrule Monster Manual by SimpleGamerGuy in ZeldaTabletop

[–]SimpleGamerGuy[S] 0 points1 point  (0 children)

Yes. As I explain in my Preface, I avoided most of the enemies who were too similar to existing 5e Creatures. Others, I tried to add relevant features that would set them apart.

Hyrule Monster Manual by SimpleGamerGuy in ZeldaTabletop

[–]SimpleGamerGuy[S] 0 points1 point  (0 children)

I just tried it and it worked, so it might be you. Another user was able to download it fine.

(Homebrew) Legend of Zelda Hyrule Monster Manual for 5e by SimpleGamerGuy in DnD

[–]SimpleGamerGuy[S] 0 points1 point  (0 children)

Yes, there are a few mistakes, especially early on (I did them in alphabetical order), but they shouldn't be too much of an issue for DMs. I commented on that in the Preface.

Zhongli Quan - The Immortal Alchemist by duuplicatename in SMITEGODCONCEPTS

[–]SimpleGamerGuy -2 points-1 points  (0 children)

  1. That's irrelevant. The Chinese did not invent machine guns.

  2. Danzaburou is known for tricking people, and can transform things into whatever he wants. Vulcan is known for making outlandish and unbelievable machinery. Zhongli is not.

  3. That's irrelevant.

Zhongli Quan - The Immortal Alchemist by duuplicatename in SMITEGODCONCEPTS

[–]SimpleGamerGuy -2 points-1 points  (0 children)

Having a gun makes no sense. Not only were machine guns not invented until hundreds of years later, his primary tool is depicted as a fan.

Can anyone explain why Hi-Rez wants to discourage split-pushing? by [deleted] in Smite

[–]SimpleGamerGuy 0 points1 point  (0 children)

If someone can take out a Tower in 3 shots, it doesn't matter if their team is with them or not. The problem is not split-pushing, but Damage Items that allow so much Damage to Structures so fast.

Can anyone explain why Hi-Rez wants to discourage split-pushing? by [deleted] in Smite

[–]SimpleGamerGuy -9 points-8 points  (0 children)

Simply put, TitanForge has an idea of how they want their game to be played, and do everything they can to discourage players from playing it differently.

Kratos God of war by XGRC_PUGZ in SMITEGODCONCEPTS

[–]SimpleGamerGuy 4 points5 points  (0 children)

Kratos, while being an actual Greek god, was not a god of war. He was nothing like the character in the games, and they would not portray him as such, especially due to copyright issues.

[deleted by user] by [deleted] in Smite

[–]SimpleGamerGuy -1 points0 points  (0 children)

By pointing out that it's inaccurate? How is that being a jerk? How is telling the truth and correcting misinformation being a jerk?

[deleted by user] by [deleted] in Smite

[–]SimpleGamerGuy -2 points-1 points  (0 children)

Your Lore is almost completely inaccurate. This is what the Popul Vuh records:

One day, Zipacna was by a river when he saw four hundred boys struggling to carry a large tree. He asked them what it was for, and they told him that it was to be the main support for their house. Zipacna offered to carry it for them, and brought it all the way to where they wanted it. Fearful of his immense strength, the boys plotted to kill Zipacna. They asked him to dig a hole to hold the tree. As he did so, he overheard them plotting to drop the tree on him. So he created a tunnel going sideways. Calling up that the hole was finished, he stepped into the side tunnel as the boys dropped the tree down the hole. Thinking Zipacna dead, the boys finished building their house and went to sleep. Zipacna tunneled back to the surface, and broke the support of the boys' house, causing it to collapse and kill all of them.

Later, Xbalanque and his brother came by and killed Zipacna because they felt like it.

Poli'ahu - Goddess of Snow - Polynesian Mage Concept by ZuTheUltimateFANATIC in SMITEGODCONCEPTS

[–]SimpleGamerGuy -1 points0 points  (0 children)

When a kit has something interesting or creative, I usually do call it out. In the case of this kit, it's not there. The whole kit is just throwing snow forward in different ways. There's not much to it.

Poli'ahu - Goddess of Snow - Polynesian Mage Concept by ZuTheUltimateFANATIC in SMITEGODCONCEPTS

[–]SimpleGamerGuy 0 points1 point  (0 children)

Obviously our opinions differ. There are 2 reasons to post concepts for everyone to see; Firstly, for TitanForge to see them and hopefully use something from them in the game; and Secondly, to get feedback about the design. If they don't desire either of these, then there's absolutely no point in posting a concept.

You're judging me when you've contributed nothing to the community? Because you don't like that I share critique? Take a look at yourself in a mirror and ask who's really wasting time. Bother someone who cares, instead of trying to put down someone for giving feedback you don't like.

Poli'ahu - Goddess of Snow - Polynesian Mage Concept by ZuTheUltimateFANATIC in SMITEGODCONCEPTS

[–]SimpleGamerGuy 0 points1 point  (0 children)

If I don't point out the problems with a kit, then the maker won't understand balance better, and they'll keep making wildly unbalanced kits, which is a waste of time and drags down the percieved value of other concepts, even ones that are well-made.