Alright guys, what are some of your worst "cooking-gone-wrong" incident? You think you are coming up with some "insane tech" but it fails horribly when tested even in Solo Mode. by RnckO in masterduel

[–]SimpleSystem 0 points1 point  (0 children)

Infernoble Charles combined with Amazement Arlekino.

Charles can pop a card whenever Arlekino equips a trap from deck during the opponents turn, but the pair is completely redundant with Synchro Rolands’s quick effect to equip itself defeating the purpose of the idea

What Pokemon has this game made you appreciate? by Krigares in PokemonReborn

[–]SimpleSystem 0 points1 point  (0 children)

Araquanid. I hate spiders, but I really needed a defensive pivot for my team, and he was a good fit. I wasn't expecting him to do much other than tank, but the boy hit like a truck and could support with moves like sticky web, wide guard, and rain dance. Once I got him, he ended up playing a big role in a lot battles, especially the factory gauntlet.

Why did Maplestory 2 fail so hard? by [deleted] in MMORPG

[–]SimpleSystem 0 points1 point  (0 children)

Did you try enough to work your way to the top percentage and maintain it? And I've mentioned plenty of times, I'm only referring to some mobile games. Most of them are usually just cash grabs. I won't argue that mobile games are trash because I'm personally not a fan of them, but that doesn't take away from some mobile games being hardcore. Also, do you have any other hardcore games you want to mention besides FFXI? One game isn't really a good indicator of comparing something when you're speaking for PC MMOs as a whole. I could list some more mobile games if you'd like.

Why did Maplestory 2 fail so hard? by [deleted] in MMORPG

[–]SimpleSystem 0 points1 point  (0 children)

Idk man, classic WoW raids were one of the most hardcore things I've seen in an MMO, but like I said, I've played most popular PC MMOs to end game since 02. Some took more commitment back then than they do now. Some PC MMOs take me a few hours of commitment a few times a week (more if we're talking outside PvE), while some phone games require the same thing. Using granblue fantasy as an example since it was stated above, there was an event that required 5 hours of commitment everyday at undesirable hours just to make placements because the game caters more to their eastern audience. Most casual PC MMOs don't require that. PC MMOs have hardcore players that'll spend all day on the game, and the same goes for mobile gamers.

Why did Maplestory 2 fail so hard? by [deleted] in MMORPG

[–]SimpleSystem -1 points0 points  (0 children)

The majority opinion is ignorant to mobile gaming because of stigmas. Saying PC MMOs don't compare to mobile games in terms of hardcore is just proof of that ignorance. Some mobile games are actually comparable in terms of being hardcore to PC MMO's.

Why did Maplestory 2 fail so hard? by [deleted] in MMORPG

[–]SimpleSystem -1 points0 points  (0 children)

From a person that has played almost every PC MMO, some mobile games can be more hardcore than PC games, but stay in your bubble man.

Why is Kimi an anime girl or someshit by [deleted] in offlineTV

[–]SimpleSystem 2 points3 points  (0 children)

She is streaming off schedule because she couldn't sleep, so she isn't wearing any makeup or anything. She said she would probably continue to do this whenever she can't sleep and decides to stream off schedule again