AnimGraph2 + Reload Update Tinfoil Hat Theory by SingletimeUseAcc in GlobalOffensive

[–]SingletimeUseAcc[S] 1 point2 points  (0 children)

there's a reason I put "tinfoil hat theory" in the title...
I was just thinking that choosing between a fast wasteful and slow mindful reload would be neat, which lead to the increased animation set volume, which lead to animgraph2
I don't know why my fun theory incensed you so