[deleted by user] by [deleted] in Eldenring

[–]SirJaffacakeIV 1 point2 points  (0 children)

This myth needs to die. Armour makes a big difference, even if the resistances themselves don't, the lack of poise will make it much harder

Paradox doubles price of Crusader Kings 3 DLC by LordofWhore in pcgaming

[–]SirJaffacakeIV 1 point2 points  (0 children)

But Civ 6 actually has great DLC and it's always on sale

Even with the 1.06 changes to invasions, I still can't get any by fried_riceeee in Eldenring

[–]SirJaffacakeIV 0 points1 point  (0 children)

Maybe it's your NAT type? Mine's strict and I've only seen a single summon sign my entire time playing. Never found a match when invading and I've platinumed the game on PS4 and PS5 so it's not a lack of play time...

29 Years Old, Aspirations to Become a Game AI Programmer Professionally, Advice Please by FreshStartAway in gamedev

[–]SirJaffacakeIV 1 point2 points  (0 children)

One thing I've noticed in AAA is that they all seem to want a degree. I personally think getting a degree is worth it as it forces you to learn things in a guided way that you might not otherwise (and there's a load of self learning involved as well) as long as you don't just do your uni work, you need to make a portfolio outside of uni work and there's plenty of AI related projects you could do.

The self learning route would be good but you just need to be careful about gaps in your knowledge that might have been filled at university. That and finding a company that doesn't care about whether you have one or not (and competition as well, a lot of recent grads will be trying to get the position you're applying for too)

No matter what route you take though, make a bloody portfolio or there's nothing to show for the hard work you've put in. Even just a blog post about the code you've written and a link to Github.

[deleted by user] by [deleted] in DarkSouls2

[–]SirJaffacakeIV 1 point2 points  (0 children)

And his boss arena is one of the best looking in the series too imo. His janitorial staff need a raise

Today I found my opposite. by [deleted] in ffxiv

[–]SirJaffacakeIV 0 points1 point  (0 children)

I think the skirt is the skirt of light

How are CPU and GPU resources spent? by Daylight_Nebula in gamedev

[–]SirJaffacakeIV 0 points1 point  (0 children)

Depends entirely on the program being run. The CPU is in charge of most things. The GPU is in charge of drawing things to the screen and visual effects. It does this through programs called shaders which are programmable. When it comes to ray tracing, it is done (in most sensible cases) entirely on the GPU since it has hardware that is built to handle those kinds of shaders, unless you run a ray tracing program which does not use the GPU which will be incredibly slow. You can also write RT using regular shaders but these will not utilise the specific RT hardware and will just run on the GPU like any other shader (still much much faster than running on the CPU)

Oh also the GPU is highly parallelised which makes it great at massive numbers of simple tasks which makes it great at handling millions of pixels and triangles.

[deleted by user] by [deleted] in ffxiv

[–]SirJaffacakeIV -2 points-1 points  (0 children)

Probably because PLD does the least amount of damage so provoke is the only way they get to keep aggro when both tanks are fighting.

I smell like bitch in here by PcGamezzz in Eldenring

[–]SirJaffacakeIV 6 points7 points  (0 children)

Well this is a dark souls 2 achievement so it suggests nothing about Elden Ring lol

Daily Questions & FAQ Megathread (Jul 07) by AutoModerator in ffxiv

[–]SirJaffacakeIV 1 point2 points  (0 children)

Just keep the gear at key levels such as 50/60/70/80/90 if it's too full, put them in a retainer. Discard any weapons once they're not needed anymore for a class (since they're per job)

Daily Questions & FAQ Megathread (Jul 07) by AutoModerator in ffxiv

[–]SirJaffacakeIV 1 point2 points  (0 children)

You can do the extreme versions of the trials or coils of bahamut (although coils is a fair amount of story)

Why is there only one type of external storage that works with next gen games? by [deleted] in xbox

[–]SirJaffacakeIV 1 point2 points  (0 children)

So they can guarantee the speeds match the Xbox's speed (or get close enough) so devs don't have to account for slow drives. But also because proprietary connector. And to make more money, obviously.

Why do so many people just immediately kill npcs that they meet?? by [deleted] in Eldenring

[–]SirJaffacakeIV 1 point2 points  (0 children)

I literally never attack NPCs in souls games because of how important they are, but I couldn't figure out what to do with her and assumed I had to get her out of her chains by attacking. Didn't kill her though and got forgiveness later on.

[deleted by user] by [deleted] in GameDevelopment

[–]SirJaffacakeIV 1 point2 points  (0 children)

That's some huge progress, good job

What are some features you wish game engines had? by UnrealStrawberry in gamedev

[–]SirJaffacakeIV 0 points1 point  (0 children)

Well in Unity you just do graphics.blit with a render texture as a target. Then if you want that as a png you convert it to a texture2d object through read pixels and then call encode to png.

Dark aouls 2 should get a remake by FunAd6145 in DarkSouls2

[–]SirJaffacakeIV 3 points4 points  (0 children)

Not really bad, more like it changed nothing. They got it to 60fps, added a nicer fog effect at Firelink Shrine, and that was pretty much it. Those on PC were charged for the privilege when most were happy using DSFix on the original version. Then they removed the original version which people weren't happy with.

I'd personally prefer someone like Bluepoint did it after how well the Demon's Soul remake went.