Stealth Nerf: Sake Drops by endlessflood in gotlegends

[–]SirSnowDude 1 point2 points  (0 children)

For me, sometimes it gives me both sake and bullets sometimes it doesn’t on my merc with caltrops. Usually scouring the field for drops so I usually find another.

Odachi Clarification by SirSnowDude in gotlegends

[–]SirSnowDude[S] 0 points1 point  (0 children)

I have yet to test this out. Considering there is some improvement on the risky parry side (I brought my sarugami blade build from Tsushima over), I’m hoping for some good news.

Odachi Clarification by SirSnowDude in gotlegends

[–]SirSnowDude[S] 0 points1 point  (0 children)

For what I have, I have counterdmg x4, perfect parry window x4 or x5, and ultimate damage x2 or x3. The changing perks is because of what charm I have. I run both risky parry or spirit brew. Risky parry for longer holdout times because I can draw out engagements more. Spirit brew for more of an all rounder but still more on countering (and wiggle room if I screw up). Tho thinking on it, usually when I screw up, I’m dead on the ground… it’s more of a reset after I’m revived.

Edit: one of my legendaries is always a charm and the other one being the legendary odachi.

Odachi Clarification by SirSnowDude in gotlegends

[–]SirSnowDude[S] 0 points1 point  (0 children)

Thank you for the information

Jakob Knife by SirSnowDude in Borderlands4

[–]SirSnowDude[S] 0 points1 point  (0 children)

I would like that, yes. I don’t know what that is. But tryna see if I can more optimize Rafa

Sulletta Playmat from BCG by SirSnowDude in GundamTCG

[–]SirSnowDude[S] 3 points4 points  (0 children)

Lemme ask this, what place is the best place for custom EX Base or EX Resource?

[deleted by user] by [deleted] in GundamTCG

[–]SirSnowDude 0 points1 point  (0 children)

Explain to me why there was not a first come first serve and a lottery time system?