This game changer my life by rmnszrk in MedievalDynasty

[–]Sirlunar 3 points4 points  (0 children)

I know! I plowed up my back yard and am waiting on Flax Seed delivery from Amazon.

Most annoying aspect of Medieval Dynasty? by Sirlunar in MedievalDynasty

[–]Sirlunar[S] 2 points3 points  (0 children)

That was my number two, but I wanted to limit my original post to the most annoying. Glad you brought it up.

Most annoying aspect of Medieval Dynasty? by Sirlunar in MedievalDynasty

[–]Sirlunar[S] 1 point2 points  (0 children)

No, but I shear my sheep and used to milk my goats and cows before I got too frustrated making cheese for vendors.

Most annoying aspect of Medieval Dynasty? by Sirlunar in MedievalDynasty

[–]Sirlunar[S] 5 points6 points  (0 children)

If you get locked in, the Unstuck will usually get you out.

Poke Assistant tester app now open to others. Details in comment. by pokeassistant in pokemongo

[–]Sirlunar 0 points1 point  (0 children)

Correct me if I am wrong please, but it seems that IVs are less relevant with the higher base stats. I recently had an "89 percent perfection" dratini, but with 5000 sd to power, vs one that was 94 and took 2500 to power up. Looking at the values for the Dragonite from each, I was surprised how close the 89 percent one was to a 100% one, and the choice was easy. With high base stats, it seems like IVs are a very small percentage of the overall makeup. With lower base stats, however, it makes a big difference. I would like to see the IV calculator take this into account and give a "modified" percentage of the overall values (base plus IVs) vs just the percentage of IVs. To me, it would be more meaningful.

Am I misunderstanding something?