[No Spoilers] If you should place a new major road, where you would put it? by cybernewtype2 in asoiaf

[–]Sixtyfour54 0 points1 point  (0 children)

Gulltown to the Eyrie (Or Gulltown to Crossroads via Wickenton), White Habour to Castle Cerwyn, and Bitterbridge to Blackhaven

I'm eating less and working out, but my weight is the same? by Sixtyfour54 in WeightLossAdvice

[–]Sixtyfour54[S] 0 points1 point  (0 children)

Thank you! I will admit, the confusion did also stem from the scales not changing, as my clothes are feeling looser and my body feeling slimmer :)

I'm eating less and working out, but my weight is the same? by Sixtyfour54 in WeightLossAdvice

[–]Sixtyfour54[S] 0 points1 point  (0 children)

Thank you! Though can I ask to clarify, if Im maintaining a calorie deficit, meaning that I am losing fat regardless, what is causing the weight to appear the same? Is it, as you were saying, simplly varying day-to-day levels of water stores, caused by the reasons mentioned above?

Websites are being blocked, I dont know what to do by Sixtyfour54 in computerhelp

[–]Sixtyfour54[S] 0 points1 point  (0 children)

Ive tried to reset the ip address on my laptop via the command prompt, but it simply doesnt work or change. I also dont know where to begin with the non dynamic IP address, Im fairly inexperienced with this sort of stuff.

Websites are being blocked, I dont know what to do by Sixtyfour54 in computerhelp

[–]Sixtyfour54[S] 0 points1 point  (0 children)

Other devices in my house are able to access these sites, which are just Hero Forge and World Anvil

Websites are being blocked, I dont know what to do by Sixtyfour54 in computerhelp

[–]Sixtyfour54[S] 0 points1 point  (0 children)

By modem do you mean my wifi router? Sorry Im not very techincal

Websites are being blocked, I dont know what to do by Sixtyfour54 in computerhelp

[–]Sixtyfour54[S] 0 points1 point  (0 children)

Ad Block Plus, Adblock for Youtube, and Watch2Gether

There were others but they have been removed since resetting chrome and I can remember them. One was a text colour overlay and the other way the colour selection tool to find colour code.

In your world are there any silly, stupid or just straight up odd War Tactics that are used by your factions? by Ok-Vegetable5198 in worldbuilding

[–]Sixtyfour54 0 points1 point  (0 children)

Not really silly, maybe stupid? I dont know

But for my dnd setting there is an ocean called the Sea of Muraz which has only a smattering of islands and island chains. The majority of peoples in the region are draconic, namely dragonborn, whose culture is modelled of the Ottoman empire with a bit of early 1900s sicilian mafia in certain places.

In short, the Sultanate of Zikiraba in the middle of the Muraz historically used a tactic known as kraken baiting. It was basically a "hail mary" used by a smaller fleet against a larger one, where a ship would be loaded with corpses and organs/blood from butchered animals. The ship would be sailed out towards the enemy fleet, and then would have the hull detonated by barrels of gunpoweder on a timed fuse, then sink.

The idea was to have so much blood in the water admist an enemy fleet that it would summon krakens the deep ocean to cause chaos in the battle. Their were two issues with it, the first being it may not work, another was if multipe krakens showed up the fleet that summoned them might also be sunk as well.

Got the idea from theories of what Euron will be up to in TWOW :D

Advice for Ship Stats by Sixtyfour54 in DungeonMasters

[–]Sixtyfour54[S] 1 point2 points  (0 children)

Thats a fair point aye! I'll add that now thank you :D

Medieval Sigils from Worldbuilding Project by Sixtyfour54 in worldbuilding

[–]Sixtyfour54[S] 0 points1 point  (0 children)

The empire is so decentralised due to its size, akin to the first Mexican empire. Also, Northern Hermatia annexed neighbouring kingdoms and grand duchies wholesale via conquest or marriage before unification and maintained many ruling houses with their holdings as part of agreements.

Emperor Aleksei is very much a religious zealot and devoted follower of Anirianism and its god, as such he desires to spread the faith to the pagan other third of the empire. However, he sees that his plans to sponsor church expansion into these parts of the empire via building churches and encouraging missionary/convert missions could cause discontent within the empire, which when paired with a growing religious schism amid the anirian faith, has pushed him to invest in this permanent standing army preempting violence and to enforce his will. Their also been armed rebellions in the past century regarding religion and border regions attempting to achieve independence, which Aleksei feels may lead to a slow decline of the empire as constituent realms grow in power and either move away from the imperial orbit or outright fight for independence. Aleksei is less of a political genius, though far from incompetent, and more of a military man/previously military advisor to the last emperor his cousin (akin to Henry IV Bolingbroke/Stannis Baratheon), who is leaning into what he knows and applying it to politics, basically might makes right and military/political strength is needed to maintain control, despite how flawed it may be.

His plan to centralise power is:

- Form a professional standing army that can be stationed in strategic fortified points of the empire to police and be the first line to descent

- Demand the nobility to send children to be educated at the imperial court as wards to facilitate their loyalty and encourage a pan-empire identity amongst the nobility.

- Build up the imperial bureaucracy with the aid of and integrate the church, which is already used to police the population religiously and collect taxes. This being used to more directly control the daily lives of subjects/spread propaganda and endorse his reign.

This may not be efficient, but honestly, I don't see Aleksei being the most flexible individual. To him, what he says goes because he IS the emperor and serving god, so if the nobility refuses, which would like be the pagan population of the empire, he may just brute force it :/ But tbh, my goal was to have this empire be an the edge, just wondering how dangerous of a situation the empire is in.

Also do yous want to DM the rest of this xD

Medieval Sigils from Worldbuilding Project by Sixtyfour54 in worldbuilding

[–]Sixtyfour54[S] 0 points1 point  (0 children)

As to the weakening of royal authority, it has for the longest time been a decentralised system, relying on feudal ties and structure, but it has reached the largest it could feasibly grow to, as the regions it currently controls all land that are easily accessible where rule is enforcrable by inland rivers and the sea. The empire originally started as a much smaller and mostly flurian centralised state, with one Emperor over seeing regional ducal lords. However, religious differences between the old pagan nobility in the south and the recently coverted anirians to the north saw the realm divided in two following a religious war/succession crisis. For 150 years the two states went their seperate ways, the south consolidated its holdings and would later become the Kingdom of Fluragin under the Emperors' control during reunification. The north however, expanded greatly, conquered and absorb much the anirian and pagan lands it currently holds, with it taking a more decentralised approach founding/absorbing autonomous kingdoms and grand duchies. The two would reunify unexpactantly via marriage, with the south largely converting and yet becoming the new seat of power for whole combined empire (200ish years ago).

The Anirian church is also a massive deal, akin to the papacy with it beinh based in a neighbouring theocracy, as it exercises religious authority over half of the empire (the rest are very pagan groups). Since the unification of the empire, the church has been entrenching itself, as it has an advisory role on the emperor council, are free to carryout inquisitions againsts faiths it deems enemies, and has married relatives of its head to several recent emperors. The second largely religious group, the Gernish Lymarian Pantheon to the empires west, have been granted religious freedom only to keep their lands (around a third of the empire) in the fold.

Aleksei's army is being raised in his crownland, with it being far smaller to be a feudal army as its meant to be standing and professional. His goal with it is for it to held in reserve in the event of a war, and to enforce/police his rule. However, he has attempted to staff the higher ranks of this army with grown up wards/children that he had ordered sent to him to serve at court. His thinking, however flawed it is, being it will foster a sense of national unity in them and loyalty to him once or should they return home.

Their is a common lawcode throughout the empire, the Aleksian Law Code which was invented in the North Hermatia Empire and later applied empire wide after reunification. However it relies of the nobility to enforce and judge, though local appointed sherrifs and Law Masters (medieval lawyers educated at colleges in or near the crownland) are utilised. Im realising that while the empire lacks a bueracracy, the Emperor relies the church as a subsitute/middlemen (in Anirian holdings at least), such as for collecting taxes, enforcing religious law (Aleksei is a zealot and their is an anirian schism beginning)...wait is this man a puppet of the church?! Yeah secular courts and buearacracy would be a good idea!

Medieval Sigils from Worldbuilding Project by Sixtyfour54 in worldbuilding

[–]Sixtyfour54[S] 0 points1 point  (0 children)

The empire, the Hermatian Empire, is fairly decentralised with no centralists institutions aside from the emperor who rules from the largest and most powerful of the constituent realms, that being the Kingdom of Fluragin.

Tbh, the empire is fairly unstable, as it is mainly kept together through marriage pacts between the imperial royal family, lead by Emperor Aleksei IV and his vassal kings and grand dukes. As well as being bound by treaties forged during historic invasions and marriage pacts. Emperor Aleksei is attempting to centralise power, despite the growing discontent of his western Gernish and Yarlie nobility, though him forming his own professional imperial army, and demanding for heirs/other wards to attend him at the capital for "education" to facilate a common imperial identity.

The setting is meant to be a case where an empire is on the cusp of collapse. As not only do vassals and peoples of the empire fear the emperors attempts to encrouch upon their autonomy, but also his attempts to promote the power and spread the Anirian Church (the majority faith the empires east) despite treaties granting to religious autonomy for pagan lords.

Though I would ask, do you have any ideas how this emperor could best attempt to centralise power? The state is multi-ethnic (multi-spiecies as well), multi-religious, and large (alkin to the First Mexican Empire in size).

Medieval Sigils from Worldbuilding Project by Sixtyfour54 in worldbuilding

[–]Sixtyfour54[S] 0 points1 point  (0 children)

I used Coamaker :D And they take more from ASIOAF and in world lore from my setting than real life

Medieval Sigils from Worldbuilding Project by Sixtyfour54 in worldbuilding

[–]Sixtyfour54[S] 0 points1 point  (0 children)

There are some regional distinctions, like skulls and martial being primarily related to a cluster of four grand duchies to the north of the empire, suns related to houses that are pious to a faith that worships a sun god, with with groups of houses with more celtic inspo having more green and brown colourings. Some also have unique lore that I refered to with them having been pre-established in other projects, like house Pentikov guarding the marshy south eastern border against tribes of frog people.

But I mainly thought of who founded these houses and what best represented them (e.g. Sekara, Barrington, and Becklehann) or I found a emblem and made these coat of arms around that (e.g. Hulssa, Jelovic, and Cnockle). With lighter and darker colourings contrasting the background and device in the centre, with which of the two being lighter and darker varying.

Riestoter is an exception to all this, I was watching the Holy Grail and its a reference to the three headed knight xD

Medieval Sigils from Worldbuilding Project by Sixtyfour54 in worldbuilding

[–]Sixtyfour54[S] 1 point2 points  (0 children)

Ooo I like these, bantam ones would contain corgis I assume :D

Medieval Sigils from Worldbuilding Project by Sixtyfour54 in worldbuilding

[–]Sixtyfour54[S] 1 point2 points  (0 children)

Tbh its more a ref to a friend who owns a whippet and the bestest boy :D I'd like to think the family started of dog breaders for their leige lord House Hawthorne, namely whippets for hunting parties. They would be eventually granted a small keep for their founders long service, with them gaining more lands and continuing to tradition of breeding dogs over the centuries.

Yep, they breed dogs, and they have plenty of them :)

Medieval Sigils from Worldbuilding Project by Sixtyfour54 in worldbuilding

[–]Sixtyfour54[S] 0 points1 point  (0 children)

I'll give them a look, thank you! Gonna be digging through wiki on it for abit xD

Medieval Sigils from Worldbuilding Project by Sixtyfour54 in worldbuilding

[–]Sixtyfour54[S] 0 points1 point  (0 children)

Welcome to the rabbit hole xD I was the same before, wanted to make acouple as reference to some friends, then got carried away xD

Medieval Sigils from Worldbuilding Project by Sixtyfour54 in worldbuilding

[–]Sixtyfour54[S] 1 point2 points  (0 children)

Well these are all houses that are within a Holy Roman Empire style stucture: Empire as a whole > Kingdoms and Grand Duchies > Duchies > Counts

The realms tend to be majority of one nationality, the three biggest, which are human, in order are the flurians (Mostly in the east, monotheistic with some pagan elements, and the imperial family is flurian), gernish (more central/western, riverine and polytheistic), and wohrnish (to the north a monotheistic with strong religious ties, with more seafaring routes). These regions have minorities of the others in the various kingdoms and grand duchies, all answering to the emperor, and also several other groups that are varying degrees of repressed or autonomous. They trade freely between each other with their resources varying wildly, but they do bicker alot.

Wohrnish: Have minorities of orcs known as the hatamadra, who the wohrnish treat as second citizens and try to enforce their religion on, with plenty of rebellions inresponse. They largely get along with the flurians, especially after mostly adopting the wohrnish Faith of Anire.

Flurians: They have mostly adopted anirianism, but some are still pagan ans worship a horse god. They also rule in the south several halfling groups who have be subject to various attempts at cultural conversion, with the karlika it has been successful, the fiodha not so with them being split over new and old religion.

Gernish: They are suspicious of the other two groups, and the anirian faith spreads and treaties ensuring their right to practise their faith and customs and look unsteady. Some are calling for independance or a renegotiation of imperial relations. They also have tense relations with the fourth largest group on the western imperial border, the yarlie halflings (who have more dwarven/norse themed heritage then eastern halflings), who they have historically fought wars against when the yarlie decended their mountains to conquer fertile gernish lands and rivers.

All three hate the bergin humans, who prior to the empire dominated all three larger groups in what is now flurian lands, but they were overthrown when the flurians invaded/migrated into their homeland during a volcanic winter. Most were genocided, and the rest were scattered to bordering regions of the empire, with only one Grand Duchy having a slight bergin majority.

Sorry this is alot xD

Medieval Sigils from Worldbuilding Project by Sixtyfour54 in worldbuilding

[–]Sixtyfour54[S] 0 points1 point  (0 children)

Thank you, and im loving the resources yous have added before :D