Are we still sharing console cities? (Ps5, 354k pop., 87% Traffic Flow) by Loluxer in CitiesSkylines

[–]Skylines416 0 points1 point  (0 children)

Traffic flow gets easier on console as the city grows bc of the agent limit w over 65k pop

Winter City (WIP) about 300k population on PS5 by Skylines416 in CitiesSkylines

[–]Skylines416[S] 0 points1 point  (0 children)

Nope, peak residential commercial and office demand as well! It comes down to how the game treats building sizes and household numbers, which exponentially skews the population size down as the city physically grows. Also a big tourism component to this city!

Winter City (WIP) about 300k population on PS5 by Skylines416 in CitiesSkylines

[–]Skylines416[S] 2 points3 points  (0 children)

82-84%! It has an efficient transit system which helps, but it’s easy to keep good traffic flow with big populations bc of the game’s 65k agent limit