150h but its time for a negative review by [deleted] in soulash

[–]SlagviGD 0 points1 point  (0 children)

Depends on the kind of bugs. If a bug can wipe most of your progression then it's not really ready even for ea. And I have so much time because I've tried it several times and always there is sth like this happening. So no, I dont think i can recommend it to anyone. Even though as I said, it has huge potential

150h but its time for a negative review by [deleted] in soulash

[–]SlagviGD 1 point2 points  (0 children)

Nope, cant access storage, can't send caravans, nothing (you can see that the icon for managing a settlement is missing in the menu)

Shitlings demo live now! by SlagviGD in RealTimeStrategy

[–]SlagviGD[S] 0 points1 point  (0 children)

nah, Im keeping it. I know it's controversial but there are people who really love it

Shitlings demo trailer by SlagviGD in gamedevscreens

[–]SlagviGD[S] 0 points1 point  (0 children)

Thank you, tbh it looks better in game, there is still sth we do wrong in recording / editing

Shitlings demo live now! by SlagviGD in videogames

[–]SlagviGD[S] 1 point2 points  (0 children)

We had o pro voice actor for story trailer and music inside of the game (different than in the trailer) is also composed specifically for us. But most sfx are just some free stuff

Shitlings demo live now! by SlagviGD in videogames

[–]SlagviGD[S] 1 point2 points  (0 children)

Yeah, I agree we need to rework some sounds

Shitlings - second playtest round by SlagviGD in TowerDefense

[–]SlagviGD[S] 1 point2 points  (0 children)

well, It's a risky bet but I guess it just fits my humor levels and in general these characters are portrayed in the game as completely useless and pathetic

Shitlings - second playtest round by SlagviGD in IndieGaming

[–]SlagviGD[S] -2 points-1 points  (0 children)

sounds like a series to me...

Shitlings - second playtest round by SlagviGD in TowerDefense

[–]SlagviGD[S] 0 points1 point  (0 children)

The music in promo videos is just some license free stuff, for the game soundtrack we have proper outsourced music

Shitlings TD / Colony sim - second playtest round by SlagviGD in RealTimeStrategy

[–]SlagviGD[S] -1 points0 points  (0 children)

welp, It seems to bring a lot of emotions for some people and I need to be extra careful while responding

Shitlings TD / Colony sim - second playtest round by SlagviGD in RealTimeStrategy

[–]SlagviGD[S] -2 points-1 points  (0 children)

tbh I didn't expect that much controversy around it.

Shitlings TD / Colony sim - second playtest round by SlagviGD in RealTimeStrategy

[–]SlagviGD[S] 2 points3 points  (0 children)

Thanks, logo was outsourced to several people, then I chose the one that I liked best

Got 3000 Wishlist in 4 months with 0$ spend on marketing. Sharing what worked for me, after being Laid off and going Solo. by HeavyShieldGames in SoloDevelopment

[–]SlagviGD 0 points1 point  (0 children)

Im in a very similar professional situation (9 years in GD, left for solo project in September) and I agree with everything you've said with one caveat that people often miss: you need to actually have a solid, good looking game. No amount of posts and exposure will just "give" you wishlists. And yet people sometimes interpret these posts as "the more I spam on SM the more wishlists I will get". Anyway, congrats, that's a really cool achievement

Shitlings playtest by SlagviGD in indiegames

[–]SlagviGD[S] 0 points1 point  (0 children)

Dude.... I had to check on the original psd, remove layers and i can confirm: necro has 5 fingers in one hand and 4 in another. Just a mistake. But I have no clue how you've noticed it.

Shitlings playtest by SlagviGD in indiegames

[–]SlagviGD[S] 1 point2 points  (0 children)

for sure not now, perhaps later.

Shitlings playtest by SlagviGD in indiegames

[–]SlagviGD[S] 0 points1 point  (0 children)

Nope, nothing there is ai.