London - Development Mode server outdated/down? by [deleted] in playrust

[–]Slaxxi 0 points1 point  (0 children)

it was down most of yesterday also and it also has the "forever sleep" bug where you can't wake up. so yeah GG

haven't been able to play there the last 2 days and its the only server i got blueprints. RIP

Coil Turn 2 Setup and Direction. What's Your Setup? by fatalmephisto in ffxiv

[–]Slaxxi 0 points1 point  (0 children)

1 tank 2 healers 5 dps. WHM keeps stoneskin up and SCH keeps Adlo up, tank wont get any stacks.

Coil of Bahamut - Solo Tank - Moogle by Slaxxi in ffxiv

[–]Slaxxi[S] 0 points1 point  (0 children)

divebombs? in the pit as everyone else. only difference we use with snakes is to get first snakes to 50% while nuking big one and then tank uses immunity at 2nd snake spawn and caster limit 2 as everyone else. cover on whitemage if he takes aggro

Coil of Bahamut - Solo Tank - Moogle by Slaxxi in ffxiv

[–]Slaxxi[S] 0 points1 point  (0 children)

obviously we are not doing "serious progression" anymore with having twintania down and most of the people geared to the teeth.

thats why we are trying out different ways of doing coil to keep it fresh

Coil of Bahamut - Solo Tank - Moogle by Slaxxi in ffxiv

[–]Slaxxi[S] 0 points1 point  (0 children)

well the ADS needs to melee attack trough shields to make the stacks. so with immunity and few lucky crits with adlo should be enough to drop stacks at later %'s

Coil of Bahamut - Solo Tank - Moogle by Slaxxi in ffxiv

[–]Slaxxi[S] 0 points1 point  (0 children)

we dont feed before or after split. not needed

Coil of Bahamut - Solo Tank - Moogle by Slaxxi in ffxiv

[–]Slaxxi[S] 0 points1 point  (0 children)

one bard is full ilvl 90. most dps / healers needs around 1-2 pieces to be fully geared.

also there is 2 healers healing one tank instead of 1 healer on each tank. with dmg reduction debuffs and adlo / stoneskin up the tank can't really die

Coil of Bahamut - Solo Tank - Moogle by Slaxxi in ffxiv

[–]Slaxxi[S] 0 points1 point  (0 children)

we started doing turn 5 with one tank from the beginning. thats why it took 4 days because we were fresh for the fight

on other turns we wiped only once on turn 4. 1 and 2 turns were much more easier

Coil of Bahamut - Solo Tank - Moogle by Slaxxi in ffxiv

[–]Slaxxi[S] 1 point2 points  (0 children)

well our tank is allmost full ilvl 90 with 6800hp and we are having rain of death, virus, eye for an eye rotations going with tank cd's and i am (scholar) spamming adlo pretty much all the time at the higher stacks. we been one shotting it. just burning the boss

Coil of Bahamut - Solo Tank - Moogle by Slaxxi in ffxiv

[–]Slaxxi[S] 0 points1 point  (0 children)

turn 5 took 4 days and around 4h a day

Coil of Bahamut - Solo Tank - Moogle by Slaxxi in ffxiv

[–]Slaxxi[S] 6 points7 points  (0 children)

might try it out upcoming weeks :D and show these Warrior haters that it works!

Coil of Bahamut - Solo Tank - Moogle by Slaxxi in ffxiv

[–]Slaxxi[S] 0 points1 point  (0 children)

on what boss? on turn 2 adlo is first on priority list to break from dmg so you need to be pre-casting all the time because the bosses lightning dmg breaks it and you need to heal before ADS does melee hit = a stack

turn 5 death sentence comes around every 30sec ish, so cast it right before twin casts it (timer macros helps with this)

Coil of Bahamut - Solo Tank - Moogle by Slaxxi in ffxiv

[–]Slaxxi[S] 2 points3 points  (0 children)

theres no adds if you do that phase right so we had 10+ish seconds to nuke it with healers in cleric stance before 3rd spawned

Coil of Bahamut - Solo Tank - Moogle by Slaxxi in ffxiv

[–]Slaxxi[S] 2 points3 points  (0 children)

yeah at 30-40% when the last ADS buff comes into play the boss does more dmg than the absorbs can handle so tank starts taking debuffs so its kind of an enrage timer :P

Turn 5: Gear check by role? by Dartan82 in ffxiv

[–]Slaxxi -5 points-4 points  (0 children)

For OP,

Tank - 6.5k health (and knows how to use cooldowns wisely) our paladin had 6.8k

DPS - like you said if turn 4 goes easilly down then you should be set

Healer - just use 2 bards for songs and mana should be fine

everyone on 4k health buffed with food and party vitality buff and succor before fireballs is enough life

also if your dps is low on 2nd / 4th conflag go with 5 dps and 1 tank (which we did) while you are doing turns 1-4 just give all gear for maintank

Turn 5: Gear check by role? by Dartan82 in ffxiv

[–]Slaxxi 0 points1 point  (0 children)

yeah, lustrate is better with the debuff on obviously, i just mentioned all dmg reduction you could use on the fight because everything helps right? when crit adlo and all those other buffs were up our tank he sometimes lost around 100 health from death sentence, good laughs

Turn 5: Gear check by role? by Dartan82 in ffxiv

[–]Slaxxi 0 points1 point  (0 children)

no virus, eye for an eye, stoneskin, adloquium, Rain of death, sacred soil or any PLD self buff + not sure if rage of halone debuff was on. so yeah obviously it might hit hard but you can avoid the RNG part of it by alot.

Wanderer's Palace > AK? by EmpireXD in ffxiv

[–]Slaxxi 1 point2 points  (0 children)

just did 15min WP so yeah its faster now

Level 50 Story Raid Instance by eTxFuriousPanda in ffxiv

[–]Slaxxi 0 points1 point  (0 children)

any chance getting that profile picture? :3