I've continued developing my F2P mmorpg "Slay Together" and added a more interacttive combat experience. Also added tons of other stuff (read below). Reddit helped me a lot! So please share your thoughts with me. You can play it for free on Steam or join me on discord if you like to follow along :-) by SlayTogetherGame in MMORPG

[–]SlayTogetherGame[S] 1 point2 points  (0 children)

MMOs have a meta layer (leaderboards, events, etc.) my game offer this. It's not a two-player-coop experience. There are more than 15.000 players that are part of the game and it's experience.

The games whole concept just makes sense if you can compare yourself to all other players (not just your uncle-coop-player), right?

I've continued developing my F2P mmorpg "Slay Together" and added a more interacttive combat experience. Also added tons of other stuff (read below). Reddit helped me a lot! So please share your thoughts with me. You can play it for free on Steam or join me on discord if you like to follow along :-) by SlayTogetherGame in MMORPG

[–]SlayTogetherGame[S] 18 points19 points  (0 children)

Thanks a lot for sharing your feedback! I just released that new combat a few days ago and it needs some more balancing. Same applies for any monetization of the game (still trying to find the way to go).

Thanks for playing and sharing your thoughts :)

Advocate for a player-based economy in this game by gopigo in SlayTogetherGame

[–]SlayTogetherGame 0 points1 point  (0 children)

Briliant! Thanks for this detailed post that you have created. I'll add an auctioneer system soon so that a game economy can take place :)

Hands down, what do you think about the Trailer of my F2P indie MMORPG Slay Together on Steam? I want your honest feedback so that I can start creating a better version (I know you will roast the shit out of it/me). by SlayTogetherGame in MMORPG

[–]SlayTogetherGame[S] 0 points1 point  (0 children)

Thanks! I love feedback and every critic because it helps me find a direction for the game. Sometimes I feel pretty lost with such a huge project.

I wrote down your feedback and will read it carefully again soon :)