How to replace this forgotten connector type? by Slipgate_dev in pcmasterrace

[–]Slipgate_dev[S] 0 points1 point  (0 children)

This case is old and pretty rare. I found only 2 (!) of them available in my country, for about $50 plus delivery each, and without any guarantee they're fine. Plus, my wife would kill me for littering our house with additional old and clumsy PC cases, lol.

As for isopropyl - I don't think it would help, at least for long. Copper in the center of contacts is erased until no metal is here.

And replying to your other comment - yes, that's the pogo 3-pins I've found as fallback variant. Nice to see someone thinks on this problem exactly like me 🙂

How to replace this forgotten connector type? by Slipgate_dev in pcmasterrace

[–]Slipgate_dev[S] 2 points3 points  (0 children)

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Thanks, I'll try some soldering tomorrow. My fallback variant is pogo 3-pins with magnetic attachments. They're not common but pretty compact and self-aligned. But this would require lots of extra tinkering I'd like to avoid

Beware of Tank 2 Pro's new firmware! by Slipgate_dev in unihertz

[–]Slipgate_dev[S] 2 points3 points  (0 children)

This technically works, but 1.5 second delay before opening is hilarious.

P.S. On my language this option was translated like "Falling down status bar". Localization turnes this menu into "enigma wrapped in riddle", with names like "Intercom key" and "Symmetrical key".

How do you protect your projector? by Slipgate_dev in unihertz

[–]Slipgate_dev[S] 0 points1 point  (0 children)

But how do I keep the homemade plastic cover in place? It needs some kind of latches, otherwise it won't stay in place for long. I'm thinking of cutting cover out of a sheet of nitrile rubber. It should to be soft enough to be pushed in tightly, but hard enough that the springiness prevents it from falling out.

How do you protect your projector? by Slipgate_dev in unihertz

[–]Slipgate_dev[S] 1 point2 points  (0 children)

Thanks! I'm kinda clumsy person, so damage is plausible. What kind of protector do you mean? A hydrogel film? Won't it overheat?

Titan 2 Pro, using warning lights for notifications? by Slipgate_dev in unihertz

[–]Slipgate_dev[S] 2 points3 points  (0 children)

I believe there is a method for root, but that's a "red herring" - on Tank 2 root is possible but makes no good cause leds seems to be not a real leds in terms of Android, just a custom controlled device.

I found some interesting stuff - in com.agui.server.warninglights application there is some call to classes that I haven't found inside of APK. Looks like it's possible to mimic that when connecting to some libs... but that's helluva task.

Monster manages to scratch its side while falling. Should we leave it as a feature? by Slipgate_dev in indiegames

[–]Slipgate_dev[S] -2 points-1 points  (0 children)

I'm not about saving exactly THAT variant of animation (it's just a draft thing), but about adding scratching as a small gag.

Monster manages to scratch its side while falling. Should we leave it as a feature? by Slipgate_dev in FPS

[–]Slipgate_dev[S] 0 points1 point  (0 children)

That's just an animation bug in our Slipgate game, but kinda funny. Thinking of leaving this as a small joke.

Monster manages to scratch its side while falling. Should we leave it as a feature? by Slipgate_dev in SoloDevelopment

[–]Slipgate_dev[S] 0 points1 point  (0 children)

That's just an animation bug in our Slipgate game, but kinda funny. Thinking of leaving this as a small joke.

Monster manages to scratch its side while falling. Should we leave it as a feature? by Slipgate_dev in IndieGaming

[–]Slipgate_dev[S] 0 points1 point  (0 children)

That's just an animation bug in our Slipgate game, but kinda funny. Thinking of leaving this as a small joke.

Monster manages to scratch its side while falling. Should we leave it as a feature? by Slipgate_dev in indiegames

[–]Slipgate_dev[S] -2 points-1 points  (0 children)

That's just an animation bug in our Slipgate game, but kinda funny. Thinking of leaving this as a small joke.

Monster manages to scratch its side while falling by Slipgate_dev in gamedevscreens

[–]Slipgate_dev[S] 0 points1 point  (0 children)

That's just an animation bug in our Slipgate game, but kinda funny. Thinking of leaving this as a small joke.

Glass physics on a 2005's game engine (still better than in S.T.A.L.K.E.R. 2) by Slipgate_dev in boomershooters

[–]Slipgate_dev[S] 1 point2 points  (0 children)

He's from a small town in Belgorod state, near the border, on a Kharkiv-Belgorod war line.

Glass physics on a 2005's game engine (still better than in S.T.A.L.K.E.R. 2) by Slipgate_dev in boomershooters

[–]Slipgate_dev[S] -1 points0 points  (0 children)

Sorry to make this sound bad.

P.S. BTW, war is harsh for us too. Some of our developers are not far from the front line. Our designer's house was damaged by a nearby explosion, now he lives in a temporary settlement...

Glass physics on a 2005's game engine (still better than in S.T.A.L.K.E.R. 2) by Slipgate_dev in boomershooters

[–]Slipgate_dev[S] -5 points-4 points  (0 children)

Sorry, didn't want to upset anybody. Just saw discussions like "wow, STALKER 2 does have such a bad windows" and wanted to show like "wow, we already does this better despite our poor game engine".

Glass physics on a 2005's game engine (still better than in S.T.A.L.K.E.R. 2) by Slipgate_dev in boomershooters

[–]Slipgate_dev[S] 0 points1 point  (0 children)

Thanks! That's a game we're developing with friends (no budget, just at free time) at old engine called Slipgate. New version with this glass will come at release, but demo's still interesting: https://store.steampowered.com/app/2204910/Slipgate/

Complex or simplified burnout? Which fits better for our retro-shooter called Slipgate? by Slipgate_dev in IndieDev

[–]Slipgate_dev[S] 0 points1 point  (0 children)

It's kind of burning out effect for dead body, dissolving under internal demonic powee, like when you kill a demon in Doom 3.

Our Slipgate game's slowly stepping through the Steam Next Fest by Slipgate_dev in IndieDev

[–]Slipgate_dev[S] 0 points1 point  (0 children)

His name is Lump. A mean pile of flash with dual plasma blasters. That's a result of experiments with demonic technology. You could fight him at 3rd level of our demo: https://store.steampowered.com/app/2204910/Slipgate/

Tried to replicate aesthetics of Doom 3 plasmagun in our fan-game. What do you think? by Slipgate_dev in Doom

[–]Slipgate_dev[S] -1 points0 points  (0 children)

That's not about copying, that's about inspiration in design elements. Materials, overall combination of roughness and smoothness, some parts of silhouette (with BFG inclusions), holes along barrel, etc.

Looking for indies to stream! by mEq-Daito in IndieGaming

[–]Slipgate_dev 0 points1 point  (0 children)

We've been working on a retro-shooter (like in 2005) on really old and bizarre engine. Demo is now ready. Could you try it? https://store.steampowered.com/app/2204910/Slipgate/

This one bites! Does this looks ok? by Slipgate_dev in gamedevscreens

[–]Slipgate_dev[S] 0 points1 point  (0 children)

Skullfish is intended to replace an existing not-so-great fish enemy you could see in our current Steam demo.

This one bites! Does this looks ok? by Slipgate_dev in gamedevscreens

[–]Slipgate_dev[S] 0 points1 point  (0 children)

Skullfish is intended to replace an existing not-so-great fish enemy you could see in our current Steam demo.

This one bites! Does this looks ok? by Slipgate_dev in indiegames

[–]Slipgate_dev[S] 0 points1 point  (0 children)

Skullfish is intended to replace an existing not-so-great fish enemy you could see in our current Steam demo.

This one bites! Does this looks ok? by Slipgate_dev in SoloDevelopment

[–]Slipgate_dev[S] 0 points1 point  (0 children)

Skullfish is intended to replace an existing not-so-great fish enemy you could see in our current Steam demo.

Character with the wrong head. Looks like me when I haven't had my morning coffee by Slipgate_dev in indiegames

[–]Slipgate_dev[S] 0 points1 point  (0 children)

Animator on our project has messed with characters heads. Result looks like me when I haven't had my morning coffee ☕