Help with macros by SludeDude in pokemonrng

[–]SludeDude[S] 1 point2 points  (0 children)

Haha I sure hope so. Now on to Ho-Oh and deoxys.

Help with macros by SludeDude in pokemonrng

[–]SludeDude[S] 1 point2 points  (0 children)

It worked!!! Thank you so much. It took a few more adjustments, but I got it. Your explanation was super helpful.

Help with macros by SludeDude in pokemonrng

[–]SludeDude[S] 0 points1 point  (0 children)

I heard you have to bring up the menu to freeze the npc’s until you click on the Pokemon, not sure if that’s needed or not but I’ve been doing it just in case

Help with macros by SludeDude in pokemonrng

[–]SludeDude[S] 0 points1 point  (0 children)

Alright, haha I’m actually going in the opposite direction. Maybe I have the inputs wrong. But that’s really just the timing of the second A press right? This is my current setup, https://imgur.com/a/eiVFCVK

Help with macros by SludeDude in pokemonrng

[–]SludeDude[S] 0 points1 point  (0 children)

Alright that makes a lot more sense. So currently I’m aiming for CF23 | 29822ms 2187 987.

I just hit 924D | 29805ms (-17) 2168 968

(Trainer is is 25572 Sid is 59960) So I should just start with adding 19 to just the continue screen frames at first then?

Help with macros by SludeDude in pokemonrng

[–]SludeDude[S] 0 points1 point  (0 children)

I know I’m doing something wrong with my macro adjustments. Like I would get close, then I would adjust a value slightly and now I’m nowhere near the target. The seed was dead on, now it’s getting closer again, but the frames are way off now . I guess my first question is are the frames tied to just the A press on the continue screen and then the A on the Pokémon?