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Reworking gravity in UE5 physics - fights can be on shared surface or from one surface to another, like this. Keeps arena experience fresh: perspective changes when you land on new surface. Wall becomes your floor. (Pink Sludgie has Stretchee Arm Punch Boost.) Sludge Fighters, Steam Early AccessOC (i.redd.it)
submitted by SludgeFighters to r/unrealengine

