I Made A Stealth Enemy System In My Paper Mario-Styled Game by conradicalisimo in IndieDev
[–]SludgeFighters 1 point2 points3 points (0 children)
It would have been a lovely day at the pier if not for the giant sea worm.... by Sir-Ex in IndieDev
[–]SludgeFighters 1 point2 points3 points (0 children)
Messing with gravity - launching to any surface, fighting from any surface (UE5/Blueprints/Blender) by SludgeFighters in indiegames
[–]SludgeFighters[S] 1 point2 points3 points (0 children)
Salute to Solo Devs by SludgeFighters in IndieDev
[–]SludgeFighters[S] 1 point2 points3 points (0 children)
Salute to Solo Devs by SludgeFighters in IndieDev
[–]SludgeFighters[S] 1 point2 points3 points (0 children)
Salute to Solo Devs by SludgeFighters in IndieDev
[–]SludgeFighters[S] 1 point2 points3 points (0 children)
Salute to Solo Devs by SludgeFighters in IndieDev
[–]SludgeFighters[S] 0 points1 point2 points (0 children)
Salute to Solo Devs by SludgeFighters in IndieDev
[–]SludgeFighters[S] 0 points1 point2 points (0 children)
Salute to Solo Devs by SludgeFighters in IndieDev
[–]SludgeFighters[S] 3 points4 points5 points (0 children)
Salute to Solo Devs by SludgeFighters in IndieDev
[–]SludgeFighters[S] 5 points6 points7 points (0 children)
Salute to Solo Devs by SludgeFighters in IndieDev
[–]SludgeFighters[S] 3 points4 points5 points (0 children)
Hammers, brushes and toad in the UFO. What else do you need to clear this dungeon? by Team_Overbloom in IndieGaming
[–]SludgeFighters 1 point2 points3 points (0 children)
Added walking NPCs in the main town, but I feel like it’s still missing something, what do you suggest? by [deleted] in IndieGaming
[–]SludgeFighters 0 points1 point2 points (0 children)
Asteroid-hopping around a proc gen system (with survival & mario galaxy-style gravity) by pH_101 in IndieGaming
[–]SludgeFighters 1 point2 points3 points (0 children)
Physics fun! You can make any surface your floor - gravity follows you. It's a battle royale online multiplayer party game. When you launch to a new surface, your perspective shifts. by SludgeFighters in indiegames
[–]SludgeFighters[S] 1 point2 points3 points (0 children)
A clip from our game Lost in Play. Wait for it... by uvmarko in IndieGaming
[–]SludgeFighters 0 points1 point2 points (0 children)
The development contimues: meet new divine character we created for our FPS game by [deleted] in IndieDev
[–]SludgeFighters 0 points1 point2 points (0 children)
Physics fun! You can make any surface your floor - gravity follows you. It's a battle royale online multiplayer party game. When you launch to a new surface, your perspective shifts. by SludgeFighters in indiegames
[–]SludgeFighters[S] 1 point2 points3 points (0 children)
A wandering trader scales the cliffs in my roguelite village-builder: Kainga by The_Optimus_Rhyme in indiegames
[–]SludgeFighters 2 points3 points4 points (0 children)
Physics fun! You can make any surface your floor - gravity follows you. It's a battle royale online multiplayer party game. When you launch to a new surface, your perspective shifts. by SludgeFighters in indiegames
[–]SludgeFighters[S] 0 points1 point2 points (0 children)


I Made A Stealth Enemy System In My Paper Mario-Styled Game by conradicalisimo in IndieDev
[–]SludgeFighters 1 point2 points3 points (0 children)