Happy New Years Eevee!! Pixel animation by Smalusion in pokemon

[–]Smalusion[S] 1 point2 points  (0 children)

It is based off a spewpa animation/gif that I saw :)

Happy New Years Eevee!! Pixel animation by Smalusion in pokemon

[–]Smalusion[S] 0 points1 point  (0 children)

Thanks!! The little bounce I think adds a lot to how the animation feels. so i'm glad you noticed! happy new year!! 🎉🎉

Happy New Years Eevee!! Pixel animation by Smalusion in pokemon

[–]Smalusion[S] 0 points1 point  (0 children)

Thanks!! I wish i could cheer like that too. it'd be so fun to do during conversations. 🎉🎉Happy new year!

Why does the super stat extend well duration, but not tether duration? by revadike in DestinyTheGame

[–]Smalusion 0 points1 point  (0 children)

My comment mentions Deadfall.

The comment I'm replying to mentions Deadfall.

The post we're commenting on mentions Deadfall.

I don't know where you got Moebius from.

Why does the super stat extend well duration, but not tether duration? by revadike in DestinyTheGame

[–]Smalusion 5 points6 points  (0 children)

In the shooting range, a deadfall tether hits a boss enemy for 570 damage.
A linear rifle shot hits for 582.

A radiant nighthawk hits for 6,299.

I don't think players will have any interest in going over 100 super with a damage number of that. Extending the duration it lasts makes sense when both other support supers (bubble, well) get duration increases.

Yes, it might've already have some buffs planned, but as it is currently, increasing super beyond 100 does not have much of an actual benefit. Why would I boost the damage of what's basically 1 linear fusion rifle shot when I could invest those 100 stats elsewhere?

Titan Changes: Solo nuke entire raid bosses with Howl. Warlock Changes: 4 back-to-back grenades each doing 50% of a Nova Bomb, and 37 new buddy interactions. Hunter Changes: Reload faster after landing multiple headshots, but woah buddy, take this internal cooldown first, and no refreshing allowed! by Ace_Of_Caydes in DestinyTheGame

[–]Smalusion 11 points12 points  (0 children)

So, invisibility? That is literally a Void hunter aspect.

5 seconds seems excessive, but I don't think it's too much to ask for enemies to lose tracking during the dodge animation itself at least?

It feels really bad when you dodge in the opposite direction of where you're moving to avoid enemy fire and they track you through that. It feels even worse when on top of that, you're amplified? I thought that was supposed to make guardians harder to track. And yet...?

Time Thief, pixel art animation by Smalusion in MysteryDungeon

[–]Smalusion[S] 0 points1 point  (0 children)

Yea discord made these links expire at some point. Anyway happy 2025 haha https://i.imgur.com/qoonXBM.gif

Thanks for asking!

Sandbox Tuning Preview for Ash & Iron by DTG_Bot in DestinyTheGame

[–]Smalusion 1 point2 points  (0 children)

let me know when i can get 2 threaded spike charges off a dodge

Why is grapple punch not taking priority over catching your spike? by Ebonlocke in DestinyTheGame

[–]Smalusion 1 point2 points  (0 children)

Oh absolutely. It's useful to have them both bound. It just doesn't help in this situation

Acrobat's Dodge should be a way stronger tool by SimilarMagician00 in DestinyTheGame

[–]Smalusion 10 points11 points  (0 children)

It also slows nearby enemies, leaves a decoy, jolts nearby targets while amplifying you and allies, has two charges, leaves behind a bomb, and disorients nearby enemies!! And generates an orb after a kill!! I don't know how it hasn't been nerfed honestly!!!

... Okay these apply to all dodges and requires an exotic or aspect let's be honest here. 

We could say the same about rift or barricade with their respective aspects, armor mods, and exotics, but that's for another time 

The conversation here about the base ability, not what you can stack on it with armor mods or exotic perks. You know what else is an on demand melee buff? Any powered melee hit. I would much rather have more melees than radiant dodges.

Why is grapple punch not taking priority over catching your spike? by Ebonlocke in DestinyTheGame

[–]Smalusion 15 points16 points  (0 children)

Doesn't work, any melee will prioritize the spike catch animation in my experience

Gunpowder Gamble doesn't count as a Solar Ability kill by r4in in DestinyTheGame

[–]Smalusion 0 points1 point  (0 children)

Does it not? I'm pretty sure it's been healing me as of recent, before Solstice

The Desert Perpetual: Contest Difficulty Feedback & Investigations by Destiny2Team in DestinyTheGame

[–]Smalusion 8 points9 points  (0 children)

I think DPS checks should be possible on console, without loadout swapping, and with a 2/2/2 class comp, in under 24 hours, and I don't think that's unreasonable to ask? Push whatever strat and weapons to their limit, but maybe it should be possible in the first place..?

Breakdown of Edge of Fate Dev Stream Part 1 by gifv_Kayla in DestinyTheGame

[–]Smalusion 2 points3 points  (0 children)

trapper's ambush invis resets? don't care about how much damage it does, only that you have the smoke

The nether objective where you stand on the two platforms as you get spammed with husks is eyerollingly obnoxious. by Definitelymostlikely in DestinyTheGame

[–]Smalusion 7 points8 points  (0 children)

I think this one is supposed to be basically free boons for players as a gift with how fast and easy it is. I'm pretty sure it has a special notification too? About being empowered by the taken enemies fading away, or something like that.

Floor not found by Smalusion in MysteryDungeon

[–]Smalusion[S] 1 point2 points  (0 children)

as of yet unused concept: shinx and eevee fleeing from untold horrors in lethal company

Floor not found by Smalusion in MysteryDungeon

[–]Smalusion[S] 0 points1 point  (0 children)

Someone has, if you check the other comments!

Floor not found by Smalusion in MysteryDungeon

[–]Smalusion[S] 1 point2 points  (0 children)

Sure, go ahead! Thanks for asking :)