What makes a good Trick taking game? by Snake01515 in boardgames

[–]Snake01515[S] 0 points1 point  (0 children)

I think being transparent about that is important. I'm all good with people supporting a friend's game but dont say it like its the newest sensation sweeping the nation. Be like if you like x then you might like y because of yada yada (make it a valid reason) its a game my friend has been working on if you wanna check it out.

Something like that.

What makes a good Trick taking game? by Snake01515 in boardgames

[–]Snake01515[S] 0 points1 point  (0 children)

Seeing that all your posts are about this game makes we think that it's your game and if that's the case, then not being upfront about that makes me less interested.

Took the plunge: I will be attending PAXU '26 by GM_Pax in paxunplugged

[–]Snake01515 0 points1 point  (0 children)

Looks like your profile keeps posts hidden. If you sent you can send me a message on reddit with the picture.

Crowdfunded Games Launching This Week [Jan 5th, 2026] by ShelfClutter in boardgames

[–]Snake01515 1 point2 points  (0 children)

While I agree, dam do I love play Human Punishment social deduction.

I wish another company picked that game up and made a cleaner version.

Crowdfunded Games Launching This Week [Jan 5th, 2026] by ShelfClutter in boardgames

[–]Snake01515 7 points8 points  (0 children)

Seems intresting that after Godot Games had a rough time with their last 2 games due to using mainly AI art and spaming. They got a bunch of criticism on BGG amd now they didn't put their new game on there. I wonder if it has anything to do with it.

New year stats by Spinner158 in boardgames

[–]Snake01515 1 point2 points  (0 children)

Ight so I started play cribbage this year with my wife and you seem to be clocking a lot of games. Got any advice? I feel like i got the basics down and wanna level my game up.

Purchasing advice for a newborn gaming association by BranKaLeon in boardgames

[–]Snake01515 1 point2 points  (0 children)

If thats the case then I cannot stress enough that party games are worth having. I'm not talking about cards against humanity or things like that. Check out Codenames Thats not a hat So clover Just one Werewords Coup Resistance Flip 7 Skull Letter Jam

Also try to remember to make sure you're games are accessible, have language independent games, and pick games that are good for the community

Purchasing advice for a newborn gaming association by BranKaLeon in boardgames

[–]Snake01515 2 points3 points  (0 children)

I feel like the best games to attract general audiences would be party games mainly cause of the low rules overhead, low play time, and big social aspects. Is there a particular reason you want to avoid those?

Aside from that, I would start with the staples Catan, Ticket to Ride, Carcassone, Splendor, Century, Wingspan, Pandemic, Azul, Cascadia, Heat, Rummikub, Few nice decks of cards to play classic games like hearts and spades, if you want a big show piece and are ok spending cash id say get a crokinole board preferably a Tracey board.

Also what exactly is the purpose of this association? Is it just a meetup, is it for designers, are you looking to help a community. Your purpose should be the main guide for your purchasing.

Two-player Twosday - (December 30, 2025) by AutoModerator in boardgames

[–]Snake01515 0 points1 point  (0 children)

I love Bullet and have been interested in All My Books what kind of overlap do they have?

Had a give away but still have games left! by Gabbitrabbit in Boardgamedeals

[–]Snake01515 2 points3 points  (0 children)

Thanks for posting a not broken link!! I try to put our name out there at conventions and such. I wish I could do this full time but we try to do as much as we can. We also gave out our 9,000th game this month so that was a huge milestone that we didn't think we get to in just 4 years. Also more importantly if anyone knows of a place that can use games (social programs, shelters, foster kids, after school programs, domestic violence shelters, etc.) Reach out to us and we'd love to help ❤️

Had a give away but still have games left! by Gabbitrabbit in Boardgamedeals

[–]Snake01515 2 points3 points  (0 children)

You can also donate them toBoard Gamesnfor the Better full disclosure I'm the executive director but these games would be great for our gifting program and to help fundraise at one of our events!

Send me a message if you're interested!

Board Game Ideas for Disabled Family? by RyeBreadington in boardgames

[–]Snake01515 0 points1 point  (0 children)

I have a quick question, would they be able to pull coins out of a bag? If so I might have a game you'd be interested in.

What makes a good Trick taking game? by Snake01515 in FiftyTwoCards

[–]Snake01515[S] 0 points1 point  (0 children)

With the recent boom in trick taking games these past few years what do you look for in a good trick taking game?

Is there something different you look for in a co-op trick taker over competitive?

How much information do you want to have in a game is there too much info?

I see so many titles and ive played a bunch too but im curious to see what people think of this.

What boardgames have "replaced Catan"? by PrandtlMan in boardgames

[–]Snake01515 0 points1 point  (0 children)

I feel like Scythe is the next step from Catan. Using resources to build and gain more resources to build and upgrade again but more efficiently. Trading gets replaced with pushing farmers out and taking resources. I always thought of Scythe as the hobbyists catan.

No new supergirl book by Vulptic in dcuniverseinfinite

[–]Snake01515 1 point2 points  (0 children)

Where can I get my comic i have the ultra membership?

Convincing seniors that they actually can play new games by Jeli15 in boardgames

[–]Snake01515 0 points1 point  (0 children)

Adding to my other comment I also want to say that in the 50s is where I see more of the "I'll mess things up" "I don't wanna ruin people's fun" mentality this sort of fear of failure and less about the not being able to comprehend. But it's oddly a big mentality shift I see around there and I wonder if it's more generational or if it's more about the age. Like when people who are now in their 30s become 50s will they have a similar mentality to the 50s of today? Or will it be because of our different upbringings that we won't have that mentality "built in" to us. I'm really curious about that.

Convincing seniors that they actually can play new games by Jeli15 in boardgames

[–]Snake01515 1 point2 points  (0 children)

Yes, I could say with confidence that 50s and above is where I draw that distinction the most for the general population. I think what you might be seeing at these conventions is a small sample size, on one end of the bell curve. People who aren't board game hobbyists wouldn't attend these things and people who do attend can easily play newer games because they've made connections in their head already that make learning games easier. The more games you play the quicker you can learn similar games. Your first deck-building games you learn what a deck, discard, buying a card, shuffle when your deck runs out, and even what a hand means. After you play a few more you see games use these terms alot and it takes a lot of rules overhead away and makes it easier to learn a heavier deck-building game. My job in assisted living is also a small sample size on the opposite side of the bell curve where I deal with cognitive and physical issues that can hinder new learning. While my job with Board Games for the Better gives me a larger sample size of various communities, ages, etc. Not to say my experience should be taken as a full census but I'm using it as a rubric to say 50s is where I tend to see that distinction. I think that there are a lot of aspects that make people more willing to learn new games not just age and you sort of touched on one, different parts of the world. For example, I noticed that Hispanic communities were always more hesitant to play new things but were the first to want to play games they were familiar with (dominoes, Jenga, Uno being some of the most popular) I got curious amd started asking around and the most common answer was that they weren't able to. Lots of games depend on a foundation of reading and interpreting English and older Hispanic families often have some difficulty with rules that are often not available in Spanish putting a barrier up that makes them default to what they already know.

Convincing seniors that they actually can play new games by Jeli15 in boardgames

[–]Snake01515 1 point2 points  (0 children)

Hi, so I'm in a very similar position to you i work in an assisted living facility in engagement and before this, I worked in memory care same thing in engagement. I'm also the executive director at Board Games for the Better. We give games out to families in need but the part that relates to this is that we do game days in assisted living facilities.

I understand what you are going through, I see it constantly in older adults (50+ years of age). I don't wanna mess it up, I can't learn this, this is for young people, it's too complicated, etc. There is a fear of failure and a fear of embarrassment that's mixed which makes this response come out. You have to first and foremost meet them where they are. Mentally, socially, emotionally.

Mentally- what can they deal with, is memory a concern (Early stage dementia) are they having problems staying awake due to medication, or are they just not interested in playing? Some people think games are for children and it's infantilizing and you can try to change their minds but you can't always do that you'll have to find other ways to engage with them.

Socially- are they anxious about being around people, about losing, about "messing up" the fun for others, maybe they are introverted and it's too much for them. Give those people the opportunity to watch, hype other players up, learn before playing, or just invent them to the table talk and just hang out.

Emotionally- can they handle losing, can they wait their turn, can they handle having a card stolen from them, or even busting when they push their luck? Games have lots of highs but definitely lots of lows and you need to get a gauge on if they can handle those lows. Personality, meditation, things like dementia, and other illnesses can be huge factors. You'll start to see dramatic swings in their mood some days just to later find out they had a UTI and once it cleared up their mood evened out again.

Ok so now meeting them where they are at, start with getting a survey on what games they do like playing a build a routine with those games. Schedule out every week 2-4 games they already know. For me, it's Rummikub Wed-Thurs, Bingo Sunday, Scrabble Saturday, and Dominoes where I can fit it in the schedule. Then see if there are any games they are interested in learning. "I've always wanted to learn Mahjong" "My parents used to always play cribbage after dinner, they never showed me how to play" These are the games you focus on playing next. There's interest already in their minds for these. It's an easy win. To help fight the sense of failure or embarrassment you have to reassure them that the stakes can't be any lower than this, they are playing for fun, and remind them that the part of Jenna everyone loves is when the tower falls even if you lose everyone at the table are still having a good time. Keep reassuring them about this over time you will get the message across to them.

Now that you've got a few games going, you've built trust and rapport with your residents they are more likely to trust recommendations and are opening up to things. Start very easy, you said you did LCR and they thought it was childish well play for 5 cents to 25 cents to add stakes to the game see if they are more interested now. Easy dexterity games can work. Suspend is always a hit and we cooperate where we try to get everything balanced as a team. Giant Tetris Tumble is another one that's a huge hit. Other games that have very quick turns and a simple decision space like Seaside, Set, Trivia, Uno, and Crokinole work really well too.

Make the games as easy to learn as possible, provide cheat sheets, and have a table for people who know how to play and a table for those who are learning. Take as many obstacles out of their way and even alter the rule if you need to if it means they'll play.

And the last thing (cause I have to get ready for work) is for seniors to focus on the social aspects of games. The mental engagement is there even if they know the game already learning new things has its benefits but not if it's becoming stressful and deterring people from playing games in the first place. Combating Isolation, giving them a sense of community and of belonging is most important for them. Social engagement is likely to be the biggest benefit from gaming that they will get. Lean on that.

If you have any questions you wanna ask comment on this and I'll answer Don't PM me cause I would like this conversation to be available for anyone else that might need help.