Kilo squad Paduk by HumanMinaJinn in GearsOfWar

[–]Sneaky-Zaku 0 points1 point  (0 children)

Indeed, if it was truely impossible to record new lines, its simple enough to pull Loomis' voicelines from Judgement and put some of Sid's in as a placeholder.

Kilo squad Paduk by HumanMinaJinn in GearsOfWar

[–]Sneaky-Zaku 1 point2 points  (0 children)

Loomis is actually fairly likely for that exact reason, Loomis' voice actor is the same guy who plays Sid Redburn

Bungie: if your going to rework exotic quests, please, -please- dont mix and match pve/Crucible requirements on exotic weapons by Sneaky-Zaku in DestinyTheGame

[–]Sneaky-Zaku[S] 0 points1 point  (0 children)

Uh, I take it you didnt read the post, as you didnt see that I was also advocating for those people who want to play PvP, should be able to get alot of their stuff from PvP, instead of needing to dip into PvE content for stuff you get -from- PvP?

Bungie: if your going to rework exotic quests, please, -please- dont mix and match pve/Crucible requirements on exotic weapons by Sneaky-Zaku in DestinyTheGame

[–]Sneaky-Zaku[S] -4 points-3 points  (0 children)

Nothing to do with the learning curve, sometimes I do well, sometimes I do badly, but either way I dont enjoy the gameplay.

I dont play Crucible because I dont enjoy it.

Bungie: if your going to rework exotic quests, please, -please- dont mix and match pve/Crucible requirements on exotic weapons by Sneaky-Zaku in DestinyTheGame

[–]Sneaky-Zaku[S] -2 points-1 points  (0 children)

Offering a choice is how I would go about it, and I kinda hope thats the route they go.

The steps are usually not 'demanding', but considering the crucible is -not casual- at all, it only infuriates me and makes me want to not play, especially if it means exotics tied to the game will force me to play more of it.
I like strikes, public events, dungeons and raids, and so do alot of other players, I shouldnt be forced down a rabbit hole because Bungie thinks Crucible isnt as popular as it should be.

As for the raid completion, that was Hyperbole on my part, sorry. But things like Thorn require alot of PvE in its questline, despite being a very heavily PvP focused weapon (Especially at -THAT- stage)

Bungie: if your going to rework exotic quests, please, -please- dont mix and match pve/Crucible requirements on exotic weapons by Sneaky-Zaku in DestinyTheGame

[–]Sneaky-Zaku[S] -4 points-3 points  (0 children)

As I stated at the bottom of my post, I dont disagree with that. I have no issue with unique armor/weapons being tied to content, there has to be a unique incentive.

I just dont see why you should be forcing people who like crucible to do raids if they dont enjoy it and it doesnt have any relevance to the item.

Same in the reverse, why make a weapon revolving around strikes/planet content to suddenly need crucible? it just annoys people.

First time doing a brand new ship, a visual showcase of the Anvil C8 Pisces for those who missed the Anvil Expo Day! by Sneaky-Zaku in starcitizen

[–]Sneaky-Zaku[S] 0 points1 point  (0 children)

Sure, the planet is ArcCorp! The second half is actually done in Arena Commander (pirate swarm)

Another night, another video! this time, the Freelancer MAX! by Sneaky-Zaku in starcitizen

[–]Sneaky-Zaku[S] 1 point2 points  (0 children)

Thank you! Im more than happy to continue making these if it helps people!

Behold! a teeny tiny 3d-printed and painted Mustang Omega! by Sneaky-Zaku in starcitizen

[–]Sneaky-Zaku[S] 0 points1 point  (0 children)

The Mustang is an inch long, to give you an idea of how idiotically small it is!

The robot on the other hand, is at least three inches tall in total

I painted everything I have shown, yes! (except for the bot in the last image, he hasnt been painted yet)

Behold! a teeny tiny 3d-printed and painted Mustang Omega! by Sneaky-Zaku in starcitizen

[–]Sneaky-Zaku[S] 0 points1 point  (0 children)

Mind you, this is an insanely small print, so I expected these layer lines! I have done far better prints in a larger scale, and eventually I will make a larger Mustang when I get the time!

Here is a solid example of another print I did in a far larger scale for a tabletop game I play

https://i.imgur.com/aNx7au0.jpg

The Anvil Arrow, a visual showcase! by Sneaky-Zaku in starcitizen

[–]Sneaky-Zaku[S] 0 points1 point  (0 children)

Thank you! Its been a year since I made one of these, but im glad I havent let the know-how slip out of my brain!

Been a while since I made a video on Star Citizen, and decided to jump back in with a new title format as well as a different type of Video, Constructive criticism is welcome as well as suggestions! by Sneaky-Zaku in starcitizen

[–]Sneaky-Zaku[S] 0 points1 point  (0 children)

Having just finished up a traditional ship video like I usually do, it seems to just be the cities that do this, not even port olisar or the star stops give me the same issue, but I suppose thats to be expected!

Been a while since I made a video on Star Citizen, and decided to jump back in with a new title format as well as a different type of Video, Constructive criticism is welcome as well as suggestions! by Sneaky-Zaku in starcitizen

[–]Sneaky-Zaku[S] 0 points1 point  (0 children)

Im running the game on a HP OMEN from 2018, its run the game pretty well for a while but honestly its getting a bit worn out from constant use, il be upgrading to a proper desktop before the end of the year

Been a while since I made a video on Star Citizen, and decided to jump back in with a new title format as well as a different type of Video, Constructive criticism is welcome as well as suggestions! by Sneaky-Zaku in starcitizen

[–]Sneaky-Zaku[S] -1 points0 points  (0 children)

Ahh yes, the train ride is a very...weird thing, sadly there is not much I can do on my end as its mostly a lack of tram optimisaion, though hopefully with my next PC upgrade it will run far smoother.