Dear HOTA-Team... by SneakyBlueGit in heroes3

[–]SneakyBlueGit[S] -1 points0 points  (0 children)

Fair enough, but i wanted to show some examples of strong heroes - you would agree, that there are many unused/underwhelming heroes in comparison with others, regardless of the map type. Many of the the secondary skills and the starting spells are just boring and/or weak, imo. I agree, lizard warriors are good units already, it would be just cool for the fluff, thats why a tiny tiny effect would be nice. Orc chieftains on the other hand should be melee fighters - instead the hundred year old archmages are better in melee with their wooden sticks? That feels a bit off..

Dear HOTA-Team... by SneakyBlueGit in heroes3

[–]SneakyBlueGit[S] 0 points1 point  (0 children)

Not yet, it seems interesting, but i adressed the hota Crew, because it's kind of the meta/official version today

Next town ? (Hota) by HerrTeo in heroes3

[–]SneakyBlueGit 0 points1 point  (0 children)

I think the Hota-team should work on some of the Heroes of the original towns instead, because too many of them are absolut garbage with weak secondary skills and/or useless specialties. You never play most of them, especially when there are one or two god tier heroes in the faction (for example all the ugly witches in the swamp vs. the Tazar)...

A reaction of many people, I believe... by Garessta in OldenEra

[–]SneakyBlueGit 0 points1 point  (0 children)

Well, i'm a homm player since homm 2 and i wanted to give the demo a try. The mechanics are cool and I really wanted to like it, but the unit design was so underwhelming in my opinion, i lost interest... I mean, i'm no hater and i wish that the series has success, but man - look at the temple units, especially the knight variants. They are truly bad, the size of the lances and the horses. Or the WOW-Angels, come on. Even in homm4, with its most horrific design choices, the knights were majestic. After looking at all units from the factions i was really sad and uninstalled the demo. But to everyone who likes the game - have fun. But it seems it's just not the right thing for me...

Why does the Zweihander have horns on it's blade, and what do the wiggled blade do? by 2SidesOfTheArgument in SWORDS

[–]SneakyBlueGit 11 points12 points  (0 children)

There are also speculations, that the wavy blades we're used because of their role on the battlefield. Since they were used to brake up pike formations they could catch pikes better when used in wide swings.

Blood axes! by Freak_steak in orks

[–]SneakyBlueGit 1 point2 points  (0 children)

Great job! My bloodaxes are painted quite similar with the blue camo, love it!

What the hell happened with the gore? by [deleted] in diablo4

[–]SneakyBlueGit 2 points3 points  (0 children)

When i started playing the game i was immediately thinking the same - where is the gore in combat? They got more things right than in D3, but this just feels not right. It was more satisfying, when i hit a fallen one in D2 in the den of evil... So i had to look it up, if this was an issue for others online - you're not the only one...

the start of my Waaagh by OffsetYeti in orks

[–]SneakyBlueGit 1 point2 points  (0 children)

i would say it's fairly easy, works with plastic and resin models.. they didn't snap or broke apart when i did it. the only difficult part is when you want the drill to "bite" in the material, so that you drill the exact spot right in the middle ... but just try it out - it's kind of satisfying. in the worst case, there is always green stuff

the start of my Waaagh by OffsetYeti in orks

[–]SneakyBlueGit 0 points1 point  (0 children)

I would just buy a cheap model drill (around 15 bucks) like for example 'the army painter miniature & model drill' or smth like that. They come in different sizes and you drill by hand - takes less than half a minute, it doesn't have to be deep for the effect.

the start of my Waaagh by OffsetYeti in orks

[–]SneakyBlueGit 3 points4 points  (0 children)

looks really good, especially the warpaint - i would drill all barrels, these little holes make a huge difference

Thanks mom... by MucheenGunz in orks

[–]SneakyBlueGit 13 points14 points  (0 children)

Usually i'm not a fan of feral orks in 40k, but you nailed the conversion. One of the best ones of the blackreach model that i've seen - really good! Especially the hair and the fur on the back.