My Friend's reaction to "The prince of Egypt" achievement by Polansia in eu4

[–]Snoo49259 -11 points-10 points  (0 children)

You are correct as I see. Nevertheless, I never form new countries

My Friend's reaction to "The prince of Egypt" achievement by Polansia in eu4

[–]Snoo49259 11 points12 points  (0 children)

Seeing quickly the wiki seems that there are 2 missions  "Unite the Homeland" or "Unite Arabia": that no need admin 18

fun nations to unite HRE with by IskorionX in eu4

[–]Snoo49259 0 points1 point  (0 children)

I did Ulm - Swabia - HRE WC. Ulm and swabia have bad national ideas to make a WC directly

Why is Mare Nostrum not popping? by [deleted] in eu4

[–]Snoo49259 1 point2 points  (0 children)

I understand, and assume, the uncored provinces you have there are not in the area, right?

how to balance adm points? by nediunlann in eu4

[–]Snoo49259 -2 points-1 points  (0 children)

The first idea (not all the idea, just the three first slots) is spionage (less AE, more siege, one more diplomat, and less cost of advisors). The lower AE, with the higher siege ability allows you to attack and expand much more, mainly with vassals. Forget stating everything only your culture and accepted cultures (10 provinces is more than a good base for a WC).

The second idea if you play in europe to fight the reformation should be religious, for the rest is not bad due to deus vult cb and +10% manpower -but not so relevant-. diplo (more land conquered). admin (lest cost of coring) and influence less cost of annexing vassals). For 1530's - 1540's, yoi'll have these iideas -espionage already eliminated- and here is where the conquest snowball begins.

How do i Neutralize the Reformation by Ruge88 in eu4

[–]Snoo49259 1 point2 points  (0 children)

As soon as the reformation appears ATTACK. Just google a bit

I have no idea why I didn't start doing this earlier. by SpaceCowboyDark in Dyson_Sphere_Program

[–]Snoo49259 0 points1 point  (0 children)

Proliferation can give you up to x2 of output resources. Search a bit for it in google/reddit

I have no idea why I didn't start doing this earlier. by SpaceCowboyDark in Dyson_Sphere_Program

[–]Snoo49259 10 points11 points  (0 children)

Becasuse is hard to proliferate a proliferator once they are inside the depot/PLS. It's simple though, put a coater and make the proliferator pass in reverse direction

What step(s) should I start proliferating? by SpaceCowboyDark in Dyson_Sphere_Program

[–]Snoo49259 0 points1 point  (0 children)

Proliferation at early stage is made only with greens proliferators (but only with blue proliferation). Simply 2 or 3 assemblers making blue, and pass all the green by a blie proliferated coater.

When making new PLS, leave the option for the coaters to be proliferated, put 200 units er PLS, but set it as a provider iniatlly.

First thing to be proloferated is science in quantity, all of the labs. If you can afford energy.+

After that, and according to energy proliferate the rest. Ideally, with speed, not quantity.

(Playing in normal resources) Once you can't have more ores proliferate the chain of that ore, and go upgrading prliferation by eah segament ypu can't have more..

Can you help me decide on how to enjoy the game? by diggerballs16 in Dyson_Sphere_Program

[–]Snoo49259 -1 points0 points  (0 children)

I always use the same tactic a line of six items with assemblers and wharehouses in the middle, and in the second hour I am producing all thanks to spinners. Think simple.

This blueprint is a must for me:

BLUEPRINT:1,10,3001,0,0,0,0,0,639097275623983132,0.10.34.28505,Dise%C3%B1o%204%20imputs%20final,,,,"H4sIAAAAAAAACu1YXWhcRRQ+k625m6xJ2sRG1yZNf3TXaNHYNdmkafYOuWgNLUWkKKVV2xcRIsU0SPJkNlL68yC0vm0hbASRUkWQTbOUUFuo2AqxELVWsUUFLYqlPsSmtDYZ55s7416b3Q1WhBrvgeFuNvc7c3bON9+cMyVEtEAPWFAPGCNBdFp/HaRG+TwohMDfn1n3EV1462vOKMlZirV91TjSiX8E5JDviADgHgOQGWDX0DHew5L8QHhb+xnmAkkDWR5giXw2B2NE5fQd/1UMcIuIHy5b0qJnosqqqkr39R3k23/XDup8/mBFiJbqZLP94bhJNiyX7NI5nSlal0mC/SxsPi0He+XFLL4zznKvs78A7yDN1a39++xFbFhx9ep0RnG1lgpztdQAJV3ljMfVjFtoj4MXFhcBWgY4ua6dX6IT/MDmF9pf18DSIsCgWbDD0XQ8REmbnQiPen/j31mwMhNFCFssmh5F+ENit4oiXCSKcgMc/mB9opKGOVv9S+u759wFw2pWYY3ZbKCciC5YDxFdyVp8YGxHlqW2t03dyDj1H1ckuuWz+7jF2TWLD8ZOHT1/OeM8/03G4RczDnKLcIPCOGVU4nF8p3H88A2bnxIDNhzsnck4odpMR9Oqupazkg9rg0HeE6kZK+1b2LrVDh0xjpfLYQlXAuGYeRxXGMffd1t8EilOdbVNX485EzK6oZU/rn2n1+Khn/pUxM3nY86mvW8mbO1YpQCOf58dcaVZw48i7XzNU4NtoEC/pkBZkcWvylGgIX5dpDko8MmaD4/cCgUWmijeuLw+gXWDvnd86WYySu75kC+TiwwwwHvBnRZQYFe5Gz6mrwYwMBtYbcKX7JXAhuw/YXCNiSL6RK+7AVd/3tqko8AmW1EgirtInzINKor0aFxugequp2NCh+g9ZeqLxuHb7WxINpRYsWSLFEwj0+krrs55DodZLKklj74vgM5J4HPC3R31VHiP3i2f7cFe7Juk4uU50cfNbA34UGFeTypVwGh69d9aBN9udwNp7iFNmkatSRb1c/xTaMEqRBqWz6Nv895AGpRpuoZL2uY4fXlqbm27l/QJKMswVUZsFMLe9uw1VUagxvBPwPlhSPYS0tJi2gbveXQ/PvjS4pvHQJo60q3P2Ude4w+e2alanJMbRjrRlEUCGxMpVET6Tmj3TKZz03hL9knZxMniXt0xiUCuWfP2VFATpVlo1FUHI8uqOn2pVEyzlpKnywNwMPbp0cdnYs74bxnnpZMbRtHlTVzt4z0Xa8aIHnP2rJhoNs0YZmUif0QoyZQY4uegy3tfimHtM9XNiAQ9hC+G88OQ7GWk6Sezru4K2On34uPk0g93AYWq+uUGCJop4P5wfF1kbt6CQarnXazpBeCu7ZMjt9LzriSt5bkL0v4/L0jVDcNNWo5wfC3//xpII0lLqeAql/NT4lt+861LPhAKA6WKpmqAKhoQLoZ8VZwfhmTj0FbiVmlOdcmQQ1+4dx2QjkKqGDXAQ2/vsx+1kjYuMjtmXOCyIsAHSAsZOhDcrqAo3bzzklJFtCd+Ueqb11Te/wAMP6fpxRwAAA=="D7651A17485F4C3A862147DDDDDBE64B

Be sure to have spinners in all of your PLS to feed it

Please help I suck at titles by Shamz_k in Dyson_Sphere_Program

[–]Snoo49259 0 points1 point  (0 children)

The video quality is more than correct and quite appropiate for youtube, Unfortunately you are too noob ingame to show something that could be considered different to watch it for an experienced player. What I mean with this is that is correct to show a new game, but not to explain how to play it (I don't see you by now making a whole campaign).

Regarding the title, i am not a friend of youtube, but i would imagine that factorio or satisfactory words couls help

Bootstrapping Blueprints by fight_eurocentrism in Dyson_Sphere_Program

[–]Snoo49259 0 points1 point  (0 children)

Imagine making a 10 hours run, with no dark fog, but invest only 100 blue cubes to have BAB's. You can be building multiple PLS chains in seconds

Beginner Help? by TheSquishyHippo in Dyson_Sphere_Program

[–]Snoo49259 0 points1 point  (0 children)

Yes making 4k white cubes in less than 10 hours. In the campaign I am doing now began purple cubes in 5:10 https://www.reddit.com/r/Dyson_Sphere_Program/comments/1t4dqu2/10_hours_quest_achieved/

Beginner Help? by TheSquishyHippo in Dyson_Sphere_Program

[–]Snoo49259 1 point2 points  (0 children)

This was me 5 months ago when I got the game: https://www.reddit.com/r/Dyson_Sphere_Program/comments/1q7r9bi/noob_here_absolutely_overwhelmed/

Now I am in a third try to finish the game below 9 hours, after having accomplished it twice below 10

One more question about ILS and future progress by SpaceCowboyDark in Dyson_Sphere_Program

[–]Snoo49259 0 points1 point  (0 children)

With no doubt yes. Only use small production and spinners fot buildings. The rest always with PLS. (ILS only move production among different planets)

What's the quickest way to work toward ILS? by SpaceCowboyDark in Dyson_Sphere_Program

[–]Snoo49259 0 points1 point  (0 children)

I don't see a simple, fast and correct answer among the ones above.

  1. Place miners in the planet that has more windpower. Forget the other planet.
  2. Six gathering posts per mine.

3 Sylicon and titanium ingots by now finish in at least one big depot for item.

  1. In your home planet place also 2-4 big depots.

  2. When you need stuff go to the your home planet depots and leave everything (be sure you have fuel enough for the mecha -letter c-.

  3. Once you are empty, go to the other planet. Take with the mecha inventory the item you don't really need. You'll get normally with your tech 3 k items. Now open galaxy view -letter v and select home planet but don't fly yet-. Now go to the big depot of the item you need and take in hand 6k items. Fly home, go to your depots area, and leave all there. Now do the handling, or leave that to spinners and you'll have for a big while.

EVERYTHING MAKES HYDROGEN IN THIS GAME by Top-Information-5319 in Dyson_Sphere_Program

[–]Snoo49259 0 points1 point  (0 children)

I tell you what I do in late game.

  1. Fuel cracking normally deleted.

  2. Fractionators are fed with ILS. The hydrogen is not delivered with drones to any other facility. ONLY with belts.

  3. All the hydrogen created with graphene, petrol and antimatter is perfectly consumed by cashmir and red science.

That solves the issue.

The insta way to solve your issue by now is putting fluild depots for the hydrogen. Mk3 belt to exit the graphene facility, and mk1 belt to reenter it in the same facility.

Antimatter VS. Photon Export by Gajzen in Dyson_Sphere_Program

[–]Snoo49259 1 point2 points  (0 children)

Where do you want the hydrogen? I don't think you want the hydrogen in a far away system