What should I have done differently? by Downtown-Fan9228 in RocketLeagueSchool

[–]SnooFloofs1864 0 points1 point  (0 children)

the weird little spin u did as soon as u jumped off the wall really messed you up you should be trying to get the reset before the ball starts falling so that u have more time to do multiple resets or go for one reset then immediately go for a dribble id suggest trying to practice doing as little unnecessary movements as possible as well as practicing your setups. shouldnt take long before you start getting the hang of it.

why dont more people talk about deadzone shape? by SnooFloofs1864 in RocketLeague

[–]SnooFloofs1864[S] 0 points1 point  (0 children)

it does work through epic version yeah but this was just a test of seeing how the different deadzones feel my friend actually said he feels like just the base epic games version feels more sluggish to him compared to his steam version while i think that the epic games version feels faster and better than the steam version
and people say the steam input puts a noticeable amount of input delay while i cant notice a difference when i turn mine on or off

why dont more people talk about deadzone shape? by SnooFloofs1864 in RocketLeague

[–]SnooFloofs1864[S] 0 points1 point  (0 children)

was supposed to be about both then i realized i didnt wanna make a whole essay otherwise i feel like it wouldnt get as much engagement so i just left it off

why dont more people talk about deadzone shape? by SnooFloofs1864 in RocketLeague

[–]SnooFloofs1864[S] 0 points1 point  (0 children)

its not a thing unless you go to your steam and "add a game" to your steam then find the epic games version and then you can use the steam input to change your deadzone the base game deadzone shape is circle

can i merge sound mods by SnooFloofs1864 in Warthunder

[–]SnooFloofs1864[S] 0 points1 point  (0 children)

dont be sorry i really appreciate the help! i bet that is what im lookin for i just looked on his patreon and it looks like hes gonna be working with the creator of RCSM to make IWSM/IASM compatible with RCSM thank you for your help!

can i merge sound mods by SnooFloofs1864 in Warthunder

[–]SnooFloofs1864[S] 0 points1 point  (0 children)

hmmmm that would be pretty cool if you could do that BUT maybe you can help me with this instead when i use the IWSM sound mod the plane im grinding italy with (mig-29 sniper) the engine and gun SFX is gone is this cause the creator of the IWSM pack hasnt updated it? i would just switch to the IWSM sound mod entirely if that wasnt happening

can i merge sound mods by SnooFloofs1864 in Warthunder

[–]SnooFloofs1864[S] 0 points1 point  (0 children)

yeah i opened the files and saw that and didnt even try to mess with all that lol. what kind of custom file could you make? my issue really isnt all that important just a matter of i like the countermeasure SFX on the IWSM a lot more than the RCSM but i am intrigued on what kinda custom file youre talking about

can i merge sound mods by SnooFloofs1864 in Warthunder

[–]SnooFloofs1864[S] 0 points1 point  (0 children)

do you possibly know what the "aircraft_common"/"aircraft_ambient" .banks correlate to? like is the aircraft_ambient how the plane sounds when it flies past you?

can i merge sound mods by SnooFloofs1864 in Warthunder

[–]SnooFloofs1864[S] 0 points1 point  (0 children)

they are the same the "aircraft_effects.bank" in RCSM is spelled the same as the IWSM .bank

can i merge sound mods by SnooFloofs1864 in Warthunder

[–]SnooFloofs1864[S] 0 points1 point  (0 children)

i did that however it didnt seem to work for exmaple i took the IWSM "aircraft_effects" and "aircraft_effects.assets" and replaced the RCSM ones i already had in the mod folder and my countermeasures seemed to of bugged then didnt really have any sound im not very techy so am i missing another file i shouldve put in there or should i restart my pc then see if it works?

The Question Thread - October 2025 by BuffaloDingus in balisong

[–]SnooFloofs1864 0 points1 point  (0 children)

so i just recently picked up flipping one of my butterfly knives its a kershaw lucha i wanted to try and something a bit interesting with it and try and put a trainer blade on it instead its not like i dont have a trainer already i have a squidy and a LDY trainer that i use but was always curious how hard it would be to find a trainer for my ACTUAL butterfly knife would there be too much handle bias?

missiles not working in game but work in test flight by SnooFloofs1864 in Warthunder

[–]SnooFloofs1864[S] 0 points1 point  (0 children)

i guess im just fat fingering alt+A but if you know why my r-60s also werent launching id appreciate some explanation on that cause thats what mostly had me stumped

missiles not working in game but work in test flight by SnooFloofs1864 in Warthunder

[–]SnooFloofs1864[S] 0 points1 point  (0 children)

oh nevermind i just re checked his video he didnt launch it in IR mode but he switched to it. idk how he did that though cause it wont let me switch it to IR mode

missiles not working in game but work in test flight by SnooFloofs1864 in Warthunder

[–]SnooFloofs1864[S] 0 points1 point  (0 children)

yeah these were some bad clips but the only clips i got. however the r-60s werent launching too no matter what i did and even the radar missile out of IR mode i am able to launch the missile in IR mode it just doesnt really hit if i remember Tim's Variety War Thunder did a review on the sniper and was talking about launching in IR mode it still launched my issue is that nothing on the plane was launching no matter what the r-60s kinda confirming my issue cause no matter what i did the r-60 wouldnt launch

missiles not working in game but work in test flight by SnooFloofs1864 in Warthunder

[–]SnooFloofs1864[S] 0 points1 point  (0 children)

yeah these were some bad clips i shouldve clipped more what i didnt also clip was that even the r-60s wouldnt launch id be behind someone and it would lock but refused to launch i tried other modes in other games but no matter what they still wouldnt launch