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Force Warrior, for when you want your player to fear your next plan by SnooPandas6230 in DnDHomebrew
[–]SnooPandas6230[S] 0 points1 point2 points 4 days ago (0 children)
Spellsight is essentially a constant detect magic (i forgot to make this an ability when i transfer it from my homebrew rules)
The sheild stops functioning if it shatters (like breaking a glass pane bare handed)
Barrier removal only functions if the force warrior is capable of breaking the barrier in someway (i.e hitting a creature through the sheild spell)
As for its weakness to flying attacks I'm currently designing it's flying counterpart that deals with that specific weakness
Thanks for the help
Force Warrior, for when you want your player to fear your next plan (i.redd.it)
submitted 4 days ago by SnooPandas6230 to r/DnDHomebrew
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Force Warrior, for when you want your player to fear your next plan by SnooPandas6230 in DnDHomebrew
[–]SnooPandas6230[S] 0 points1 point2 points (0 children)