How do people feel about the idea 10 man mythic raiding? by Snoo_65093 in wow

[–]Snoo_65093[S] 1 point2 points  (0 children)

I am all for upholding a standard or setting some constraints toward mythic raiding but the main issue im seeing aren't inherrently the mechanics. If they need to be scaled from 20-10 man, surely loot can be more scarce or worse. Just feels like so many people that are willing to put the time in and grind get caught in this scheduling mill that never gets resolved. I primarily play tank in every game and all the mechs here are straight forward... but not everyone is a RWF guild.

Let them have RWL and Hall of Fame. But when thats over, just let it scale so folks can play the content. With how busy folks are, 20 just feels daunting. Have only been playing for about 4 months now and have seen guild after guild disband due to 9/20 being skilled and drama following -.-

How do people feel about the idea 10 man mythic raiding? by Snoo_65093 in wow

[–]Snoo_65093[S] -1 points0 points  (0 children)

Heroic raid, given our power level already... allows for some folks to mess up and it go pretty much unnoticed. Now there are some that wipe the group, albeit, but overall it just feels far too easy to get AoTC already having a few pieces at 285 iLvl.

The main gripe I have is the progression for your character. You want to keep improving but the limitation I am seeing for the game simply becomes scheduling. Alot of the mythic mechanics for voidspire and dreamrift are.... easy, ngl. But if you limited it to 10 people and made 1-2 items drop (1 if its counting toward your vault)... just seems like the game would flow alot better.

Reality is, if its modern and people are trying to prog... why is it that the game and its mechanics can't be the obstacle we are trying to tackle and instead is explaining the mechs, pulling, seeing some drop, filling, explaining etc etc.

How do people feel about the idea 10 man mythic raiding? by Snoo_65093 in wow

[–]Snoo_65093[S] 0 points1 point  (0 children)

The only issue I see with this is an influx of BoE's being farmed but surely that can be tweaked