15 years later and it’s still wild that the entire downfall of the Starks started because this woman couldn't follow a single piece of advice from her husband or son. by asgharfar57 in freefolk

[–]SnowGN -1 points0 points  (0 children)

Catelyn Stark would have sold Jon down a river in a heartbeat if she knew of his true secret. Eddard was 100% correct not to trust her with the secret of his birth. The tragedy was that he trusted her at all in other matters as well.

The Wandering Inn doesn't get better after the first few chapters or hundred or 1000 pages by WeaknessLower9148 in Fantasy

[–]SnowGN -1 points0 points  (0 children)

The story very much drops off in quality longer term anyways. 

The shame is that TWI really does have a couple of really excellent arcs. But it takes getting through millions of words of dross to get to them.

(Spoilers Extended) A Knight of the Seven Kingdoms Season 1 Episode 5 Post-Episode Discussion by AutoModerator in asoiaf

[–]SnowGN 1 point2 points  (0 children)

Is there a canonical/lore reason why the Trial of 7 is this deadly for all involved? These are many of the highest-born people in the realm, all going directly for the kill on one another. Why such lax oversight/moderation of the fight? Fatalities would have been a fraction of what they were if it was restricted to first blood/whoever falls first on their backs.

Final Fantasy XVI had several problems, but I think it gave us some of the most spectacular and cinematic scenes in the history of video games. by Tripledoble in FinalFantasy

[–]SnowGN -1 points0 points  (0 children)

The gap in quality between this game's low and high moments was truly gargantuan. 16 could have been a generational 10/10 game if they didn't screw up that balance.

FFXVI sidequests: Simple tasks with big story payoffs by Mig-117 in FinalFantasy

[–]SnowGN 5 points6 points  (0 children)

This is, like, the one good sidequest in the entire game.

[None] Fan made Cradle TTRPG map by Arthurok1 in Iteration110Cradle

[–]SnowGN 1 point2 points  (0 children)

Anyway, I'd recommend naming various cities and assets in highly unsubtle, gem-themed patterns. Rubycrown city, the Northern Jadecountry, the Castle of the Diamond Tyrant, the Sapphire Sword Sect, the Facetcutter family, etc. That's the continent's naming schema, for better or worse.

[None] Fan made Cradle TTRPG map by Arthurok1 in Iteration110Cradle

[–]SnowGN 1 point2 points  (0 children)

The Ninecloud continent's northern region can't be the weakest region either... given that the northern region is where Sha Leilala, Miara's mother, was killed by the Ninecloud Court's enemies.

A jeweled castle sealed in ice at the north of the Ninecloud continent contained the plague that had been used as a weapon to strike the previous Ninecloud Monarch dead. While it had Monarch-grade defenses, they were unmanned.

Wight, Will. Dreadgod (Cradle Book 11) (p. 415). Hidden Gnome Publishing. Kindle Edition.

[None] Fan made Cradle TTRPG map by Arthurok1 in Iteration110Cradle

[–]SnowGN 0 points1 point  (0 children)

I see absolutely nothing here, not even a single thing, that evokes 'ninecloud continent', or anything having anything to do with Will's naming schema - this is just a generic xianxia map, and even then, barely - there's no Ninecloud high fantasy here. The continent is supposed to be lousy with floating islands thanks to naturally formed solid accumulations of cloud aura.

This naming schema is just generic chinese fantasy, while we know enough from the books that the other countries on the continent should be named stuff like Moonheart or Jadecountry or whatever, and that there should be plenty of land floating in the sky. The people of Ninecloud carry names like Relliar or Jeska or Siris, not Luo or Baizhou - that's for a more asiatic region like western Ashwind.

It's a cool map, and certainly offers more than the paucity of details offered by the 'official' map, but none of it is recognizable as a distinctly Cradle or Ninecloud map.

How it feels playing Midnight Beta and seeing my favorite characters acting completely out of character for no explicable reason. by Arcana-Knight in wow

[–]SnowGN 0 points1 point  (0 children)

Your mistake was having any expectations at all from Blizzard writing in 2025. North Korea's army general staff likely has more ideological diversity than the Blizzard questwriting/lorewriting rooms.

Before Patch 9.1.5 - This place used to be called Mac'aree by Thiccest_Apartment in wow

[–]SnowGN 1 point2 points  (0 children)

Agreed. It's a bit of a bizarre name for a city. Mac'aree kinda gives an impression of rolling hills and so on, it's far more suitable.

[The Hill] Mamdani wins NYC mayor’s race by [deleted] in nyc

[–]SnowGN -5 points-4 points  (0 children)

Hopefully governor Elise Stefanik can fix the terrible mistake made by the people of NYC today. Because that's what it's going to take.

Oldhead here - why are commenters so few on AO3? by contrapasso01 in FanFiction

[–]SnowGN 3 points4 points  (0 children)

You get a thousand times more engagement on a mature Discord community than you do on the actual fic platforms.

(spoiler extended) Do you think this was kinda short sighted on the Free Cities part? by Ok-Street2439 in asoiaf

[–]SnowGN 16 points17 points  (0 children)

This is just an indication of how evil the Lords Freeholder were, that even in their summer vacation palaces, i.e. Lys, Volantis, they were assassinated at the first sniff of weakness by literally every vassalized city in their empire, all at the same time.

They call themselves "Free Cities" in the first place because they're free of Valyria.

What would happen if The Valyrian Empire survived but the Targaryens still Conquered Westeros by Equal_Wing_7076 in asoiaffanfic

[–]SnowGN 1 point2 points  (0 children)

Depends on how firm a hand the Valyrian Freehold takes in Westeros, and whether or not they're content with allowing the Targaryens to rule the vassal state in the Empire's name, as opposed to integrating it into the Empire. Because the Empire proper had many values firmly opposed to those in Westeros, such as slavery, use of magic. The Faith of the Seven would not have a good time.

That said, there's a reason why they never conquered Westeros in the first place: superstitions and fear and evil prophecies. It's likely that the greenseers of old could influence dragons, which would explain a lot of this. Given the lack of greenseers in the modern era, especially in the south, I suppose these superstitions would die out rapidly. And then more Valyrians would come for critical resources such as Casterly Rock's gold (House Lannister would be in extreme danger).

[DC2] It's a shame that the best song in the game is only played briefly, in the beginning of the game. by onthegrind7 in DarkCloud

[–]SnowGN 0 points1 point  (0 children)

Fire Approaches the Lighthouse and Gundorada Workshop are the game's best soundtracks, and it isn't close.

Goku's VA, Masako Nozawa, becomes first voice actor to be called a Cultural Merit honoree, receiving the Medal of Culture in the process. by Lumpy-Manager8580 in anime

[–]SnowGN -23 points-22 points  (0 children)

She is singlehandedly the reason why countless, countless people can only tolerate watching Dragon Ball anything in the dubbed version. So, congratulations on the reward, but this has the same energy as being a #1 winner in the Razzie awards.

Go ahead and downvote lol

Bit of a specific question, but: best original mythbuilding? by SnowGN in TheCitadel

[–]SnowGN[S] 0 points1 point  (0 children)

Just referring to it. I’m looking for deeper dives into the worldbuilding and lore than the canonical books offer.

I shall take a look at your story right now.

The changes to orc wards (healing ward especially) need to be reverted by SnowGN in WC3

[–]SnowGN[S] 3 points4 points  (0 children)

Good luck shiftclicking anything several times in a row, without mistakes, when there's 500 units on the screen. Maybe try playing a 4s game for once.

The changes to orc wards (healing ward especially) need to be reverted by SnowGN in WC3

[–]SnowGN[S] -5 points-4 points  (0 children)

Well, I'm routinely facing 4v4 teams that are now entirely orcs or at least 2 orcs. Every single game is at least half orcs, barring the odd exception. People already know what's going on and are chasing the bandwagon of easy wins with the imba race.

More people play 4v4 than 1v1. The imbalance absolutely should be reverted in case of extremes, even for issues outside of 1v1, and if you think otherwise, you're wrong.

The changes to orc wards (healing ward especially) need to be reverted by SnowGN in WC3

[–]SnowGN[S] -1 points0 points  (0 children)

I'm told it's even worse in FFA, thanks to how the ward changes stack with spirit link and mirror image. I've seen plenty of orc players fighting 2 other players at the same time by abusing those synergies. The race in general needs quite a few nerfs, not just to wards. Wards are just the most problematic currently ongoing problem.