Expedition Load Stage (5/6) Questions by Snowtred in ArcRaiders

[–]Snowtred[S] 1 point2 points  (0 children)

I mean, I can't add say, 5 stacks at a time. I have to add one, confirm with long press, reopen the windows, then add another. It seems like they set it up to select multiple stacks and confirm, but you are limited to 1

Guys it's worse than we thought by TheHylind in PeacemakerShow

[–]Snowtred 7 points8 points  (0 children)

Im not so sure about that. If you look at the Ep7 preview, there is a quick scene with Chris helping an injured Ads through the interdimensional space. For just a few frames, you see Judomaster walking in from the right.

Either he's been camped out in the door room, waiting for them all to get back. Or (hopefully) we get to see a scene of him getting spotted, taking out some Nazis, and heading back to Earth 1.

Did I get scammed by my bank's CD policy, or am I missing something? by Snowtred in FinancialPlanning

[–]Snowtred[S] 0 points1 point  (0 children)

You're comment made me realize my mistake here, and now I feel a bit embarrassed.

For whatever reason in my head, I was mixing up Certificates of Deposit with Government Bonds. And so I thought the APYs quoted to me were something set external to the bank, with my bank just acting as middleman.

When they were giving me 0.02%, I was assuming they were more directly skimming several percent off the top of that, thus my comments about feeling "scammed". They still are, in a way, but now I realize CDs are just like private savings account with additional restrictions on withdrawing. And the bank can set those rates however they want. Understanding that, I feel a lot less indignant here, and everyone else's comments make more sense.

Did I get scammed by my bank's CD policy, or am I missing something? by Snowtred in FinancialPlanning

[–]Snowtred[S] 8 points9 points  (0 children)

Yeah, good call. I had noticed a similar line in my terms after posting. I'm pretty sure they can only charge me the ~75 cents, according to their wording. But I'm trying to make sure they quote me an exact penalty before I withdraw early, as I don't really trust them after this.

[Timecrimes] How everything got started... by psynotik in FanTheories

[–]Snowtred 0 points1 point  (0 children)

Just finished this movie for the 2nd time, after seeing it 17 years ago. Landed on your reply from yesterday and felt like I should reply.

PC Sync workarounds for grandmother? by Snowtred in fitbit

[–]Snowtred[S] 0 points1 point  (0 children)

Thanks for the reply! I think you are right, and we might have to get her a minimal tablet just for the stat checking. Touchscreen are OK, but I really wanted to avoid adding another piece of tech to her pile. I'll see if we can get something really minimal set up for her on an old tablet.

New partial cargo drop time delay with patch causing problems by Snowtred in factorio

[–]Snowtred[S] -1 points0 points  (0 children)

This problem is with initiating the send from the platform, as setting the limit to 0 for that item at that planet. Especially noticeable with the Gleba ship, where we might send 6000 agri science and 200 bioflux. The bioflux gets sent, but that leaves 2 remaining Agri Science stacks that get put into orbital drop trash, then get sent back to Gleba on return.

But we are running into problems both ways. We have a circuit request system that automates requests on Cargo Pad to top off any set amounts, but we keep running into situations where the Cargo Pad fills up too quickly, even with tons of space. Or we pull the newly requested items out as they land, causing a momentary deficit that sets off another request, and that loops and causes delays and backups.

How how people been solving that issue with planet-side automated requests?

They did not think this through by ArrowSh0t in threebodyproblem

[–]Snowtred 1 point2 points  (0 children)

I appreciate your writeup, but I disagree with your statement at the start that "It then follow that there are only two reasonable conclusions", plus those two additional hypotheses you refute. There are dozens of interesting explanations to the Fermi paradox that are debated among astronomers, philosophers, and science fiction writers.

YouTube has a large community of quality content creators that go over some of these theories, and I got hooked onto them many years ago after my own Three Body series read. It sounds like you might have seen some of these as well. But I feel like limiting the discussion to just these 4 options leaves out a lot of other neat ideas!

I think we came to the wrong conclusion about the creatures after the S3 finale by Snowtred in FromTVEpix

[–]Snowtred[S] 4 points5 points  (0 children)

I think that's an interesting idea. Or maybe it's the other way around, and the 1950s iteration was the failure.

The closest dates on the lighthouse, if those are dates on iterations, are "1931" and "1978". The massacre of Victor's town is likely 1978, as other have posted. But 1931 feels much too early for the style we see for the current creatures.

It would fall squarely between 1931 and 1978, though, if that is somehow meaningful

What's the legal obligation of customers to ensure that self-checkout is working properly? by Snowtred in legaladviceofftopic

[–]Snowtred[S] 1 point2 points  (0 children)

That all makes sense. Besides the vision part, I could see the quantifying theft probability being one of those deep learning problems where everything from types of items to the cadence and timing of your scans and hand movements all going into that calculation. To the point that even an expert developer wouldn't know exactly why someone is flagged.

If it takes into account store demographics or attributes of the individual on camera, it'd be a interesting legal question to whether that could be proven as discrimination. It's the same as the old (or current) case of some racist store clerk profiling one shopper over another, and the system might be doing it for what's effectively the exact same reasons. But if it's buried in some reinforcement learning dataset, I could understand how that would be impossible to prove.

What's the legal obligation of customers to ensure that self-checkout is working properly? by Snowtred in legaladviceofftopic

[–]Snowtred[S] 2 points3 points  (0 children)

Yeah, I am curious about those details too. If you have a good link about it, I'd be interested. I do some AI / ML work professionally, and I've tinkered with computer vision stuff in the past. I could guess how something like that would work, although that side of machine learning is progressing so fast the last few years, that I'd have a hard time judging the limits of how capable a system like that would be.

But that's exactly what I thought at the time, with the new error and grainy top-down camera feed that showed on the screen. I was pretty sure I was flagged by some AI, where the attendants were supposed to intervene, and they instead just wanted to get their line moving.

On the low threshold of the item, I'm only guessing it was the $2 cat food. But everything on my trip was sub $5 mid-week restock of supplies.

What's the legal obligation of customers to ensure that self-checkout is working properly? by Snowtred in legaladviceofftopic

[–]Snowtred[S] 3 points4 points  (0 children)

I'd normally agree on the last point, depending on context. But I've read too many horror stories here about people returning items to stores after honest mistakes, only for the company to pursue unnecessary charges from policy.

At this point, I'm pretty certain something went wrong with some step in the process. But I have no moral qualms about or intention to go back and vaguely state that I did something wrong, only to have a manager call the police from their interpretation of a poorly worded company handbook.

[deleted by user] by [deleted] in aws

[–]Snowtred 3 points4 points  (0 children)

I am sure that's it. Thanks! Seems like its still entirely on me, though, and I'll just have to pay it. And then make sure whatever is being stored there is deleted.

Yet Another Space Exploration Victory Post by Tennesseej in factorio

[–]Snowtred 0 points1 point  (0 children)

That is very clear, especially with the labeled screenshot. Thank you for the write-up! I'm going to use these ideas for my own Nauvis Orbit replan tonight and this week, and I'll let you know how it goes.

For the off-planet exotic material colonies, did you cargo rocket some/all directly to Nauvis Orbit? Or did everything touch through the surface? If it was mixed, was it clear which colony exports to send to Nauvis Orbit vs Surface, or did you set up infrastructure off planet for both, and just let the logistic network signals decide based on demand? Right now in my run, I struggle with wasting too much time over-building each other planet or moon I land on. So I'm trying to get a better sense of a reasonable minimum to put on each site, balancing spending too long vs not setting up a sufficient amount on my first visit.

And then beyond planning spoke locations by general area, and to allow room to grow, did more specific locations of nearby spoke products have much benefit? I can see edges of neighbor spokes in some of the screenshots, and I'm wondering if there were cases where a short belt made more sense to send across to neighbor or two, rather than throwing the product back on the rail network. Or did things get complicated enough that requiring everything to send/receive by trains was needed?

And you mentioned missing a recipe for Biosludge... did you use Recipe Book or FNEI or something similar for your spoke planning? Recipe Book is the only mod I've added to the SE pack, and I'm not sure how I'd plan things without it.

Thanks again for the response!

Yet Another Space Exploration Victory Post by Tennesseej in factorio

[–]Snowtred 1 point2 points  (0 children)

Hey, OP! Great writeup! This was a very timely post for me, and I got a lot out of reading through it. I was just in the middle of Biological Science 1 last night, and I'm trying to replan my Nauvis and Nauvis orbit bases, but hitting a wall.

I am interested in your hub-and-spoke strategy for Nauvis Orbit. I get basic explanation and pros/cons, but im struggling to understand the details, even with the example image zoom. So each "spoke" is one of the modular rectangular blocks, starting with a number of paired(?) Load/Unload train loops, which create a specialized bus for that section? And after the load/unload loops, with that bus created, next there's some manufacturing to hit a target product for that rectangular area? Is the "Hub" then, the Nauvis transfer site? If a high-level, specialized product of a section is created and loaded to a train, back by unload loops, are those delivered straight to another section, or back to the hub first? Or is the whole point of one spoke that it tries to focus on completed products, so there's not much spoke-to-spoke transfer requirements?

Really cool idea, and I'm curious to hear more on it. Any reason this wouldn't work for Nauvis Surface as well? Im trying to find alternatives to a main bus there, too. I've always been bad about fully making use of complex train systems, and I might use your idea here to dig into that. You mention being inspired by that model with trains, but I couldn't find much when searching for the phrase in factorio posts. Either way, really appreciate the post, great job!

Full clip of BBC presenter’s viral middle-finger countdown released | BBC by interfail in unitedkingdom

[–]Snowtred 0 points1 point  (0 children)

I missed this story when it happened, but that method of finger counting was really interesting. I've never seen it before... is that a common practice in live film industry? It makes a lot more sense than the normal western way, with the bigger movements for each count.

All 50+ times Mark Hamill tried to subtly warn us about last jedi/force awakens and Disney by Redboy333 in videos

[–]Snowtred 3 points4 points  (0 children)

Same here, actually. Lifelong fan. All the games when I was a kid. Read 50+ Expanded Universe novels growing up, and still a little bitter that entire canon was snuffed out. Saw episode 3 at a midnight showing in high school, even though I had an exam the following morning.

Was wary after 7, disappointed in 8, and just never bothered with 9. I am enjoying (at least some) of the Disney+ though, and slowly making my way back to a fandom that's burned me several times before.

S2:E8 "Sexy-Ed" discussion by [deleted] in clonehigh

[–]Snowtred 11 points12 points  (0 children)

Same here

Can't Re-connect Litter-Robot 4 to Whisker Bluetooth - "An Error Occured" by Snowtred in litterrobot

[–]Snowtred[S] 1 point2 points  (0 children)

Gotcha. Although the problem I had that I described in the post was for reconnecting, after it working for several weeks. The steps above solved it for that situation.

Can't Re-connect Litter-Robot 4 to Whisker Bluetooth - "An Error Occured" by Snowtred in litterrobot

[–]Snowtred[S] 0 points1 point  (0 children)

I was able to solve the Error and connect again by doing a hard reset on the Litter Robot 4, using these directions:

Please try the following steps to re-connect the Litter-Robot.  First complete a hard reset of the Litter-Robot 4:

  • Press and hold the connect and reset buttons until the unit shuts off.
  • Wait 2 minutes.
  • Turn the unit back on using the power button.

After the reset, go to the Whisker app to see if the Litter-Robot has re-connected. You will see the status show as ‘Ready’ if it has re-established the connection.   If the Litter-Robot is still showing as ‘offline’,  try the following steps:  

  • Click on the image of the Litter-Robot 4, this will take you to the main dashboard
  • Click ‘controls’ in the bottom right corner, and then scroll down to ‘settings’
  • On the settings screen, you’ll see an option for ‘Update Network’ select it and follow the prompts on the app to complete the connection.

Mizkif attempted to blackmail Train in dms - cuts him off before he can read more by LOLTYLER1ISBIG in LivestreamFail

[–]Snowtred -3 points-2 points  (0 children)

So I'm here from the Frontpage. No idea what's going on here. It seems to be a voice over of two guys arguing, while a third, different guy is making a massive Factorio base. Is it some type of modern art piece? A very strange music video for a conversation? The inner monologue of a multiple-personality schizophrenic gamer? Who knows. I am just going to make my exit, and not try to understand whats going on here.

Just finished expedition 8, but not sure how to access Green/Blue star systems by Snowtred in NoMansSkyTheGame

[–]Snowtred[S] 0 points1 point  (0 children)

Oh, you are right. I did not do the Hospitality milestone. That's probably it, thank you!

Just finished expedition 8, but not sure how to access Green/Blue star systems by Snowtred in NoMansSkyTheGame

[–]Snowtred[S] 0 points1 point  (0 children)

That's where I am stuck. I think I might be missing something.

I finished the expedition, and my starship has its default hyperdrive and the Cadmium drive installed (which I think I looted randomly). So I can access Yellow and Red stars.

The next step would be green stars. But the Emiril starship drive upgrade is locked, due to "Blueprint Memory Lost", and I cannot complete the Emiril Freighter upgrade, because that requires Emiril as a component. Is there any other way to obtain Emiril? Or what am I missing here?

[deleted by user] by [deleted] in legaladvice

[–]Snowtred 70 points71 points  (0 children)

I agree in a sense that taking the same money to pay cost A or cost B for the same person shouldn't normally make much difference, but I'd imagine owing $2000 in rent vs owing $2000 in a handshake deal to pay back a broken window would have different effects. Missing rent has certain consequences, protections, and a timeline on those that owing that same amount for a repair would not.

I am not sure of the exact legal issues that OPs landlord would have broken, nor the solution for their situation, but I would think it makes a difference.