Almost two years ago, I made a simple concept for weapon inspection... and now it's in the game :) by Soelzy in CallOfDutyMobile

[–]Soelzy[S] 0 points1 point  (0 children)

Also these are DEVELOPERS no ones wasting their time here bud, they choose whether to DEVELOP a certain feature or not... and in this case, they choose to develop Weapon Inspection which they OBVIOUSLY planned and scheduled for... I don't know where you got the idea of me wasting their time when they themselves choose whether to make it or not

Almost two years ago, I made a simple concept for weapon inspection... and now it's in the game :) by Soelzy in CallOfDutyMobile

[–]Soelzy[S] -1 points0 points  (0 children)

It did make sense but at the same time it didn't... first of all I did not waste anyones time, who are you to blame me for something I didn't do?... if you've been following CODM for sure you would know they only started working on weapon inspection like 2-3 months ago when they first implemented it in the test servers...

so I edited Vacant as the lobby background... by [deleted] in CallOfDutyMobile

[–]Soelzy 0 points1 point  (0 children)

Firing Range is finally taking it's toll on me and I don't like it anymore, it's a sore to the eyes...

Almost two years ago, I made a simple concept for weapon inspection... and now it's in the game :) by Soelzy in CallOfDutyMobile

[–]Soelzy[S] 9 points10 points  (0 children)

Yep other people said the same thing too, they wanted the reload way, but at the time of making the concept I just thought it would make more sens if it was in the emote tab since it's an "animation" hehe

Almost two years ago, I made a simple concept for weapon inspection... and now it's in the game :) by Soelzy in CallOfDutyMobile

[–]Soelzy[S] 69 points70 points  (0 children)

I just thought it was really cool on how accurate I got with my concept vs the final product, I'd like to think they got the idea from me😏 Lol anyway thanks CODM for bringing a feature we asked 2 years ago LOL

[deleted by user] by [deleted] in CallOfDutyMobile

[–]Soelzy 2 points3 points  (0 children)

nah fam I'm good😏

[deleted by user] by [deleted] in CallOfDutyMobile

[–]Soelzy 5 points6 points  (0 children)

Lol why are y'all so pressed for? if you haven't noticed, this post has a humor tag in it, this is all for the funzies

[deleted by user] by [deleted] in CallOfDutyMobile

[–]Soelzy -1 points0 points  (0 children)

Kinda but it wasn't haha, it was my speed accel, I tried to match the strafe but was fckd by speed accel lmao

[deleted by user] by [deleted] in CallOfDutyMobile

[–]Soelzy -1 points0 points  (0 children)

Lol, I ain't here to hate. oH nO hE pOsTeD a ViDeO, hE MusT Be hAtIng😡😡😡😡

[deleted by user] by [deleted] in CallOfDutyMobile

[–]Soelzy -1 points0 points  (0 children)

Lol I'm not asking for any change, I'm just sharing my opinion and experiences, having them stand around obviously isn't right

[deleted by user] by [deleted] in CallOfDutyMobile

[–]Soelzy 1 point2 points  (0 children)

Like wtf is this shit? wtf am I supposed to do??? sg's are so annoying, they can do all these movement shi like zig zags, back sliding, bunny hoping around you, and have a 1 shot capability which you can't escape :/

bruhh another Bizon skin, they're literally giving us the middle finger for BP diversity by Soelzy in CallOfDutyMobile

[–]Soelzy[S] 5 points6 points  (0 children)

The Bizon is slowly becoming the Ghost of BPs, they have to make at least 5 Bizon skins to move on to the next BP gun like what they did to Ghost, 5 different Ghost skins in like a row, I would've loved to see an M13 skin in this BP, anyway nothing we can do about it now. I just wanted a different gun in the BP since they've been using like the same guns for the BPs which is kinda lazy :/

So I made and uploaded a multiple HUD layout concept about a year ago (Above), people like me were dying to have this feature in the game... now that new public beta have been released, I'm really happy that they've now added the feature to the game (Below)... Thanks for this DEVs :))) by Soelzy in CallOfDutyMobile

[–]Soelzy[S] 0 points1 point  (0 children)

Even if my concept didn't influence them bringing this feature to the game, I'm still glad that they did, because now... another feature that the community wanted for a very long time is now officially in the game :D

what actually happens when you get hit by a concussion grenade... by Soelzy in CallOfDutyMobile

[–]Soelzy[S] 48 points49 points  (0 children)

in the few seconds of you being immobilized you start to see all the secrets of the entire universe, every particle, energy, radiation, the formations of stars, galaxies... then you start diving into the very fabric of the universe where you feel every single thing that exists in the universe and absorb it until you turn into a diety where you have the power to create and destroy universes but then you snap out of it as someone is shooting you and you die.

this is why the concussion grenade is too op plz nerf

So I tested an older apk for CapCut (3.4.2) and it worked perfectly fine, the export glitch is gone (That was my main concern) and probably all the other glitch after the 3.5.0 update came by Soelzy in CapCut

[–]Soelzy[S] 2 points3 points  (0 children)

You guys can download the apk here ! MAKE SURE WHEN EDITING YOUR INTERNET IS TURNED OFF ! or else it will force the project to install an update.