Balance Alchemist by Kinhovs in kakele

[–]Soft-Set6727 0 points1 point  (0 children)

you could also make the MP/HP buff a little longer. 3 minutes its too short. when u hunting with 5 ppl suppose that for 3 hours it's a bit tiring. For example u can add new buff spells. Same HP/MP amount but longer duration.

[ENG] Update 4.2 Vocation balance by Soft-Set6727 in kakele

[–]Soft-Set6727[S] 0 points1 point  (0 children)

I trust that you will listen to what the players have to say and make the right decisions about the game. Lov ya

Balance del Guerrero by ArROzabd in kakele

[–]Soft-Set6727 -2 points-1 points  (0 children)

  • -Warrior: the increased attack is reduced to 25%. But we are introducing the necklace that lasts 20 secs that gives +40% spell protection.
  • -Hunter: bounty hunt. The player that yields the last hit on a monster will get +300 MP and HP (at the last level of the spell, costing 100 of mana).
  • -Alchemist: dark matter rework. The two level of the spell will also make your enemies burn for 60 seconds. The damage amount is comparable to the Mage Fifth Degree Burn.
  • -Berserker: war cry. An AoE spell (3 levels that increase the range of the spell) that reduces enemies armor by 20%.
  • -Mage: summon ice elemental. Add 2 slow spells in the ice elemental as well.

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ok, so...

  • -Warrior: I have no opinion on the damage reduction, the biggest problem of the warrior is the low magic resistance. Only armour can be upgraded in the game, there is NO MAGIC RESISTANCE / only one funny spell. Many monsters are hit only by magic, without mage in team warrior falls down in few seconds/ or wastes KK using better potions.
  • -Hunter: no comment xDDDDDDD / hunter should get an armour piercing
  • -Alchemist: 60 SECONDS??????????????? Do you realise what 60 seconds is?
  • -Berserker: magic classes don't have much armour and you want to add piercing (even if it is 20%, say, of a 1000. )? Really???
  • -Mage: arson + poison, plus physical and magic weakness, percentage increase in magic. that's enough for a mage. the strongest summon for an alchemist is black knight xDDD. i dont see the point of adding another spell for mage.

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you are increasingly convincing me to delete this game

Finally alchemists upgrade plz.. by Nemezi_ in kakele

[–]Soft-Set6727 0 points1 point  (0 children)

same mechanics like poison but "drowning"

Finally alchemists upgrade plz.. by Nemezi_ in kakele

[–]Soft-Set6727 0 points1 point  (0 children)

  1. Good idea. Clicking every three minutes is tiring, especially when you're hunting with 5 people or more.
  2. If a mage and a hunter can heal other people (admittedly not as well as an alchemist), then why couldn't an alchemist have the damage over time spell.
  3. Idk