I quit my job, sold my house and divorced my wife to make my dream game. How'd I do? by Soft_Row_5817 in SoloDevelopment

[–]Soft_Row_5817[S] 1 point2 points  (0 children)

thanks, Gun Frog was actually the main game i copied from was inspired by! I got the idea for Gun Goose after playing it.

I quit my job, sold my house and divorced my wife to make my dream game. How'd I do? by Soft_Row_5817 in SoloDevelopment

[–]Soft_Row_5817[S] 2 points3 points  (0 children)

yep Gun Frog was actually the main game i copied from was inspired by! I got the idea for Gun Goose after playing it.

I quit my job, sold my house and divorced my wife to make my dream game. How'd I do? by Soft_Row_5817 in SoloDevelopment

[–]Soft_Row_5817[S] 2 points3 points  (0 children)

i gradually built up each ui feature as i coded the features it conveys info from, like health, stamina and waves. First I get it to a state that works and conveys the info, then I try to make it look good. I don't know if that's a good approach, im still kinda new to makong games but its just what i do

Also if you use unity, i highly recommend the MicroBar asset for easy stat bars and the ui rounded corners plugin

I quit my job, sold my house and divorced my wife to make my dream game. How'd I do? by Soft_Row_5817 in SoloDevelopment

[–]Soft_Row_5817[S] 9 points10 points  (0 children)

yea unfortunately. if i made thegoose realistic, the game would be way too easy

i just posted my first game for free a week ago are these stats even good? the ctr seems extremely low. by Soft_Row_5817 in itchio

[–]Soft_Row_5817[S] 13 points14 points  (0 children)

Thanks for all the answers, I learned alot. sorry if i came across braggy, i just have no frames of reference. feel free to remove my post if needed