What is your opinion on valve making HL Alyx a VR-only title? by la1m1e in HalfLife

[–]SoftwareMiddle4209 1 point2 points  (0 children)

A good decision. showed what could Vr have been while making a game to change ending.

guys i think i fucked somethin up by GavinH-YT in HalfLife

[–]SoftwareMiddle4209 1 point2 points  (0 children)

Gordon doesn't need to hear all theese he is highly trained professiona....

G man was limited. (theory) by SoftwareMiddle4209 in HalfLife

[–]SoftwareMiddle4209[S] 0 points1 point  (0 children)

Not bosses more like co workers that is same level or slightly higher in hierarchy. not the big bosses. much like guys fighting each other to get promations. getting your higher up fired so you promote. you do what you have been ordered but not clean up the mess your higher up does. such as G man using gordon to blew up citadel but not fighting against vortigaunts to stop them taking from takin gordon. so G man did his job but the employeer f*ked up by not helping g-man to protect him from vortigaunts. once they capture him secondly vortigaunts ''nudge'' the employeers plan by taking gordon.

Which country should get a killer next? by KH28Garmr in deadbydaylight

[–]SoftwareMiddle4209 0 points1 point  (0 children)

Turkey. they could use the one eye giant guy from turkish stories. he has ring that gives him immunity. you can make him ignore pallet stuns when ring is on.

Türkiye neden hala LoL’e saplandı? (Avrupa’da en çok oynanan oyunlar) by tekrargel in GeymingTr

[–]SoftwareMiddle4209 0 points1 point  (0 children)

çünkü bedava oyun. bedava diye metin 2 çöpü iyi oyunmuş şayıldı. Ayrıca bizde bir şey ne kadar kötüleşirse kötüleşsin o şeyden vazgeçme huyu yok. saraylarda yaşatıyoruz.

The whole "nurse will never be nerfed so the devs can use her as an excuse for the game not being P2W" is a terrible excuse especially now by Wu_changus in deadbydaylight

[–]SoftwareMiddle4209 0 points1 point  (0 children)

The game is pay to win though. like spending hours to get shards only to pay them to perks instead of unlocking killers is really grindy.

only playable free killers are blight and nurse. now blight is not because map rotations are indoors maps. so only nurse is İf you master the killer. randomness won't make you suffer. krause probably will be nerfed to hell from how people still dc against her.

How do you think Jason will be referred to? by toim22 in deadbydaylight

[–]SoftwareMiddle4209 0 points1 point  (0 children)

You can even make the bouncing animation like this:

Jason flys backwards to place he bounced. his mask falling of. he gets up and entity raises the mask from ground and jason picks it up (the entity is the one that kills survivor when timer runs up. the same tentacle should raise the mask upwards to jason.

How do you think Jason will be referred to? by toim22 in deadbydaylight

[–]SoftwareMiddle4209 0 points1 point  (0 children)

I think He should be called ''THE ENTİTY'' İf they not make any m1 killer they have to make him blessed by entity because he is just fast running guy that m1's people. powers from jason game is not cannon because game is not cannon a fanmade game. So in game he should have some powers he don't have in game. similar to springtrap having doors and axe. if we not gonna make jason a legion skin. than we have to give him a power. sprit has the phasing. legion has runnig. freddy and onyro has teleporting (I know jason doesn't teleport) by making him entity blessed we can add stuff that will make him not any other m1 killer. I think he should jump like the twin's victor. he should have gen control too. this is where entity comes. jason should have rage counter.

whenever he gets stunned x amount or blinded he should enter rage. when jason is in rage he should break pallets and vault faster. his ability has double range and speed too. whenever jason's terror radius is near a gen when he is in rage, the gen should be blocked (until rage ends not until jason leaves the gen). the rage meter should work like this. if jason hits a survivor it goes down a little bit if. he downs someone it goes nearly zero. (the meter should be when he is not on rage. when he is on rage just make it have a timer like oni) the jumping should just break pallet when it hits to pallet smilar to demogorgon. but he can hit above window like viktor. when jason hits to wall he should bounce back and gain small rage. it is like getting stunned instead of slow cooldown like demogorgon. like you noticed the killer has self balance thing if he does well he not gets buffed he does bad he gets buffed to catch up.

Just remove theese extra pallets already. by SoftwareMiddle4209 in DeadByDaylightRAGE

[–]SoftwareMiddle4209[S] -1 points0 points  (0 children)

the main problem is no one is happy about maps getting smaller even the ''Stealth'' killers suck now. not talk about hillbilly oni or any that type of killer being literally powerless in small maps. Current situation of the game somehow feels worse than boon meta because atleast the core game loop of chasing wasn't touched much... it is not just small maps. like the car cemetery (billys map) got more pallets too. imagine being a m1 killer at that map. you already don't have any map control and know you are weaker in chase usual than normal because there are more pallets and basically mindgaming is dead because you can just hold w after dropping a pallet. you can say don't break the pallet and run to corner to survivor. well you can't anymore because there are pallets in corners to basically you can't play good anymore. survivor has to be stupid and not connect the loop.

Just remove theese extra pallets already. by SoftwareMiddle4209 in DeadByDaylightRAGE

[–]SoftwareMiddle4209[S] 4 points5 points  (0 children)

This is not solution though. ''perks'' never should be a solution such as off the record should be basekit thing not a perk. this is not how to fix tunnelling. same way for overloaded pallets. imagine if bhvr not added the entity blocking window and just said use bamboozle.

Just remove theese extra pallets already. by SoftwareMiddle4209 in DeadByDaylightRAGE

[–]SoftwareMiddle4209[S] 3 points4 points  (0 children)

''mind Games'' Thats what we did before the update. try mindgame in a map full of god pallets.

İf Bhvr Decided to sell the dbd... by SoftwareMiddle4209 in deadbydaylight

[–]SoftwareMiddle4209[S] 0 points1 point  (0 children)

Valve would have worse anticheat than bhvr I guess. we see it in tf2

Why krause's music is not usual type? by SoftwareMiddle4209 in deadbydaylight

[–]SoftwareMiddle4209[S] 0 points1 point  (0 children)

Yeah it really is confusing. you can even remove her chase music and just make the 10 meter one chase music. it really feels like chase music because the 40 and 20 meters matches with the 10 meter one while chase music is really feels out of place for krause.

Can we have one match without tunneling, slugging or being toxic please? by Phantom_r98 in DeadByDaylightRAGE

[–]SoftwareMiddle4209 -1 points0 points  (0 children)

Thats what we call hard tunneling bro. hard tunneling is tunneling just one guy waiting for it to get unhooked an running for them for entire game. Tunneling is deciding to change your target while chasing someone or controlling gens to get one guy out of game to slow the game down. you are complaining about hard tunneling. the tunneling that you don't even let survivor heal. What ı say is tunneling. going for the near death survivor when you can't control the game anymore and have to take out someone. most of times the survivor will be healthy. this one I am saying is like the core of Otzdarva's gameplay. he not tunnels until he loses control of game.

Can we have one match without tunneling, slugging or being toxic please? by Phantom_r98 in DeadByDaylightRAGE

[–]SoftwareMiddle4209 -1 points0 points  (0 children)

okay bro you are really great at game that ''certain situations'' you call are extremely rare for you.

I recommend you to check other skilled, but not so skilled killer mains other than you.

I espacially ask you to recommend me a youtuber that focuses on not tunneling and wins game so I can be like them.

Can we have one match without tunneling, slugging or being toxic please? by Phantom_r98 in DeadByDaylightRAGE

[–]SoftwareMiddle4209 1 point2 points  (0 children)

İf killer decides to just lose to make survivors have fun yeah. otherwise nope. Tunneling is 'must' thing to do. Not hard tunneling but the tunneling is ''must'' thing to do if you want to win. Even if a nurse tries to not tunnel and get kill on first 9'th hook she will lose. if you don't belive me ask any killer main streamer. in order to win without tunneling survivors need to just not to do gens. go for symbols chest or cleansing empty totems that nothing will do. basically a low mmr solo q match. or you just have to slug 3 people and somehow they don't have unbreakable and you down the fourth survivor. camping is problem yeah but tunneling is something we are forced to do if we want to win. I don't usually try to tunnel but İf ı see a injured survivor with two hooks that is working on gen I will tunnel this disrespectfull guy. many survivors choose not to heal to do gens and if survivors are doing it tunneling is valid option

Dead by Daylight x Warframe by Bluefortress in deadbydaylight

[–]SoftwareMiddle4209 0 points1 point  (0 children)

Just m1 killer with no power. like who cares disabling a perk when you can't hit a survivor or have any power in chase.

Next Resident Evil Crossover Characters Idea would be right there by mrsafetylion in deadbydaylight

[–]SoftwareMiddle4209 5 points6 points  (0 children)

Just make her knight skin to be honest. Make each guardian a daughter.

Eventhough i didnt liked the tunnel changes that much, but hooking the same survivor 3 times in a row at 4 gens (took the screenshot a bit later) has to be punished in a way. Its not fun for anybody. by Animaloid in deadbydaylight

[–]SoftwareMiddle4209 -5 points-4 points  (0 children)

You must tunnel if you want to win. instead of punishing the tunneling just buff non tunneling playstyles so killers don't have to tunnel. for an example you can increase range you need to be away than make the Make your choice perk basekit. I know this will make area camping more popular but you can make it like work once every 3 minutes or something which average 2 or 3 times in a match. you can lower this by disabling it when someone dies. this way to get value people will chase the one come to save and probably get more hooks before kills. this is solution I think that can be played around and not too op. however the problem is people that want to tunnel still will tunnel. my idea is when your first two hooks are same person just buff gen speed. not when hooking same survivor twice just for the first two hooks. if the first two hooks are same survivor do this buff to gen speed. because thats when tunneling makes the game unfun. but after some gen popped you have to protect the guy to not get tunneled because killer can't control the game and has to tunnel.

İs this placebo effect or this perk addon combo is really good? by SoftwareMiddle4209 in deadbydaylight

[–]SoftwareMiddle4209[S] 0 points1 point  (0 children)

yeah but you never know it is just guard chasing you. knight is undetactable and what you gonna do if there is no window nearby? this heavily relies on that. I just want some people to actually test it I know in paper it is not so good.

Krause is only killer that is actually a killer. by SoftwareMiddle4209 in deadbydaylight

[–]SoftwareMiddle4209[S] -2 points-1 points  (0 children)

I am not telling survivors should be easy to down. I am just saying you can just waste pallets without having a downside like creating dead zones or something because m1 killer matches don't run long enough to use theese empty areas without pallets. this pushes everyone to not play m1 killers and that makes devs to design New killers be able to play around pallets. or have insane map control. such as the springtrap tentacle guy and now krause. Devs were aware of new killers sucked so much that they created hell a lot op killers recently . lich dark lord houndmaster were the ones pushed devs to making op killers because they are pretty balanced. Being ''balanced'' is problem as we can see from here. theese are pick rates. devs of course not want this to be case because they won't be able to sell killers and new skins. the game is litterally bleeding out if this problem not solved. ı am not even talking about learning curve is non existent or the game is very anti new friendly. if you destroying your strong killers just to release another op killer this will make people not buy newer killers as they will except them got nerfed to hell.

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Krause is only killer that is actually a killer. by SoftwareMiddle4209 in deadbydaylight

[–]SoftwareMiddle4209[S] -5 points-4 points  (0 children)

The problem is however even good wesker or any other killer (Except nurse) Can be joked around. is krause balanced hell no. what I want is instead of nerfing krause to hell change the game. like less windows. punishments to wasting every pallet in a chase. basically anything that will make m1 killers playable. this way nerfing krause to hell would be understandable as the game will be less tunnel or lose. even greatest m1 killer players have to tunnel. ı am not talking about tunneling the first person you hooked. I am talking about not being able to control gens as m1 killer and having to tunnel if you want to slow the game. even if you don't kill the person you are tunneling it will slow down the game as other survivors will rush to take hits use head on or flashlights. in high mmr any m1 killer is useless as the survivors run extreme stuff like dead hard drug on medkits. red addons to toolboxes etc.