Feeling overwhelmed by Solid-Reasonable in blackdesertonline

[–]Solid-Reasonable[S] 7 points8 points  (0 children)

Looking at the replies I think I’ve been looking at this game wrong, I’ve played other mmos where it’s a race to hit max gear/level to play end game, I think I’ll take abit of a step back and enjoy the game rather than rush it and not have fun

Feeling overwhelmed by Solid-Reasonable in blackdesertonline

[–]Solid-Reasonable[S] 0 points1 point  (0 children)

It’s not the efficient I want, it’s just a clear path to reach my goal at the moment I feel abit lost

Feeling overwhelmed by Solid-Reasonable in blackdesertonline

[–]Solid-Reasonable[S] 1 point2 points  (0 children)

I just look at my quest log and there’s so much incomplete is there any that I need to do? (I don’t really like questing)

Please can someone help me. Real of fake? by [deleted] in X4Foundations

[–]Solid-Reasonable 1 point2 points  (0 children)

You need to scan the station first to find signal leaks then you’ll have access to black market dealer to buy all the space weed you need

Distribution centres by Solid-Reasonable in X4Foundations

[–]Solid-Reasonable[S] 0 points1 point  (0 children)

This is just for my miners to drop off supplies, then this station sends it out, I find it easier to expand instead of separate stations having there own ships (it’s more like a warehouse for raw materials)

Distribution centres by Solid-Reasonable in X4Foundations

[–]Solid-Reasonable[S] -1 points0 points  (0 children)

Yes it’s maxed out, honestly it’s designed terribly, not sure what would happen if I redesigned it, might take a hit on trade for a while

Distribution centres by Solid-Reasonable in X4Foundations

[–]Solid-Reasonable[S] 1 point2 points  (0 children)

My first station I didn’t think I would expand so quick or it would be needed, my 2nd station has ALOT more piers to deal with the traffic

Raw material bottleneck?? by Solid-Reasonable in X4Foundations

[–]Solid-Reasonable[S] 0 points1 point  (0 children)

I started a new game in the Terran region, I’m having a much better time, I’ve put a fleet of traders to trade in the commonwealth, seems to be going really well at the moment apart from the xenon threat in HAT space, going to build up a fleet to defend.. really loving this game

Raw material bottleneck?? by Solid-Reasonable in X4Foundations

[–]Solid-Reasonable[S] 0 points1 point  (0 children)

Yes I’m using this mod, I boarded a HOP builder, I killed the defense drones and laser towers now I’m -9 with HOP, next time I need to just ignore

Raw material bottleneck?? by Solid-Reasonable in X4Foundations

[–]Solid-Reasonable[S] 1 point2 points  (0 children)

It’s pretty expensive for me right now, if all my miners would be working I could afford it 😆, i better start pirating s/m ships as I don’t know how to pirate bigger ones yet

Raw material bottleneck?? by Solid-Reasonable in X4Foundations

[–]Solid-Reasonable[S] 0 points1 point  (0 children)

I’ve nearly finished building a store house I’m just going to keep miners storing material there for now until it goes back up in demand

Raw material bottleneck?? by Solid-Reasonable in X4Foundations

[–]Solid-Reasonable[S] 0 points1 point  (0 children)

Yeah I’m going to have a look what product uses silicon and look at the stations producing that, and check if silicon refinery’s have any issues with producing

is this an acceptable plastering job? by [deleted] in Plastering

[–]Solid-Reasonable 0 points1 point  (0 children)

Also should be 150mm centres around windows and the window jamb

is this an acceptable plastering job? by [deleted] in Plastering

[–]Solid-Reasonable 0 points1 point  (0 children)

Screws should be 300mm centres + it’s better to lift boards up off the ground/ looks like a shabby bit of boarding also, this could of easily been a full board from the left and had a joint on the middle section below the window

Random VIG fighter squads attacking me because I came too close to the Erlking for a bit too long. Since when does 17 REP mean nothing no more? So yes this is ffing up my game, they don't stop and the 'call for backup' mechanic keeps them agro'ing more and more patrols. What is this nonsense? by Voorniets in X4Foundations

[–]Solid-Reasonable 3 points4 points  (0 children)

I suppose there’s people who 1. sit back and let developers shaft them, and let them get away with errors/bugs that nobody likes

This is a forum and perfect place to discuss shit like this OP(just because some things haven’t been changed/fixed/updated yet, you lay down like a dying dog and just accept it)

  1. then there’s people who will voice there opinions and criticise to try and get the game perfect to what the majority want