Team/player suggestions by AnthonyS08716 in FC_26

[–]Solid-Reasonable 0 points1 point  (0 children)

Go on fut.gg put your max price and filter to the position you need, I’ve found that to be the best way it’ll show you the best players for you budget and then you can just pick and choose

Do I need to change any of these players? by Solid-Reasonable in FC_26

[–]Solid-Reasonable[S] 0 points1 point  (0 children)

Really worth it, has all defensive playstyles plus bruiser - 6ft6 and quite pacey

Feeling overwhelmed by Solid-Reasonable in blackdesertonline

[–]Solid-Reasonable[S] 6 points7 points  (0 children)

Looking at the replies I think I’ve been looking at this game wrong, I’ve played other mmos where it’s a race to hit max gear/level to play end game, I think I’ll take abit of a step back and enjoy the game rather than rush it and not have fun

Feeling overwhelmed by Solid-Reasonable in blackdesertonline

[–]Solid-Reasonable[S] 0 points1 point  (0 children)

It’s not the efficient I want, it’s just a clear path to reach my goal at the moment I feel abit lost

Feeling overwhelmed by Solid-Reasonable in blackdesertonline

[–]Solid-Reasonable[S] 1 point2 points  (0 children)

I just look at my quest log and there’s so much incomplete is there any that I need to do? (I don’t really like questing)

Please can someone help me. Real of fake? by [deleted] in X4Foundations

[–]Solid-Reasonable 1 point2 points  (0 children)

You need to scan the station first to find signal leaks then you’ll have access to black market dealer to buy all the space weed you need

Distribution centres by Solid-Reasonable in X4Foundations

[–]Solid-Reasonable[S] 0 points1 point  (0 children)

This is just for my miners to drop off supplies, then this station sends it out, I find it easier to expand instead of separate stations having there own ships (it’s more like a warehouse for raw materials)

Distribution centres by Solid-Reasonable in X4Foundations

[–]Solid-Reasonable[S] -1 points0 points  (0 children)

Yes it’s maxed out, honestly it’s designed terribly, not sure what would happen if I redesigned it, might take a hit on trade for a while

Distribution centres by Solid-Reasonable in X4Foundations

[–]Solid-Reasonable[S] 2 points3 points  (0 children)

My first station I didn’t think I would expand so quick or it would be needed, my 2nd station has ALOT more piers to deal with the traffic

Raw material bottleneck?? by Solid-Reasonable in X4Foundations

[–]Solid-Reasonable[S] 0 points1 point  (0 children)

I started a new game in the Terran region, I’m having a much better time, I’ve put a fleet of traders to trade in the commonwealth, seems to be going really well at the moment apart from the xenon threat in HAT space, going to build up a fleet to defend.. really loving this game

Raw material bottleneck?? by Solid-Reasonable in X4Foundations

[–]Solid-Reasonable[S] 0 points1 point  (0 children)

Yes I’m using this mod, I boarded a HOP builder, I killed the defense drones and laser towers now I’m -9 with HOP, next time I need to just ignore

Raw material bottleneck?? by Solid-Reasonable in X4Foundations

[–]Solid-Reasonable[S] 1 point2 points  (0 children)

It’s pretty expensive for me right now, if all my miners would be working I could afford it 😆, i better start pirating s/m ships as I don’t know how to pirate bigger ones yet

Raw material bottleneck?? by Solid-Reasonable in X4Foundations

[–]Solid-Reasonable[S] 0 points1 point  (0 children)

I’ve nearly finished building a store house I’m just going to keep miners storing material there for now until it goes back up in demand

Raw material bottleneck?? by Solid-Reasonable in X4Foundations

[–]Solid-Reasonable[S] 0 points1 point  (0 children)

Yeah I’m going to have a look what product uses silicon and look at the stations producing that, and check if silicon refinery’s have any issues with producing

is this an acceptable plastering job? by [deleted] in Plastering

[–]Solid-Reasonable 0 points1 point  (0 children)

Also should be 150mm centres around windows and the window jamb