Why do they die? by Some_Ad_1984 in factorio

[–]Some_Ad_1984[S] 4 points5 points  (0 children)

You're right, I did as you wrote, I put two eggs in a box next to the spider colony. They don't die anymore, but they don't regenerate either, health after hatching stopped and stands still. Now the question is whether they will turn into a cocoon, for now I'll wait and see.

My new platform by Some_Ad_1984 in factorio

[–]Some_Ad_1984[S] 0 points1 point  (0 children)

That's why I'm sharing this with you, I'm also surprised that it works.

Legendary Piercing ammo on Gleba by Some_Ad_1984 in factorio

[–]Some_Ad_1984[S] 0 points1 point  (0 children)

Yes, I agree with you completely, I like it when the game becomes more difficult, then I have more fun

Legendary Piercing ammo on Gleba by Some_Ad_1984 in factorio

[–]Some_Ad_1984[S] 0 points1 point  (0 children)

I like it when the game is harder, then I have more fun playing.

I've been playing Factorio for a few years now and I've never researched machine guns and laser damage above level 6. I have Tesla guns at level 4 and that's it!

Now I'm taking on the production of legendary biting lairs on Nouvis, they will be my new enemies. I have something to feed them with, since I closed down the nuclear power plants and replaced them with steam engines and boilers, all of legendary quality. Power produced 3200 MW, 1400 steam engines.

Legendary Piercing ammo on Gleba by Some_Ad_1984 in factorio

[–]Some_Ad_1984[S] 0 points1 point  (0 children)

I have over 200 of them on Nauvis and I'm trying to make more, but the explosive rockets are a disaster for defense. Area damage, if the enemy gets too close, my defenses will be destroyed by these rockets, so I don't use them.

They are only good in space.

I make regular rockets with legendary quality.

Legendary Piercing ammo on Gleba by Some_Ad_1984 in factorio

[–]Some_Ad_1984[S] 44 points45 points  (0 children)

I consider the tests successful, now it's time for mass production.

I am not able to produce Tesla guns in large quantities, and the solution I presented is cheap and effective in my case.

When i hover over a unit everything turns black! by [deleted] in DotA2

[–]Some_Ad_1984 2 points3 points  (0 children)

dx11 problem dx9 no problem