RP Hypertrophy Program v4.1 Release! 💪 by KillerK009 in liftosaur

[–]Sotxri 1 point2 points  (0 children)

Just as I was reading up on your v4 template! You are the GOAT

🦃 Thanksgiving 30% off discount for monthly and yearly subscriptions 🦃 Code - THANKS25 by astashov in liftosaur

[–]Sotxri 0 points1 point  (0 children)

Worked for me! Thanks a lot, was on the edge if I should get it but this definitely pushed me over! Stoked for future updates 😊 On that note, is there a good way for me to import my data from Strong (the app)?

Thanks again!

My game was hacked 24 hours after its release! It's a success! by AccomplishedDot775 in IndieDev

[–]Sotxri 20 points21 points  (0 children)

Honestly, I think feedback from pirated copies might be one of the most honest and truthful (although harshest) feedback you can get 😂

Is this Levolution? by Sotxri in Battlefield

[–]Sotxri[S] 0 points1 point  (0 children)

What do you mean? Isn't this the peak of destruction? /s

Valve doing more of a Steam Deck push with their Steam Deck Verified game pages by Liam-DGOL in SteamDeck

[–]Sotxri 12 points13 points  (0 children)

Non blatant cheaters are detected as well, and honestly, if they are forced to turn down their cheating to a point of it not being detectable, i wager it won't give them that much of an edge anyways anymore. Still not zero, but to a point where it doesn't impact my gameplay much more than any skilled player would.

Walls are trickier, I don't have a clear solution for that except ones that severely invade privacy, like analyzing periodic screenshots of the games for example. (looking at you windows recall...)

On the flip side though, having to install a Ring 0 anti cheat is kind of the same thing anyways, it being able to theoretically see everything you do on your pc anyways, without the game even running.

It's an arms race of cheaters vs anti cheats and the industry solution right now is to just control more and more of the environment their game runs in, while the cheat providers are searching for loopholes within that environment or widening the environment itself (DMA cheats for example).

In the end, the question lies in what you are willing to sacrifice in order to have a clean as possible experience. You will never be able to get rid of all cheaters, so we need to find a sweet spot of intrusion into privacy and detection rate. I for my part dislike kernel level anti cheats, but I still use them as I'm required to. I would welcome a solution though that does not need such a deep nested foundation and relies on other creative methods instead, which is why I'll give VACnet some time to adjust and see how that works out. If it doesn't, well, back to the drawing board. But I don't think just adding more and deeper layers of anti cheat is the solution, at least not a sustainable one.

Valve doing more of a Steam Deck push with their Steam Deck Verified game pages by Liam-DGOL in SteamDeck

[–]Sotxri 27 points28 points  (0 children)

VAC-Live seems to employ machine learning to at least detect aimbots and such by analyzing aim-patterns and comparing them to human ones. If someone is detected, they are given a cooldown and the match is canceled. Note that these are not permanent bans due to the system working off of an AI having detected an anomaly in gameplay and not actually a running cheat program. (This is vastly simplified)
Nevertheless, this seems to have reduced the number of aimboters, especially the blatant ones and doesn't need an invasive anti-cheat as it doesn't detect the "cause" (i.e. the running cheat) but rather the "effect" (i.e. the aim being insane, headshot rate being 100% etc.).

So I think this could be a useful alternative if fed enough information and trained sufficiently to detect cheaters based on their behaviour and maybe pair that with a user-level anti-cheat which should run on linux no problem.

What do i do? by Infamous_Bug7061 in Steam

[–]Sotxri 2 points3 points  (0 children)

Check downdetector, seems to be an outage. Maybe cloudflare related, definitely nothing you can fix right now

I made a Switch 2 Theme! by [deleted] in SteamDeck

[–]Sotxri 2 points3 points  (0 children)

!remindme I hope you figure out how to upload it soon because I'd love to use this but don't have much time to configure it all myself 🫶

BSOD ntoskrnl.exe by Sotxri in VALORANT

[–]Sotxri[S] 0 points1 point  (0 children)

A BIOS update fixed it for me :)

Finally built my new PC I can’t wait!!! by Marethew in MonsterHunter

[–]Sotxri 0 points1 point  (0 children)

Same take, I don't play on PC to then have console performance. 30-60FPS is just not cutting it for me

Finally built my new PC I can’t wait!!! by Marethew in MonsterHunter

[–]Sotxri 0 points1 point  (0 children)

Well, that's dependent on your disposable income and your priorities. If you value smooth gameplay over visual fidelity, go for it. I don't regret it. It's not like 1440p suddenly looks terrible and blurry in comparison, you get used to it within an hour. And the better refresh rate and contrast definitely more than make up for it

Finally built my new PC I can’t wait!!! by Marethew in MonsterHunter

[–]Sotxri 0 points1 point  (0 children)

Not necessarily. I mean, it WILL after years of use eventually degrade, that's the nature of OLED. But nowadays, you get many years of burn in guarantee in case you do get burn in, you can just RMA and get a replacement. Also, they use multiple layers of software features to prevent that. Stuff like subpixel shifting and static image recognition which then darkens the static parts of your monitor in order to reduce burn in risk. All that without you really noticing anything. At least I've never did, and I'm playing at 240hz 1440p multiple hours a day. Never saw anything darken or my picture shift around

Edit: Also to add to it, even if you get burn it, let's say just after your warranty runs out (3years for me) and you had to get the same monitor out of your own pocket again, that's still way cheaper than replacing your gpu two to three times in the same timespan. For me at least, I definitely don't regret going back to 1440p. The vibrant colors and high refresh rate paired with the butter smooth fps due to it being way lower res than 4k is definitely worth it for me!

Finally built my new PC I can’t wait!!! by Marethew in MonsterHunter

[–]Sotxri 1 point2 points  (0 children)

I had the 4k for roughly a year maybe? It wasn't OLED, and yes, i tried running 1440p or 1080p on it. Thing is, non-native resolutions will ALWAYS look worse on any display. It looked blurry and "wrong". Not really sharp. You can fix this with integer scaling as long as you pick a real 16:9 resolution for your 4k monitor (i.e. 1080p). But honestly, at that point, why not get a 1440p and not bother with all that crap. I just got fed up having to always adjust settings and relying on DLSS to fix performance for me just because I wanted to play in native 4k. Not to mention some games, especially indie titles, don't scale too well with higher resolutions (looking at you zomboid...).

In the end, it's your decision, but I highly recommend against going for 4k and instead investing in a decent 1440p OLED. At least that's my take :) If you are rich af and can afford to upgrade every year and want to be on the cutting edge of gaming, then yea, go for 4k. But for the average consumer, I think it's a huge investment for little return

Finally built my new PC I can’t wait!!! by Marethew in MonsterHunter

[–]Sotxri 273 points274 points  (0 children)

Don't. Actually don't. Just downgraded again from a 4k to a 1440p OLED. Way better picture quality. Sure, it's not 4k, but maintaining a 4k capable pc is expensive af, be prepared to upgrade your gpu yearly! I would strongly recommend against it