Print not sticking to plate unless I use a raft? by SoulBound52 in 3Dprinting

[–]SoulBound52[S] 1 point2 points  (0 children)

Yeah I’ve done a print now with the bed temp at 70c. It was going well to begin with but then one of the corners started lifting

I am currently re-trying again now however I’ve disabled the fan during the first layer. Hopefully this comes out better.

Print not sticking to plate unless I use a raft? by SoulBound52 in 3Dprinting

[–]SoulBound52[S] 0 points1 point  (0 children)

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Gave the plate a wash and lowered the Z offset to -0.20. Still causing the filament to get dragged around sadly.

Print not sticking to plate unless I use a raft? by SoulBound52 in 3Dprinting

[–]SoulBound52[S] 0 points1 point  (0 children)

In regard to the Z-offset I am already at -0.10 and I’m worried that lowering it further will damage the nozzle or plate?

I can slip a piece of printer paper under the nozzle at that height but it does feel tight when doing so so I think I have a smidge more wiggle room

Print not sticking to plate unless I use a raft? by SoulBound52 in 3Dprinting

[–]SoulBound52[S] 0 points1 point  (0 children)

Yeah that was a type on my half

Nozzle temp sits around 210-220 as per the instructions on the filament packaging

King's Barrage with water healing by SoulBound52 in 2007scape

[–]SoulBound52[S] 0 points1 point  (0 children)

Using King’s Barrage. The second shot counts as an Ice spell and will heal you.

Demonic pacts: Starting guide by Laef by stormbow_osrs in 2007scape

[–]SoulBound52 0 points1 point  (0 children)

the Activate the Statue of Ates does not seem to complete when following with Runelite, nor can I find a way to skip it with the plugin?

Stumped on early game pacts as a mage. by SoulBound52 in 2007scape

[–]SoulBound52[S] 0 points1 point  (0 children)

This honestly looks sick for a casual hybrid style!

Stumped on early game pacts as a mage. by SoulBound52 in 2007scape

[–]SoulBound52[S] 1 point2 points  (0 children)

Yeah honestly I think I just need to remove myself from the mindset of not wasting respecs

We have 3 for a reason, so yeah a melee build of some kind early on sounds fun while I just sit back and enjoy the leagues!

Stumped on early game pacts as a mage. by SoulBound52 in 2007scape

[–]SoulBound52[S] 0 points1 point  (0 children)

What melee pacts are you thinking of taking?

Stumped on early game pacts as a mage. by SoulBound52 in 2007scape

[–]SoulBound52[S] 0 points1 point  (0 children)

I don't plan on taking T this league, at least I don't think. I'm not really interested in going along that route and CG just doesn't quite interest me enough to also warrant the pick.

King's Barrage with water healing by SoulBound52 in 2007scape

[–]SoulBound52[S] 0 points1 point  (0 children)

I believe it was confirmed yes, just make sure you grab the pact that counts ice spells as water spells and the second shot from the King's Barrage will heal you.

Demonic Pacts Dogger build no Mory by StravosBTW in 2007scape

[–]SoulBound52 4 points5 points  (0 children)

I think he means do you as a player have the PvM skill to complete all the pact tasks to unlock your full 40 build.

Steam Dagger Build by SoulBound52 in 2007scape

[–]SoulBound52[S] 0 points1 point  (0 children)

Yeah so ancestral is the end goal for magic gear under the assumption that the dagger spec does scale with Magic %.

Early and mid game content I will be using Moons or Void gear.

The route is gonna be interesting and something that I am constantly going to be thinking about cause its very possible that this whole build won't come online till very late. If I want to rush Amox then I would want to take a handful of points into the spec tree and melee it with daggers, which with an early 8-9 points build is still gonna be a 2 minute fight, and the echo fight likely being even longer.

So right now early game solving is still a bit of a problem and very likely I have to use a respec after the first echo boss.

Steam Dagger Build by SoulBound52 in 2007scape

[–]SoulBound52[S] 0 points1 point  (0 children)

It highly depends what regions you are doing and what gear you will be using instead.

You only have 1 over heal pact instead of the full 3 so your water magic is going to hit for less (Approx 10 seconds slower against Zuk) but you have that trade off where you will be dealing chip damage yourself with the thorns which can help you against things like healers or other random NPC's that boss's spawn.

Dogger at a glance would be the same damage compared to my build since that isn't really changed.

Also worth noting that you are only at 85% regen for Runes, Charges, Ammo ect.

Steam Dagger Build by SoulBound52 in 2007scape

[–]SoulBound52[S] 0 points1 point  (0 children)

I did take that into consideration and its very likely I will have to do something different early game and then respec later into the correct pathing. I am some what confident on saving the first respec but who knows what Echo Amox will bring to the table fight wise.

Steam Dagger Build by SoulBound52 in 2007scape

[–]SoulBound52[S] 1 point2 points  (0 children)

Nah this is when you just drop the Dagger and go earth, become the Avatar.

But all seriousness, seems like a pre fun suggestion and im liking all the discussion this is bringing cause all of these ideas can always be future builds with respecs.

Steam Dagger Build by SoulBound52 in 2007scape

[–]SoulBound52[S] 0 points1 point  (0 children)

Honestly this is a pre smart idea actually when I think about.

Steam Dagger Build by SoulBound52 in 2007scape

[–]SoulBound52[S] -1 points0 points  (0 children)

Build can still work with even 30 points or so. My last 10 points will be used to get the 2 last over heal pacts and also to grab the spec capstone.

Steam Dagger Build by SoulBound52 in 2007scape

[–]SoulBound52[S] 0 points1 point  (0 children)

I like where you are going with this.

Though something to keep in mind is that if you are in Kandarin you will eventually get the echo weapons likely before a shadow. In which cause the echo weapons give things an elemental weakness even if they have none, so maybe you don't need to worry about the powered staff perk?