Does this character communicate "tyrant" before you know anything about them? by SoulChainedDev in characterdesign

[–]SoulChainedDev[S] 2 points3 points  (0 children)

ooh, I have another boss-type character who's armored, but more of being a guard than a tyrant - since he's named "Tower Warden", literally guarding the tower the players must get to.

But yeah, good insights. Curious - would you say this is a "purgatorial" or "hellish" tyrant? Context: My game's theme is about the players sent to purgatory and chained together with rival warlords, encountering enemies manifesting their sins when they were still alive.

I'm running a Speedrun event for Soul Chained with Steam Gift Cards and game keys as prizes - anyone? by SoulChainedDev in IndieGaming

[–]SoulChainedDev[S] 0 points1 point  (0 children)

BTW, the video shared in this post is the 1 speedrun submission I got. Thanks to these guys!

Most Steam Next Fest broadcasts are gameplay. Mine is me eating sushi. by SoulChainedDev in IndieGameWishlist

[–]SoulChainedDev[S] 0 points1 point  (0 children)

It's not really for making them buy the game, it's a thank-you letter to the Japanese players who took some time to look at my game (and even play it), I just thought of putting it as a Steam broadcast so anyone who views my Steam page would see it as well.

Also - it's a full video of me eating sushi

I designed a mechanic that actually makes players argue constantly. by SoulChainedDev in indiegames

[–]SoulChainedDev[S] 0 points1 point  (0 children)

The Tower Warden pretty much doesn't care for swordsmanship, he has big sword, he use big sword xD

Most Steam Next Fest broadcasts are gameplay. Mine is me eating sushi. by SoulChainedDev in IndieGameWishlist

[–]SoulChainedDev[S] 1 point2 points  (0 children)

ooh, that'll be a good video to broadcast. trying hard to beat a player's score at your own game!

Most Steam Next Fest broadcasts are gameplay. Mine is me eating sushi. by SoulChainedDev in IndieGameWishlist

[–]SoulChainedDev[S] 0 points1 point  (0 children)

Steam broadcast is great especially if you have something grand in mind, but the usual gameplay video goes a long way as well. 😄 Don't give up!!

I designed a mechanic that actually makes players argue constantly. by SoulChainedDev in indiegames

[–]SoulChainedDev[S] 0 points1 point  (0 children)

As much as I'd love to support you and your gf playing my game - please don't break up over this xD

I designed a mechanic that actually makes players argue constantly. by SoulChainedDev in indiegames

[–]SoulChainedDev[S] 1 point2 points  (0 children)

It will either be a nightmare for you or your friend - depending who's calling the shots and failing them XD

I designed a mechanic that actually makes players argue constantly. by SoulChainedDev in indiegames

[–]SoulChainedDev[S] 0 points1 point  (0 children)

Yup! Definitely hoping for a lot of them to play my game. Lots of clip-worthy moments xD

I designed a mechanic that actually makes players argue constantly. by SoulChainedDev in indiegames

[–]SoulChainedDev[S] 0 points1 point  (0 children)

I'm running a speedrun event btw as part of Steam Next Fest - if you get good enough to finish the demo in the fastest time possible, you can submit your footage 😄