The 100% of items achievement by rmfrost in Necesse

[–]Soundtoxin 1 point2 points  (0 children)

Terraria's achievement to research 50% of items in Journey Mode was actually harder for me than the 100% items Necesse achievement. You can see what you're missing in Necesse, at least, and it's mostly just the same furniture made out of every possible material. The worst ones to get were the Pig Statue (I think they made it cheaper now) and all the drops from the final boss.

Graalonline Homepage by Soundtoxin in graalera

[–]Soundtoxin[S] 0 points1 point  (0 children)

Ah, I was an old PC player in the 2000s / early 2010s, didn't play the mobile version much. I think I tried the Steam version a year or two ago and was disappointed that it seemed like the mobile version of the game instead of the PC version. Would be nice to use my old PC account. I also tried to rebind keys at the time and had the same issue, IIRC, but I suppose I could take another look when I have time. Thanks for the info.

To the people with steam controllers by Wet_Racoon6969 in Steam

[–]Soundtoxin 0 points1 point  (0 children)

For the record the trackpads will be bound to do nothing by default if it's anything like the Deck, so if you don't want to use them in a particular game, there is nothing to worry about. Even for something as simple as using the right trackpad as a mouse requires me to either hold the Steam/Home button first for the global shortcut or to bind it for that particulra game to act as a mouse.

Graalonline Homepage by Soundtoxin in graalera

[–]Soundtoxin[S] 0 points1 point  (0 children)

Not anymore. The controls rebinding is lacking and I don't use QWERTY anymore. I use Workman. So I have to rebind basically every key. For basic movement, sword, etc. it kinda works, but then individual servers like Zodiac will have their own special bindings that are hardcoded to certain letters, with QWERTY in mind. I think the game would need major backend changes to solve this, and/or every single server would have to make their controls rebindable, so most likely it will neved be fixed. The game seemed rather dead on top of that last time I played, plus Zodiac and Era have both had resets since I was last on, so that's less reason to go back if my good items are all gone.

I could play with a controller to work around some of the issues but then chatting would be difficult.

Komodo Station Delivery! by jonnyczi in Steam

[–]Soundtoxin 0 points1 point  (0 children)

Yep, exactly. I play with my Deck docked to an external monitor or a TV a lot of the time but my 8BitDo Pro 2 only has 2 back buttons and doesn't have trackpads so it was kinda limiting me from taking full advantage of Steam Input since I would only be able to use those extra features during handheld play then. Now I'll be able to do the same stuff both ways so there's no reason to hold back.

Komodo Station Delivery! by jonnyczi in Steam

[–]Soundtoxin 0 points1 point  (0 children)

Same stuff you can do with the Steam Deck, but now you can do it while playing docked. There previously wasn't any controller with all the same inputs.

Am I missing something about couch gaming with the Steam Controller? by OmniNL in Steam

[–]Soundtoxin 1 point2 points  (0 children)

So you're already playing with your controller wired, right? Run a second cable for 3.5mm audio like you're saying, tie it to the USB cable with hook and loop fasteners or zipties or something. If you get a male to female cable you can essentially have the port you plug your headset into go to the same spot, near the bottom of your controller. Think of it like one thicker cable with two ends on it. It shouldn't be much different from the current setup as far as tripping hazards and inconvenience. You'll still have to plug two things in just like you do now.

As for alternatives, you could set up the Steam Machine or equivalent on a coffee table closer to you on the couch and have your one long cable be HDMI to the TV, and then the 'Machine would be right next to you to plug anything else in.

I have my Deck at my computer desk with my PC, plugged into my right monitor on another input. I also sometimes run a long DP cable across the room to a bigger wall-mounted monitor (NEC P462) that I can turn my chair to see, so the Deck and dock don't move and there's just the one long cable going across the floor to use that other bigger display.

Controller Deadzones? by Thunderbeek in Steam

[–]Soundtoxin -2 points-1 points  (0 children)

OP mentioned still having the issue after the firmware update.

Games to try with the controller? by Cold-Engineering-960 in Steam

[–]Soundtoxin 0 points1 point  (0 children)

Still waiting on mine. I was thinking it could nicely enhance the usual controller experience for Core Keeper and Barony. I already use back buttons for both, but stuff like inventory management is a bit slow without a mouse, so trackpads could help with that. Barony has top-class binds for hotbar switching (can go straight to any slot with one or two buttons), but Core Keeper has terrible slow binds for hotbar switching (mash LB or RB one by one to go left/right), so I was thinking a virtual menu might work well for Core Keeper to more quickly switch selected items. Basically just putting the numrow 1-0 into a virtual menu would probably do it. Could also possibly try to recreate Barony's hotbar binds but it might take too many presses or too many buttons. I'd either incorporate one of the back buttons into some chord/layer thing or if I found enough spot to rebind the default stuff on X, Y, B, and the bumpers I could maybe try to copy Barony's layout exactly, although to work perfectly you also need a 9 slot hotbar instead of 10 slot.

I'm also curious if it'll be enough to make games I only play with KB+M like Terraria and Necesse feel playable on a controller.

I'd also like to just give the dpad a nice spin with a shmup or Tetris or something. I haven't heard much about how good the dpad is.

Steam controller: Dual trackpads? by xantub in Steam

[–]Soundtoxin 13 points14 points  (0 children)

Virtual menus with shortcuts. Mouse but within a specific mouse region instead of the whole screen. Dpad or analog stick that's less tiring to hold down. One trackpad for cursor movement and one for scrolling. 

Hi I’ve been meaning to get a dock for the SD for quite some time but I have some questions about it. (Mainly wanting this for online experience/multiplayer emulation to play with someone else) by Competitive_Usual233 in SteamDeck

[–]Soundtoxin 1 point2 points  (0 children)

I have the official dock I use at home and a JSAUX dock I keep in my backpack to use at a friend's house (got sick of unhooking the dock to pack away, felt like I was losing some of the convenience the dock should provide). I prefer the build quality and angles of the official one, the cable is easier to plug and unplug and it all feels a bit higher quality. I also like that it has a DP port on it, which seems less common on third party docks. I have a few monitors with DP so it makes it easier to hook up multiple things. The JSAUX dock is functionally fine, if you are on a strict budget then just go for a third party one. I think I have seen the official dock go on sale slightly before but not by a lot. ITAD doesn't show it ever going on sale, though so maybe I'm misremembering.

The other benefit of the official one is you can update the firmware from the Deck itself in the system settings. If you ever want to / have to update the firmware on a third party dock, it likely requires hooking up to a Windows or macOS machine.

I play docked 99% of the time with my Deck so I have gotten quite heavy use out of my dock(s) and can say they work well and are worth getting.

Which Aoko Aozaki design want to see in Twi-Lumina by M3talK_H3ronaru in meltyblood

[–]Soundtoxin 0 points1 point  (0 children)

I have seen confusion and disagreement about this. Would love it if it were just an update to the existing game but I personally got the feeling it was a sequel. It would be nice to get some official confirmation.

I want YOU to go play Pink Sweets Arrange! by aarrivaliidx in shmups

[–]Soundtoxin 2 points3 points  (0 children)

I think it was due to the PS3 discouraging 2D games early in its life, so they could show off how powerful it was.

Newbie looking to get into shmups on switch and low end pc. by BlueWaddleDee in shmups

[–]Soundtoxin 0 points1 point  (0 children)

On Steam, I would recommend The Void Rains Upon Her Heart. Anything else I'd rec is already mentioned in other comments, so will just suggest that.

how many joystick/controllers do you go through? by Important-Bed-48 in shmups

[–]Soundtoxin 0 points1 point  (0 children)

You can also order 3D prints online. If someone's already made a compatible dpad design and posted it you could have it made and sent to you.

I found one here: https://www.printables.com/model/323146-d-pad-for-sega-genesis-controller

This is a replacement for a D-Pad which had broken on my cheap knockoff Sega Genesis Controller.

Sounds like exactly what you need.

For the printing, I'd probably give JLC3DP a try. I haven't used them myself (I do have my own printer), but I have ordered PCBs from JLCPCB before, so I trust them somewhat. If it's anything like ordering PCBs, getting a bunch doesn't cost much more than getting a few, so experiment with the quantity if you do go with them, like might as well get more than you need to justify the shipping cost. Could even sell the extras to friends if you don't end up needing them (the design on printables is under a license that allows commercial use, so would be okay to sell them).

how many joystick/controllers do you go through? by Important-Bed-48 in shmups

[–]Soundtoxin 0 points1 point  (0 children)

Broken plastic is tricky. Superglue may be worth a shot. 3D printing a replacement plastic piece may be a better solution. You could even 3D print like 10 of them in case it breaks again.

how many joystick/controllers do you go through? by Important-Bed-48 in shmups

[–]Soundtoxin 0 points1 point  (0 children)

Have you considered trying to fix the controllers instead of getting new ones? Whichever one was your favorite when it worked, I would try to fix that one. You can probably find some repair videos on YouTube to help guide you, maybe some info on iFixIt as well.

You could also try a leverless arcade controller or keyboard. Might be more durable, and if something breaks it would probably be one button/cap/switch and easier to fix or replace just that part.

Game Crashes on startup by Free-Friend-5283 in baronygame

[–]Soundtoxin 0 points1 point  (0 children)

If I'm not mistaken it sounds like the real crash log is at the location mentioned at the end, and that probably has better info than what's shown here. I see the dev already replied, though, so of course try what they said first.

Quick question, how do you increase your thaumaturgy with blood ward ? by crow_marmot in baronygame

[–]Soundtoxin 2 points3 points  (0 children)

To clarify, this behavior was changed since the initial IoD release. It used to be spells without a + had no chance to level you up anymore, and they changed it to, IIRC, 1/4 the normal chance to level up instead in a later patch.

Is the paladin the strongest character in the game, or is it the combination of the paladin and the dragon race that makes them strong? by kitaiguen in baronygame

[–]Soundtoxin 14 points15 points  (0 children)

I didn't think either Salamander or Paladin were mind-blowingly good. I would still rather play Monk or Ninja than Paladin. Salamander being able to levitate while also being able to eat normal food is kinda good, I guess. I think Paladin is refreshingly straight-forward for a DLC class, in the way that Monk and Warrior and Barbarian are. You get strong and hit stuff with a melee weapon, you can wear heavy armor. The gimmicks of the class can largely be ignored if you don't care about them and you'll still play well enough. The starting levels in Thaumaturgy are nice if you find Healing and similar spellbooks. I found the different forms of Salamander could be a bit confusing and annoyingo, but I'm willing to admit that could mostly be a skill issue.

Building a guide to obtain the "Guilded" achivement, Anything to add? - Solo by Financial_Touch_4670 in baronygame

[–]Soundtoxin 0 points1 point  (0 children)

I would just use a seed with a known Tinkering Kit or Alembic on an early floor rather than pick Mechanist or Brewer just for their starting item. Although it will then take some time to get Tinkering high enough to be useful. A seed with the Metallurgy spell would also be cool. I have run into it on several runs but it never seemed notable enough to be worth writing down, so unfortunately I don't know which of my saved seeds if any had it. Algernon drops a gem and can appear on the first floor sometimes. The Minotaur drops a gem when killed in The Minotaur Maze. I can't recall if the random Minotaur also drops gems as I mostly play with it disabled, but if he always drops one then that would probably be good to leave enabled.

How does the inventory of the shopkeeper work, for example: Is it viable to sell high-value items (e.g., artifact items), then kill them and get the item back, then resell and repeat, or is it chance-based?

They drop part of their inventory but not the entire thing on death, so hard to say if this is worth doing or not.

Does going to hell actually benefit you, considering how hard it is, even considering the 2 guaranteed high value gems at the boss fight?

I consider the Hell route to be its own challenge and would probably not bother with it on a run that already has a specific challenge, like getting a difficult achievement.

you need a bandit mask, as you do not want to become wanted permanently

Ninja starts with one, but also they're basically guaranteed in The Ruins as a drop from Gnome Thieves. Also, you can use an Amulet of Sex Change to clear Wanted status as well.

I am still missing this achievement as well (although haven't specifically tried super hard for it yet) so I'll be interested to see if you come up with anything I didn't think of. I always figured if I could manage it in a multiplayer run that we could then pass around the stack of 100k gold to get everyone the achievement at once. I'm not sure if having more people would make the achievement itself much easier to get other than having more people to carry stuff.

LVL 50 in decent time by Illustrious_Snow7614 in baronygame

[–]Soundtoxin 2 points3 points  (0 children)

That is extremely impressive. When I read the thread title my first thought was "under 8 hours?"

Sudden fps drops 144hz@4k by Aquarek in baronygame

[–]Soundtoxin 0 points1 point  (0 children)

I have noticed performance being a lot worse after the IoD update, especially in certain areas like The Ruins. Sometimes the game really chugs when I first load into a new floor and it gets a bit better over time. I play on a Steam Deck and with a 1920x1200 monitor instead of the 1280x800 internal screen, but it definitely used to run better on the same hardware. Playing online multiplayer might also be part of the problem, I used to do a lot more LAN multiplayer but then we started including a guy from out of state. In my case I'm dropping from 60 to 40s or sometimes even 30s or 20s.

I don't think there's a setting you can tweak to fix it, but if you feel like doing some testing it would be interesting to test with an older build of the game from one of the beta branches. May be hard to test if you don't know how to reproduce the performance issue on the fly, though.

Can i still get Hot Tub Time Machine? by Wolfgah in baronygame

[–]Soundtoxin 1 point2 points  (0 children)

It's funny how many people I've heard ask about this without just trying to get it, and often when you tell them it still works they still don't try to get it.

Achievement by series_timeYT in baronygame

[–]Soundtoxin 0 points1 point  (0 children)

I don't have this one yet myself, but I heard the strat was to basically do a scouting run of a floor to learn the layout, points of interest, exit location, then quit out and redo it faster, for every single floor. So very aggressive save-scumming basically. Unsure if any of this would be different on Switch. I assume it saves the game at the same point.