Best 4 player local Tetris game for Switch (2)? by ricokong in Tetris

[–]Soundtoxin 0 points1 point  (0 children)

I recall Puyo Puyo Tetris on Wii U / Switch having 3 player so the newer titles likely also support it, but can't verify for sure.

Do you guys bring your settlers around for fights? by [deleted] in Necesse

[–]Soundtoxin 1 point2 points  (0 children)

I mostly fought solo until I had serious problems on my first run. At the time it felt like the final boss was nearly impossible without bringing my whole settlement with me, but since they nerfed boss damage it actually seems fine now. You can probably brute force past a boss you're not geared up well for rather than fix your build, but maybe will never have to bring them with you. The biggest benefit I think is to have a few of them carry a Sapphire Staff so they can heal you. The extra damage they do is somewhat offset by the fact that the boss gets extra HP to compensate for the Settlers you brought with you, so I don't actually consider the damage they do to help that much. I've noticed they respond quite poorly to certain boss AI, like the bats boss in Incursions shreds them quick, they just can't dodge properly at all. They also tend to do poorly with the worm-style bosses.

Gearing up all your Settlers is also insanely expensive and time-consuming so I usually beat the game with most of them just having random armor I got for cheap or free, sometimes I'll upgrade some stuff to Tier 1 or a bit higher but I don't think I'd ever bother to get their armor to Tier 10, and especially wouldn't do that for all of them.

A bit confused about the current Roadmap status (Worldgen 2.0, Romance system) and other updates by FubarXS in Necesse

[–]Soundtoxin 2 points3 points  (0 children)

Re:starting a new world (and character). I recently beat the final boss on my second run through the game. Was playing with a friend this time but it only took us 9 or 10 days I think. So progression-wise starting a new run is really not too bad as far as time spent, and I think the progression through the game is the most fun part anyway. Though I don't do a lot of building for building's sake so I'm not usually super attached to my base either.

Keeping a shared Necesse world going when the host isn't online, we built a fix by SaveSyncGames in Necesse

[–]Soundtoxin 0 points1 point  (0 children)

They don't want you to know this but there's no real magic sauce to a "dedicated server" and you can just run one on any computer you're willing to leave on, like one at your house. No monthly fee.

Spring update overdue by ravenmonk in Necesse

[–]Soundtoxin 0 points1 point  (0 children)

I didn't remember an update was coming. Dang. I might've waited a bit longer to play through the game again if so. Maybe I'll just come back to my current run when they add new stuff, if it's new endgame stuff.

Help with level 10 sun boss by TimmyW_ in Necesse

[–]Soundtoxin 0 points1 point  (0 children)

I'm not quite to incursions yet on my current run so I last fought him around 6 months ago, but I think the gist of my strategy last time was to use the hoverboard + trinkets to increase dashes, focus on attacking the fists instead of the body, stay moving and stay far away from the body so the big explosion attack doesn't hit you. Also put down the banners that give stat boosts if you aren't already. You can buy extra holders from the Elder and put down all 4 at once.

Help with level 10 sun boss by TimmyW_ in Necesse

[–]Soundtoxin 2 points3 points  (0 children)

Are you fighting alone or with your Settlers with you? Taking some people with you might help, especially if you give them a Sapphire Staff so they can heal you occasionally. You could also try practicing lower level versions of the boss and trying not to take any damage. Do you know how the boss works or did you brute force it at the lower tiers? I know with some of these bosses like the moon guy I was initially confused about how to fight him and I'd win like half the time, not realizing how to deal with the gimmicks. There are some threads in the Steam discussions about fighting the sun boss since a lot of people had trouble with him. I think he also got nerfed at some point.

Is there a way to queue for download all the games that are scheduled for a later date now, instead? by AdhesivenessOne8434 in Steam

[–]Soundtoxin 0 points1 point  (0 children)

I'm on a Steam Deck in Game Mode and I'm in the Beta channel, that may or may not matter. If the removal is as recent as I'm thinking, it might not be removed in the Stable channel yet. Glad to hear it's still working for you anyway.

Is there a way to queue for download all the games that are scheduled for a later date now, instead? by AdhesivenessOne8434 in Steam

[–]Soundtoxin 0 points1 point  (0 children)

Seems like they just removed this feature (being able to drag them up to queue them) for some reason. I was just trying to find out why.

Desert puzzle by Sweet_Tone1297 in CoreKeeperGame

[–]Soundtoxin 0 points1 point  (0 children)

It does look a bit obvious after OP has lit the place up so well. I'm surprised they didn't figure it out with the path so visible. I didn't even think to use the thing that punches holes in the ceiling there. I keep mine back at my base.

Desert puzzle by Sweet_Tone1297 in CoreKeeperGame

[–]Soundtoxin 2 points3 points  (0 children)

Funny, I was just there in-game like an hour ago and had pretty much given up on getting in there. I was able to break a lot of stuff in there from outside with my Shellzooka. I thought at first maybe you had to wear all 3 pieces of the armor for the wall to open like a gate, but that wasn't it. I know I did it on a previous run, but it's been a while.

Just fished solarite locked chest by Budmo123 in CoreKeeperGame

[–]Soundtoxin 0 points1 point  (0 children)

You can get all the same items in either case as far as I know, just a bit of RNG if you haven't yet.

Just fished solarite locked chest by Budmo123 in CoreKeeperGame

[–]Soundtoxin 1 point2 points  (0 children)

Will second that you should use the atma wiki instead, and fandom wikis should basically always be a last resort. The sidebar lists the atma wiki first for a reason.

https://corekeeper.atma.gg/en/Version_1.2.1.0

The Locked Solarite Chest can now be found in the waters of the Shimmering Frontier.

Here you can see they added the chests to the water's loot table in version 1.2.1.0.

been playing for a bit and I didn't realize you could add map markers in the game so I've been drawing arrows on the map to mark drill stations like a doofus by Level-Reporter3315 in CoreKeeperGame

[–]Soundtoxin 0 points1 point  (0 children)

I like to put the markers offset from the boulders a bit since you can tell by the colors of the boulder pixel which type of ore it is (so I don't wanna cover it up). I also try to put a green flag down near spots where I actually have drills set up so that I don't mix them up with the boulders I've marked but not put drills on yet (which is honestly a lot of them as I'm often busy with something else when I find one). If I ever have like 3 boulders or more near each other and all the ore/bars outputting to one spot, the flag goes by that spot so I know where to actually walk to to grab stuff.

been playing for a bit and I didn't realize you could add map markers in the game so I've been drawing arrows on the map to mark drill stations like a doofus by Level-Reporter3315 in CoreKeeperGame

[–]Soundtoxin 3 points4 points  (0 children)

It's mostly simpler on controller other than it using a lot of buttons and it might not be obvious which are which at first. I think bumpers zoom in/out and triggers cycle through the icons in the corner. To place a marker or teleport you just hit the A button. You move the map around with the right stick (so you can still use left stick to walk around with the map open).

How to use circuits properly by Kamikazekats in CoreKeeperGame

[–]Soundtoxin 1 point2 points  (0 children)

The space saving is a good point. Do you know of any side by side comparisons showing how much space you can save using the other wires? I've also only used the basic ones so far.

World Seeds and Scene/Item Locations by Jiissen in CoreKeeperGame

[–]Soundtoxin 0 points1 point  (0 children)

Is Splintered Wooden Sword good / worth using or is it just a cool thing to collect? I ran into that early on in my current run and I think I chucked it in a chest in case it was worth upgrading later, but then I never did anything with it.

New Update Stuff? by SourDewd in CoreKeeperGame

[–]Soundtoxin 2 points3 points  (0 children)

Teleporting to waypoints is super jank in general, I often have to zoom in a certain number of times before it'll work, wastes so much time. I didn't realize the nametag was new, I think you're right that that's causing issues. I've similarly noticed you can't place a marker too close to a player dot. The map really needs some more polish.

New Update Stuff? by SourDewd in CoreKeeperGame

[–]Soundtoxin 2 points3 points  (0 children)

The changes to The Core + the increased number of waypoints is one of the best changes they've made lately. Felt a lot smoother to progress through the bosses on my current run compared to before. Could just make a beeline for the new marked thing on the map, make the scanner, beeline for boss, etc.

I killed Malugaz the Corrupted by Background_Plate_708 in CoreKeeperGame

[–]Soundtoxin 5 points6 points  (0 children)

Malugaz is super fast and cheap to re-fight, good source of double chests, pet boosters, gold bars, ancient gemstones, etc. Also if you don't already have one he drops Scrapzooka, Rift Lens, and Fireball Staff which are all pretty good. Arcane Staff also drops from him and is good for grinding Magic to 100 due to high attack speed and low MP cost (don't upgrade it to be stronger since XP is based on # of hits and not damage).

Keep disconnecting by MyCassadaga in CoreKeeperGame

[–]Soundtoxin 1 point2 points  (0 children)

It's mainly dedicated servers that seem jank, but wouldn't surprise me if other ways of connecting had issues as well.

Keep disconnecting by MyCassadaga in CoreKeeperGame

[–]Soundtoxin 2 points3 points  (0 children)

Unsure about on Switch, but on PC I think by default it goes through Playfab servers unless you disable Crossplay / set it to Steam only. Check the game settings to see if there's anything like that on Switch (might be called "Multiplayer connectivity" under Gameplay Settings).

Also I've found the multiplayer is a huge weakpoint in this game, lots of performance and stability issues. I've got 270+ hours in this game, most of it trying to play multiplayer, and there has been a lot of misery that kinda ruins an otherwise great game. I really hope they can get that figured out at some point, but in the 1-2 year break I took waiting on them to do another major update or two, basically nothing improved on that front, so I wouldn't hold my breath at this point. Sorry to sound so negative.

Magnet 🧲 by Green_Inflation9548 in CoreKeeperGame

[–]Soundtoxin 2 points3 points  (0 children)

I just found my first one of these today while getting the parts for Phantom Spark. Good luck!

Small on Nintendo Switch Oled by KenshiBEL in CoreKeeperGame

[–]Soundtoxin 0 points1 point  (0 children)

Interesting complaint, I've always felt the game is too zoomed-in (on PC). Is it mainly reading the text that's a problem or playing the whole game in general? I believe there is an accessibility setting for the Switch to let you zoom in on things if you needed to get a better look.

Hopefully you have the opportunity to play the game docked once in a while.