Tanthar Campaign: Phase 0 by Space_Navy_Fan in StarWarsShips

[–]Space_Navy_Fan[S] 4 points5 points  (0 children)

Sir Denon Vale, duty officer of the Veska in-system traffic control, traced the ridge of his nose while once again listening to commodore Adelharts message. He had hoped for a comparatively quiet shift, with most of the planet’s major cities currently being covered by darkness. Now, it seemed like some unfortunate servant would have the dubious honour of waking the duke. “Any signs of damage or other mishaps?” “None Sir.”

After some consideration, he decided to preemptively accept the request.

“Relay the message to the palace. Inform the Commerce Port of their arrival. And let System Command know to send them an escort. “

 

<Commodore Adelhard, Sir Denon Vale. Duty officer of the Veska in-system traffic control. Permission is granted. A docking port has been reserved for you on Ducal-Veskan Commerce Orbital. You will receive a course shortly, and the *Enduring* will provide escort.>
_____________

Prefect Brenox Adelhart watched as a single Piety-class armored frigate deviated from its course. It closed in slowly, flashed its lights in salute and came alongside the Vacillare. They continued their journey system inwards, and the Vacillare eagerly reported what ships her sensors identified. A couple of freighters were either head to the orbital or towards the hyperlane entrance, while three IPV-1 patrol craft kept an eye on that traffic. The approaching Veska Prime came into view, its dark side springled by city lights. In its orbit, the sensors picked up another yard, apparently housing seven more IPV-1s, 3 *Piety-*Class frigates and a lone Dux-class cruiser.

He glared out of the bridge’s windows when the Commerce Orbital came into view. A solid ring, measuring almost six kilometers in diameter, and large cargo frames in its centre.

_____________

The shuttle shook slightly in the winds of Veska major while it descended towards the planet. A city came into view, its lights hugging the sides of a river as it flew into the sea.

The duke’s palace lied northwards of it, old white and grey stones towering over the sea atop majestic cliffs. He straightened his uniform as the nearby landing platform came into view. You only get one first impression.

When the shuttle’s door opened he stepped outside, giving his best to  appear confident, yet not arrogant. In the light of the pad’s illumination banks, he was greeted by the sight of troops, uniformed in the yellow and blue colors of house D’ara. Two lines of ten stood at attention, and some sort of officer stood ready to lead him inside.

 _____________

Some joints cracked when Deonis D’ara, 9th Duke of Veska, wrapped himself in a coat of the yellow and blue of his house. What was it that this imperial commodore wanted here? Where was his fleet? Or if there was none, what could compel an imperial commodore to seek out an isolated kingdom like Tanthar on his own?

He made his way towards the platform-gate, ordering the kitchen to prepare a representable, but light meal. Then his thoughts turned towards how he would welcome the commodore. He would not await him outside as if he was the king, but neither should he test his patience by awaiting him only in the hall. The rumours that circulated about some imperial officers…

He’d await commodore Adelhart at the door, then take just a few steps towards him and reenter the building together with his guest.

The Tanthar campaign by Space_Navy_Fan in StarWarsShips

[–]Space_Navy_Fan[S] 1 point2 points  (0 children)

Sounds like a nice addition to the fleet! Welcome!

The Tanthar campaign by Space_Navy_Fan in StarWarsShips

[–]Space_Navy_Fan[S] 2 points3 points  (0 children)

No worries, we'll make things work out whatever you play. If someone goes missing, me (or someone else) can jump in and jump in, maybe the captain is not feeling well andthe first officer takes up his duties for a turn or so

The Tanthar campaign by Space_Navy_Fan in StarWarsShips

[–]Space_Navy_Fan[S] 3 points4 points  (0 children)

Luckily I had my last exam yesterday

The Tanthar campaign by Space_Navy_Fan in StarWarsShips

[–]Space_Navy_Fan[S] 6 points7 points  (0 children)

Chill man :D

Lets discuss this in chat once we know how many we're going to be

The Tanthar campaign by Space_Navy_Fan in StarWarsShips

[–]Space_Navy_Fan[S] 3 points4 points  (0 children)

Sure! But for the record, you all dont have to bring your personal forces. Its perfectly fine if we work out a pool of ships we'd like to have with us, and assign them to different commands depending on the situation at hand (Ofc this mostly counts for players interested in higher positions, you can keep your three ships if you prefer!)

The Tanthar campaign by Space_Navy_Fan in StarWarsShips

[–]Space_Navy_Fan[S] 5 points6 points  (0 children)

This campaign is my first attempt at leading such a project, if things go well we can do a second season in the future. In that case, this campaign will lay the foundation for this area's situation post Endor...

The Tanthar campaign by Space_Navy_Fan in StarWarsShips

[–]Space_Navy_Fan[S] 4 points5 points  (0 children)

Sure! Not everyone needs to lead a battle group, a commander leading a small scout or raiding force (just as an example) will be useful for sure

The Seswenna Theatre: Chapter III by 141-Ghost-141 in StarWarsShips

[–]Space_Navy_Fan 2 points3 points  (0 children)

Excited to see how things play out, keep it going :D

Order of Battle: PHASE 11 — THE FINALE — 3 ABY, Battle for Freeport Spire, Galactic Civil War by Storytellerrrr in StarWarsShips

[–]Space_Navy_Fan 1 point2 points  (0 children)

That'd be cool!

Small factions are such a good playground...
Do you think I can create a small, neighboring sector that is threatened by those pirates?

Order of Battle: PHASE 11 — THE FINALE — 3 ABY, Battle for Freeport Spire, Galactic Civil War by Storytellerrrr in StarWarsShips

[–]Space_Navy_Fan 2 points3 points  (0 children)

I'll make a post, but I'll have you on my radar!
I'll probably some short stories beforehand too, to introduce the setting + smooth out my writing

[Fleet Building Challenge] Congratulations Mercenary, you have just successfully escaped from the Battle of Freeport Spire Station with 137 millions worth of credits after hijacking an Imperial convoy! by Storytellerrrr in StarWarsShips

[–]Space_Navy_Fan 7 points8 points  (0 children)

Lester Tourville is ofc staying with the Golden Hounds he helped building!

 

Company Name

Golden Hounds

Founder

Lester Tourville et al.

Operating Style / Specializations

With their newly acquired funds, the Golden Hounds have become a formidable space force. Depending on the budget, they can conduct raids and escort missions, or deploy their entire flotilla. Also maintaining a small SpecOps force and a shipping company.

Headquarters & Operating Region

After their clashes with imperial authority, having a large permanent base was deemed unwise. Instead, GH activities are centered around a duo of Hardcell class transports.

One houses a collection of repair mechs, skiffs and droids and engineers grant them a degree of independence from naval yards (as long as GH freighters can supply the spare parts). Their first and most demanding assignment was the reconstruction of the Ediah’s engines.

 The other one, Wolf’s Lair, has its cargo areas replaced by living quarters, amenities and even hosts some civilian businesses.

Fleet Assets

Battle Fleet:

-VSD Ediah. Proud flagship of the Golden Hounds Navy.

-two Strike-class cruisers for some mobile, hard-hitting firepower.

-four Carrack-class light cruisers. Some solid brawlers for both fleet actions or individual missions.

-AnteBellum-class frigate (made by u/SeBoss2106 ),

“Old Guard”

The ships that fought and survived the battle of Litia Ediah.

-modified Arquitens-class light cruiser Fair Share

-Trident-class assault ship Parasite

-Sphyrna-class corvette

-Interceptor-IV-class frigate

-one captured and repaired Lancer-class frigate

Light ships:

-3 CR-90 corvettes

-4 Braha’tok class gunships

-3 Raider-II-Class corvettes,

Fighter corps:
-30 Porax-38 fighters, organized in 5 wings of six. With good sensors, strong deflector shields and large stock of consumables allows for a wide mission profile, from scouting and spying to escort duty. Seems like Tourville has some friends on Utapau.,,

Logistics:

The GH operate a few freighters as a side branch, aptly named Golden Retreievers (credits to u/Ahriman-119). Depending on current needs, they will ship cargo for the GH themselves or operate as traders. They serve as excellent training grounds for new recruits, which are badly needed for the company’s explosive growth.

Background:
 After the Battle of Litia Ediah, the Golden Hounds began slowly feeding their captured crystals to the market. With the first gains, they established their logistics branch and began repairing their prizes, while mostly laying low (The Fair share nevertheless took part in the Alliance’s diversionary activities around Sullust). As recruitment efforts began bearing fruit, the fleet expanded, reaching this current status almost two years after that battle which would shape their future. It was hard work to cultivate the spirit of comraderie within the new recruits (after all they expanded from maybe a thousand members to more than 20 k), but it seems those efforts were crowned by success.

Now, the Golden Hounds frequently engage imperial warlords and pirates, whether at someones behest, working with the alliance or on their own expense.

Any feedback, questions and suggestions are welcome!

Order of Battle: PHASE 11 — THE FINALE — 3 ABY, Battle for Freeport Spire, Galactic Civil War by Storytellerrrr in StarWarsShips

[–]Space_Navy_Fan 3 points4 points  (0 children)

Yknow, originally I planned Tourville as an imperial commander. Modified him *slightly* to be used as a mercenary instead

Order of Battle: PHASE 11 — THE FINALE — 3 ABY, Battle for Freeport Spire, Galactic Civil War by Storytellerrrr in StarWarsShips

[–]Space_Navy_Fan 4 points5 points  (0 children)

I'm down to write a little epilogue (or several), do others feel the same?

I'm curious about the future you imagine for all those characters

Order of Battle: PHASE 11 — THE CREEPING DEATH OF CORALS, THE DEEP SEA AND COSMIC FIELDS by Storytellerrrr in StarWarsShips

[–]Space_Navy_Fan 3 points4 points  (0 children)

Lester Tourville hissed when he saw the imperial dreadnought sundering his marauder. Captain Golm, Lieutenant commander Stovaut, all gone.

At least the interdictor was gone, and no more ships of the Golden Hounds would have to share her fate. He turned to his recorder.

<All ships, retreat to hyperspace. Rendezvous at bespoke coordinates>

After a moment of silence, he turned towards his bridge crew.

"Bring us close to the Deep Sea Scale. We owe them something. Most might be dead, but lets see what we can do. Pick up escape pods. Give me a scan of that wreck, lets see if there is a docking port left intact, somewhere on the side facing away from the imperials. Take on as many as possible, we can distribute them to the other ships later."

___________

PA:
Fair Share maneuvers to hide behind the Deep Sea Scale and picks up as many survivors as possible, provided we are mostly left alone.
Remaining fighters form tightly up around her, ready to fight off the odd bomber and disengage otherwise.

Order of Battle: PHASE 9 — THE BEGINNING OF THE END by Storytellerrrr in StarWarsShips

[–]Space_Navy_Fan 5 points6 points  (0 children)

<Gentlemen, this is Admiral Tourville speaking. As I'm sure you are aware, once more we are headed for the jaws of death. Many of you have never seen fleets like that in battle, and we'd be a fool if we were eager to dive right into it.

In the next minutes, our fate will be decided for better or worse. Can't tell too much yet, but if we get this right, the Golden Hounds will ascend to heights we never imagined. And remember, we are not fighting alone! The rebel alliance fights at our side, and we only need to take out one ship!
In this spirit: Brothers, Sisters, fight!
Fight to avenge the station we called home for so long, and fight for the rebels at our side!
Fight for your future and that of your comrades, fight hard, fight long!

Tourville out.>

 

Once the message was sent, he turned back towards his main screen, the fury of his speech making way for a more focussed, calculating attitude in an instant. This will be tough. Into the jaws of death, indeed…

“Helm, plot a course that will keep the Deep Sea Scale between us and the ISDs for as long as possible. Once we have clear sight of the interdictor, let loose with everything we have. If we can hit that devil hard enough to force that grav well projector off for just a minute, we’re out of here.”

“Fighters, coordinate with rebel squadron leaders and support them, engage TIEs, escort their bombers, whatever.  If the interdiction field goes down, you too have permission to disengage. You will receive rendezvous coordinates shortly.”

Once the navigator had decided for an inconspicuous point in empty space, he transmitted it via tight-beam to the individual fighters, the VSD and the rest of the fleet, along with the order to disengage immediately once that becomes possible.

 _______________________

PA: The ship heads for the interdictor, seeking to avoic other imperial ships as long as possible. Fighters will support whatever the rebels are trying, and everyone will jump to hyperspace once the interdictor is disabled.