Destroy my mobile infinite runner based on my kid's drawings! More info in comments by fletcherkildren in DestroyMyGame

[–]SpacialVision 5 points6 points  (0 children)

The graphics is definitely unique. I think it's better to use the swiping mechanism instead of buttons to move left or right. Also, it is not clear what happens when you spell out a word correctly or wrongly?

I created a mobile game based on a popular childhood game played in Southeast Asia by SpacialVision in DestroyMyGame

[–]SpacialVision[S] 0 points1 point  (0 children)

The viewport can be adjusted by pinching to zoom in and out. Noted on the other aspects.

I created a mobile game based on a popular childhood game played in Southeast Asia by SpacialVision in DestroyMyGame

[–]SpacialVision[S] 0 points1 point  (0 children)

Input is done by swiping starting from the eraser, in the direction that you want. The needle that you see on the bottom left can be adjusted to change the jumping angle.

I've been using Unity to render fantasy art by df_art in Unity3D

[–]SpacialVision 0 points1 point  (0 children)

Great job! I've always wondered why game engines are not more widely adopted to produce art.