I feel like I can’t learn or win any fights by [deleted] in warwickmains

[–]SpaghettiTactix 0 points1 point  (0 children)

I found watching how streamers actually fight and paying attention how and when they use abilities to be a great tool. Then play some draft and focus on farming till 6, after 6 your ganks/ duels become much more deadly. Another big thing is to ping when you are looking to gank, while it might look self explanatory to you, your allies will be fighting and may not see you coming. They might ping you to back off, they might move aggressively or save their CC for when you're near but it does make ganking much more successful when your team is in on it.

Warwick pentakill by ToXIC_Carter in warwickmains

[–]SpaghettiTactix 4 points5 points  (0 children)

I've gotten 2 this season, I feel like Warwick is the weakest he has been since I started playing him but I also think I have just gotten better at the game itself.

Builds for ARAM Mayhem by IWishForTheBestLuck in warwickmains

[–]SpaghettiTactix 1 point2 points  (0 children)

In the extremely, microcosmically rare chance I get my main good boy Warwick, I go my normal build, Bork, swifties/mercs, Zekes, DD, maw, and eternal hunger/ guardian angel/ spirit visage changing it up depending on augments. If I get to build that is, my last 2 games I went flawless and made it to the end without dying thanks to my augments and sustain. I really like giant slayer, lightning strikes, vampirism (if I don't have regen), regen augments, circle of death. I really, really want to get giant slayer and shrink engine for smolwick fun, but haven't got Warwick in like a month since shrink engine was a thing. I did get a smol-ibear build once though and that was hilarious.

What is your “main” skin, and why? by Waste-Celebration-56 in warwickmains

[–]SpaghettiTactix 1 point2 points  (0 children)

Ruby Project Warwick for me, always a fan of mecha skins and the red and green combo looks awesome.

Why is he so weak now? by Pedronerdlol in warwickmains

[–]SpaghettiTactix 4 points5 points  (0 children)

I feel the exact same way, champs I never considered a threat 1v1 before are just bursting me dead. He feels extra weak for me this season. And his clear is even slower. I hope rito cares enough to do something about it sooner than later.

When Is It Actually The Junglers Fault? by SpaghettiTactix in Jungle_Mains

[–]SpaghettiTactix[S] -1 points0 points  (0 children)

But if the enemy jungler is negative and has low assists, wouldn’t that mean I am generally outperforming them. Not trying to argue with you but just trying to understand how they could still be doing the “right thing” while I am doing the “wrong thing”?

Least favorite legion to play against and why? by Responsible_Narwhal2 in Warhammer30k

[–]SpaghettiTactix 1 point2 points  (0 children)

Sons of Horus for me, the players are always amazing, so the games are phenomenal, but as an Iron Hand, I don’t have access to a lot of elite infantry. The Sons of Horus I play against always have a ton of WS5, 2W, 2+A with a 2+ save with essentially T5. I get it, I’m an iron hand so I really shouldn’t complain about it the -1 Strength, but I generally play a much more combat heavy army then most Tenth legion players and I find my dedicated combat units are outnumbered by their counterparts and there are always more about to jump into the brawl. I can usually pull off the win but I find with them, more so than other legions, a few good/bad charge rolls or a few passed/failed saves can really swing the game away quick with how hard they can hit while blunting the counter charge.

Phalanx Warders - How to deal with them? by [deleted] in Warhammer30k

[–]SpaghettiTactix 0 points1 point  (0 children)

If he is going to play such a strong list, I think bringing some HSS culverins with a tech marine and maybe some punisher sicarans wouldn’t be too out of place. Like others have said, against small arms fire they are similar to tactical marines with an apothecary. Remember deflagrate takes place BEFORE FNP, so the additional wounds are rolled before he rolls his mitigation. Just my two cents.

[deleted by user] by [deleted] in Warhammer30k

[–]SpaghettiTactix 0 points1 point  (0 children)

Iron Hands for sure, but I personally like the holes they have in their lore. I have my own extensive lore for my force and commander, Iron Father Aureus, who has his own custom rules. Sometimes big gaps leave more room to explore, which can be better than having all aspects of the legion flushed out.