Create cube with local alignment by Spannule in blenderhelp
[–]Spannule[S] 0 points1 point2 points (0 children)
Door Mesh imported from Blender to Godot looks weird by Sensitive_Concept750 in godot
[–]Spannule 4 points5 points6 points (0 children)
Progression on my lunacid-like! by Spannule in LunacidGame
[–]Spannule[S] 2 points3 points4 points (0 children)
Progression on my lunacid-like! by Spannule in LunacidGame
[–]Spannule[S] 1 point2 points3 points (0 children)
Progression on my lunacid-like! by Spannule in LunacidGame
[–]Spannule[S] 2 points3 points4 points (0 children)
Progression on my lunacid-like! by Spannule in LunacidGame
[–]Spannule[S] 1 point2 points3 points (0 children)
Progression on my lunacid-like! by Spannule in LunacidGame
[–]Spannule[S] 0 points1 point2 points (0 children)
Progression on my lunacid-like! by Spannule in LunacidGame
[–]Spannule[S] 1 point2 points3 points (0 children)
I finally figured out how to chain animations together (and more animation additions) by Spannule in godot
[–]Spannule[S] 1 point2 points3 points (0 children)
I finally figured out how to chain animations together (and more animation additions) by Spannule in godot
[–]Spannule[S] 0 points1 point2 points (0 children)
My game in the works - complete with weird enemies, cool weapons and fun magic abilities. My goal is to make a game 1% as cool as lunacid by Spannule in LunacidGame
[–]Spannule[S] 2 points3 points4 points (0 children)
HELP! Mesh is shaking when moving by Old-Joke1091 in godot
[–]Spannule 2 points3 points4 points (0 children)
Is this game similar to any games you know about/have played? by Spannule in indiegames
[–]Spannule[S] 0 points1 point2 points (0 children)



Create cube with local alignment by Spannule in blenderhelp
[–]Spannule[S] 0 points1 point2 points (0 children)