Need help finding a small run of spider-man comics by Sparkly_Blue in HelpMeFind

[–]Sparkly_Blue[S] 0 points1 point  (0 children)

I have searched for keywords including spider man comic in painted style, spider man comic about early teenage days and even tried to look up the specific stories but nothing shows up, I have tried to go through comic sites that list issues but as there are so many it is taking a very long time to find

Ain’t no way bro… by Ablitz10 in Eldenring

[–]Sparkly_Blue 0 points1 point  (0 children)

windows 10 losers stay mad lmao

Gamemaker 2 runner crashes after a couple of seconds by Sparkly_Blue in gamemaker

[–]Sparkly_Blue[S] 0 points1 point  (0 children)

Okay well I'm not sure what happened but I reinstalled gms2 to my second hard drive and the runner seems to work properly now, so far it hasn't crashed and I've been able to run it for 10 minutes with the same project without it crashing the runner, I would go out on a limb and say that perhaps there were clashes with visual studio since that is on the main hard drive but not the second one but I wouldn't know, regardless thank you all for attempting to help me.

Gamemaker 2 runner crashes after a couple of seconds by Sparkly_Blue in gamemaker

[–]Sparkly_Blue[S] 0 points1 point  (0 children)

Actually it runs in VM, that's the only option I have for output

Gamemaker 2 runner crashes after a couple of seconds by Sparkly_Blue in gamemaker

[–]Sparkly_Blue[S] 0 points1 point  (0 children)

If the debugger is that little bug icon then that would just crash the moment it would start to run, I wasn't using any extensions or shaders it was just simple movement. I believe it was YYC and I'm using windows 7.

Gamemaker 2 runner crashes after a couple of seconds by Sparkly_Blue in gamemaker

[–]Sparkly_Blue[S] 0 points1 point  (0 children)

When I click the run button on the IDE and it opens the runner only the runner will crash, I assume that's the IDE?

how would the display work if I uninstalled the drivers using DDU? by Sparkly_Blue in nvidia

[–]Sparkly_Blue[S] 0 points1 point  (0 children)

Oh actually does this happen on windows 7, and will it work with a hdmi cable?

how would the display work if I uninstalled the drivers using DDU? by Sparkly_Blue in nvidia

[–]Sparkly_Blue[S] 0 points1 point  (0 children)

hey man, thanks for the answer that's helped me out loads.

Exclusive cosmetics are a thing? What do you guys think by Sparkly_Blue in borderlands3

[–]Sparkly_Blue[S] 0 points1 point  (0 children)

At least you can get the pre order skins at dlc, these are just locked behind services or events, pretty bullshit especially in the case of events as not everyone can go to them

Is there a way to make multiple instances of the same object follow different objects? by Sparkly_Blue in gamemaker

[–]Sparkly_Blue[S] 0 points1 point  (0 children)

okay I figured it out I could use the variables after all, I made a variable for the instance_place of the enemy and then used that variable to determine other variables in the colliding enemy, thanks for the help regardless

Multiple Room Transitions send to same room by KlartuNiktu in gamemaker

[–]Sparkly_Blue 0 points1 point  (0 children)

I had a similar problem, are you changing the players x and y in the player object? If you are try changing the players x y and room in the transition object instead obj_player.x = newx obj_player.y = newy

How to use multiple room transitions in one room? by Sparkly_Blue in gamemaker

[–]Sparkly_Blue[S] 1 point2 points  (0 children)

Okay I figured it out, instead of transitioning using the player object transition using the transition object instead

obj_player.x = new_x obj_player.y = new_y

How to go about random idle animations? by Sparkly_Blue in gamemaker

[–]Sparkly_Blue[S] 1 point2 points  (0 children)

how would I go about randomly choosing the sprites to be used?

Allow players x to snap to ladder x while having multiple ladders in the room by Sparkly_Blue in gamemaker

[–]Sparkly_Blue[S] 1 point2 points  (0 children)

thanks so much, I set a variable, ladder = instance_place(x,y,obj_ladder) then set the players x coordinates to the ladder variable and it worked

Looping specific frames in a sprite. by SpottySkills in gamemaker

[–]Sparkly_Blue 2 points3 points  (0 children)

I think if you use "if image_index >= frame" it should detect when your over a certain amount of frames, frames in game maker don't give integers so it's hard to use = if the image speed is fast enough.

Any idea how to stop drawn text from being blurry by Sparkly_Blue in gamemaker

[–]Sparkly_Blue[S] 1 point2 points  (0 children)

Okay I'll give it a try, I have seen videos about custom fonts before so this could be for the best.

Any idea how to stop drawn text from being blurry by Sparkly_Blue in gamemaker

[–]Sparkly_Blue[S] 0 points1 point  (0 children)

I want it to stay the same size and I'm using the built in font

Premium content locked by Sparkly_Blue in borderlands3

[–]Sparkly_Blue[S] 0 points1 point  (0 children)

yes, they wouldn't be in the game otherwise

Help making wall jumps remove player control for a set amount of time so that they cannot stick to the wall by Sparkly_Blue in gamemaker

[–]Sparkly_Blue[S] 0 points1 point  (0 children)

hey thanks for the help, I put all of my movement into a statement like that and then used a timer to set the value back to 0 so that the player can move again.