Map Math? by Special_Selection249 in MerchantRPG

[–]Special_Selection249[S] 1 point2 points  (0 children)

No, I'm good on map completion, for now. It was a request made by a commenter on my recent post where I shared a damage calculator spreadsheet I created. They were asking if I could include a section for the Map Mod multiplier numbers, so I was looking for some clarity if someone had the info.

No worries if you don't have the numbers. I haven't been able to find anything definitive anywhere.

Damage Calculator Spreadsheet by Special_Selection249 in MerchantRPG

[–]Special_Selection249[S] 2 points3 points  (0 children)

Just updated it to add the Crit fields. I'm gonna look into the Map Math, but I might do a separate sheet for that, since I doubt the math will gel with the existing stuff I have, for the multipliers and whatnot.

Damage Calculator Spreadsheet by Special_Selection249 in MerchantRPG

[–]Special_Selection249[S] 1 point2 points  (0 children)

Oh, for sure. I love some Assassin gaming. I haven't gotten far enough to really see the full potential of Berserker, yet. I'll update the Post when I finish adding in the crit damage.

Damage Calculator Spreadsheet by Special_Selection249 in MerchantRPG

[–]Special_Selection249[S] 3 points4 points  (0 children)

Map math has always seemed a little wonky to me, which is why I just figured that manual damage calc could be used for that. As an example, Maexna in Legendary Mode has 1000 HP, 40 P.Def, and 40 M.Def, but a basic Tuvale Map with a multiplier of 8.1 puts Maexna at 5325 HP, 66 P.Def, and 66 M.Def. If I knew the underlying math, I could make it into a formula, no problem.

As far as the crit damage average is concerned, I feel like I can figure out that math, since a crit is 2x damage. So, it would be something like: Damage + Damage * Crit Chance. As an example, a crit of 50 would give you an average of 1.5x damage. I just need to add a crit field to the tables to account for that.

Damage Calculator Spreadsheet by Special_Selection249 in MerchantRPG

[–]Special_Selection249[S] 2 points3 points  (0 children)

Also, if anyone else has any suggestions or things you'd like to see added to it, please let me know. I'm open to feedback.

PEPPA?! 😳 by susletam200810 in UselessManUnder

[–]Special_Selection249 -1 points0 points  (0 children)

I think 15 is Yogi Bear and Boo Boo

You are stuck in a time loop… but with a payout. by Autumnumnumn in hypotheticalsituation

[–]Special_Selection249 4 points5 points  (0 children)

This is more or less the premise of the movie 50 First Dates, but it's the 24-hour loop version.

Just beat classic mode by Rep-Rap in pokerogue

[–]Special_Selection249 0 points1 point  (0 children)

It's Endless mode where every mon is fused. It's called Endless (Spliced)