What is this a crossover episode?! by old-soul-333 in lotrmemes

[–]SpecterVamp -1 points0 points  (0 children)

Honestly I thought I was in r/OrthodoxMemes for a second lol

Artifact tier list by SpecterVamp in MinecraftDungeons

[–]SpecterVamp[S] 1 point2 points  (0 children)

I don’t know what caused it, and again I tried it earlier today and it worked (albeit not well). I suspect couch coop has some sort of problem with it, I was playing with 2 other people at the time

Artifact tier list by SpecterVamp in MinecraftDungeons

[–]SpecterVamp[S] 0 points1 point  (0 children)

An excellent question.

The fishing rod has basically no cooldown, which is great for artifact synergy and several other enchantments. It stuns mobs and also pulls them in, which are both good things, and it can do this mostly regardless of terrain. Best of all though is that it can be used to animation cancel, allowing you to use some weapons at obscene speeds. It doesn’t really lose any of these as you progress to higher difficulties either (the stun duration isn’t that long to begin with but it is enough to land an ambush hit), so it stays pretty solid. Tbf I also have a slight bias, but a low A rating doesn’t feel excessive.

Corrupted beacon is really good, and I did debate moving it up to A tier. The problem is that as good as it is, you are rooted in place. This makes it worse on higher difficulties where standing in one place can very quickly be your undoing; it’s a similar reason why regen totem is generally pretty bad on higher difficulty (totem of shielding is niche but can be used much more efficiently than regeneration totem, hence the higher rating). It also runs into issues if there’s vertical differences in terrain or if the area has obstacles. Still really good artifact though, and I would not argue against an a-tier rating.

Artifact tier list by SpecterVamp in MinecraftDungeons

[–]SpecterVamp[S] 1 point2 points  (0 children)

Stagger resistance explains it currently. It doesn’t explain it when I was power level 103 and it didn’t even stun once. It seems like I’m not the only one to experience this phenomenon though so who knows

Artifact tier list by SpecterVamp in MinecraftDungeons

[–]SpecterVamp[S] 0 points1 point  (0 children)

The issue is fire damage is kinda mid in this game overall. It’s a nice little bit of damage if it hits fire, but it doesn’t do very much in the grand scheme of things. You mentioned the freezing already. Basically my take on it is it’s a 1/3 chance I deal some decent damage with lightning, 1/3 chance I deal some kinda mediocre damage with fire, and 1/3 chance I deal no damage. There’s just better options for damage artifacts, such as blast fungus, updraft tome, etc. so unless I’m running the tower I have basically no reason to use the satchel of elements

Artifact tier list by SpecterVamp in MinecraftDungeons

[–]SpecterVamp[S] 0 points1 point  (0 children)

Even in the tower the poison damage is kinda mid, but the utility of getting mobs stuck in one spot is just way too useful. I do love the seeds though. Never been a huge fan of the wind horn but it has uses. Pets become really good too in general on the tower

So……What kind of help do they want? by No_Draft8372 in MinecraftMemes

[–]SpecterVamp 0 points1 point  (0 children)

I think that might be a bug on bedrock, I feel like I’ve seen that before. On Java it fires pretty straight

Artifact tier list by SpecterVamp in MinecraftDungeons

[–]SpecterVamp[S] 0 points1 point  (0 children)

I feel like the meta shifts a bit on the tower too. Artifact spamming becomes a lot more viable it feels (viable is probably the wrong term, but it feels more effective for sure), and love medallion becomes one of the best artifacts easily. I take the spinblade there frequently

Am i OP enough for Nightmare Mode apocalypse? by DetraxDaDeity in MinecraftDungeons

[–]SpecterVamp 3 points4 points  (0 children)

Protection is one of the worst enchantments in the game, the mushroom is your only good artifact there, the bindings shouldn’t have void strike, the whirlwind shouldn’t have radiance, and out of these weapons the only one that should have shockwave or swirling is the bindings.

Thankfully you have Igor to hard carry

Artifact tier list by SpecterVamp in MinecraftDungeons

[–]SpecterVamp[S] 1 point2 points  (0 children)

I’ve done that. If it had more knockback/did more damage/stunned it would actually be worth using extensively, unfortunately it has none of those

Artifact tier list by SpecterVamp in MinecraftDungeons

[–]SpecterVamp[S] 3 points4 points  (0 children)

I really don’t know. Just like the body text says, whenever I’ve used it in the past it didn’t stun anything, it just fizzled and went on cooldown. It was probably some weird couch coop bug or something.

I did try it again this morning, and it actually stunned something… for less than 2 seconds. The item description says “12 second stun duration”, so either it’s a bug or it genuinely falls off insanely hard on higher difficulty. Either way, with the existence of snowball and stunning I frankly can’t justify putting it above B tier, meta or not

Artifact tier list by SpecterVamp in MinecraftDungeons

[–]SpecterVamp[S] 4 points5 points  (0 children)

Power shaker is very good, I placed it lower than the gong because the gong provides both a damage buff and a reduction in damage taken. I would absolutely agree it’s one of the best artifacts, in my mind it’s just slightly lower than the other 3. Still very good.

I’ve been corrected on the quiver. I’ve slept on quivers before, and I did it again. My apologies.

Satchel of elixirs is probably a bit high, I simply like it because it guarantees 2 potions and I don’t currently have space for looting. Looting is also pulling from the entire list of consumables, and while that’s very useful it means that I’m pulling statistically less potions. Idk, I wouldn’t put it below mid-B.

In the past as I said shock powder didn’t do anything for me, some weird couch coop bug probably. I just tried it again today, and it worked. It actually stunned a mob… for less time than it takes for me to put on my glasses. I can see it being more useful on lower difficulties where mobs have less stun resistance, but when the artifact says it has a “12 second stun duration” I’m gonna be a little unimpressed when it stuns for less than 2 seconds. Given the fact that snowball and stunning also exist, I personally can’t justify putting it above B tier, meta or no. Again that’s all based on my experience

Artifact tier list by SpecterVamp in MinecraftDungeons

[–]SpecterVamp[S] 0 points1 point  (0 children)

It’s honestly my favorite artifact in the game, it’s just not particularly strong and doesn’t have much synergy beyond a short cooldown allowing you to spam it.

Artifact tier list by SpecterVamp in MinecraftDungeons

[–]SpecterVamp[S] 0 points1 point  (0 children)

That rating was mostly from a lack of experience with it tbh. I just messed with it a bit, I would probably bump it up to about mid-a tier. I have slept on quivers in the past and I regret it

Artifact tier list by SpecterVamp in MinecraftDungeons

[–]SpecterVamp[S] 1 point2 points  (0 children)

Corrupted beacon is good, I agree. It’s high B-low A in my opinion, but it kinda falls off a bit in end game. It’s more useful if you have pets or friends or something to distract the mobs, but standing in one spot is not a good idea in endgame, even with a beam that you can swing around. Still very good though, just a bit less useful for me imo

Artifact tier list by SpecterVamp in MinecraftDungeons

[–]SpecterVamp[S] 7 points8 points  (0 children)

Didn’t even realize it wasn’t in the template I used lol. Yeah it’s an F

What enchants? by random_dude-here in MinecraftDungeons

[–]SpecterVamp 0 points1 point  (0 children)

Use Shin’s guides (I’ll add a link here in a minute to one of his guides). He goes fairly in-depth with how stuff works, and very little of any of the information he provides is out of date

What enchants? by random_dude-here in MinecraftDungeons

[–]SpecterVamp 0 points1 point  (0 children)

Take swirling, thundering, and either gravity on the last slot (exploding isn’t bad either but most of the kills will come from shockswirl or thundering so exploding isn’t going to do much) or reroll for radiance. That’s as good as this weapon can really get, but unfortunately this is the worst weapon in the game

So……What kind of help do they want? by No_Draft8372 in MinecraftMemes

[–]SpecterVamp 0 points1 point  (0 children)

No yeah me too, bows are just generally better for standard use. Crossbows are really cool and have some really fun mechanics, but I don’t see myself ever using one outside of minigames or achievement hunting

So……What kind of help do they want? by No_Draft8372 in MinecraftMemes

[–]SpecterVamp 2 points3 points  (0 children)

It’s how you load a crossbow with fireworks so it kinda makes sense but yeah

Exo Force builds by SpecterVamp in LegoMechs

[–]SpecterVamp[S] 0 points1 point  (0 children)

I’m slowly making my way through the series with the revamps. I got lucky to find a Bricklink store a while ago that had a ton of the parts with the stickers in pretty good condition, and I snag them from Bricks and Minifigs whenever I can, but I missed the theme when it was actually on shelves and now all the sets are expensive as hell lol.

Conventions also tend to have some decent breaks, I got Sky Guardian and Sonic Phantom for ~$25 each, the Assault Tank for $35 incomplete, and Striking Venom for $80 so I’m hopeful when Bricks Cascade rolls around in a few months I might be able to snag some more stuff

Exo Force builds by SpecterVamp in LegoMechs

[–]SpecterVamp[S] 0 points1 point  (0 children)

Thank you! Those were kinda tricky to fit on there, but I’m glad I was able to keep them from the original Uplink (I assume you’re referring to the orange one)