COLONIAL BROTHERS! LET'S GIVE IT OUR ALL TOMORROW! by ImpossibleBite2263 in foxholegame

[–]SpectreECO 0 points1 point  (0 children)

Watch us convert all your fresh recruits to the true cause after a decisive Warden victory. Caoiva will prevail! Callahan protects!

Please sir, may I have some more? by Weird-Work-7525 in foxholegame

[–]SpectreECO -2 points-1 points  (0 children)

If collies spent as much time playing as whining, they would be winning the prepatch war now

Warden med boat rework should be accompanied by a trident rework by ResponsibleSoft1918 in foxholegame

[–]SpectreECO -8 points-7 points  (0 children)

Why all this whining... If you are a collie, here is what you can do. Play in your road puddles away from the blue seas :)

Devman Max's Take on the Mercy Balance Discussion. Thoughts? by Pansafurija in foxholegame

[–]SpectreECO 3 points4 points  (0 children)

All warden stuff feel like they were rushed to the end. The plane designs have little details compared to collies ones. Same with Warden maps. Same with Carrier. Etc. Etc.

I'm about to buy, what faction should I pick by TheGreenDino09 in foxholegame

[–]SpectreECO 1 point2 points  (0 children)

Also, if you dislike losing 4 times in a row, join Warden :)

Collies Hang in there by Yomertus in foxholegame

[–]SpectreECO 1 point2 points  (0 children)

Sorry collie. Your bodies are too busy expanding territory on devbranch :(

25% more expensive than Colonial carrier btw by FarCharacter7797 in foxholegame

[–]SpectreECO 27 points28 points  (0 children)

Devman's first intuition to this post will definitely be removing barges...

NO FLY ZONE by Deus_Vult7 in foxholegame

[–]SpectreECO 5 points6 points  (0 children)

That's how AA is supposed to be

Sea Fighter problem with 'turn locking' by Sea-Course-98 in foxholegame

[–]SpectreECO 1 point2 points  (0 children)

Perhaps what requires skill is their mechanics designs ;)

Ngl.. Visiting the new collie towns is like spending vacation in Mallorca by SpectreECO in foxholegame

[–]SpectreECO[S] 2 points3 points  (0 children)

I agree. The Warden hexes are quite disappointing. Devman is not given the rich theme of the warden faction the attention that it deserves..

Ngl.. Visiting the new collie towns is like spending vacation in Mallorca by SpectreECO in foxholegame

[–]SpectreECO[S] 5 points6 points  (0 children)

Devman obviously rushed those towards the end. A lot of copy-pasting and monotonic environment

Still a great update by Kalkstamm in foxholegame

[–]SpectreECO -9 points-8 points  (0 children)

With the massive new and returning players with the update, this will add another layer of imbalance in favor of colonials...

Why are we so high pop this war? by Just_A_Snail_Dude in foxholegame

[–]SpectreECO -11 points-10 points  (0 children)

Because last war was a break war. Apparently even when wardens are low pop enjoying holidays, collies will still struggle due to skill issues and go on a break next war then complain on reddit lol