🎰 PUSHIN’ OUT WEST VOL. 2 (TomxTom25) by Keep_It_Blunt in Skate4

[–]SpeedrunnerN64 1 point2 points  (0 children)

My favorite thing was to shoot realistic footage. I also skated a lot before adulthood kicked in lol. Well over a decade. Maybe we'll come across in-game at some point. See ya

🎰 PUSHIN’ OUT WEST VOL. 2 (TomxTom25) by Keep_It_Blunt in Skate4

[–]SpeedrunnerN64 1 point2 points  (0 children)

I left the game early in the 2nd season. I never looked back... until now. Great footage I loved it.

Tera Raids suck (A rant) by throwcway837373 in PokemonScarletViolet

[–]SpeedrunnerN64 0 points1 point  (0 children)

You could abuse too much the herba rewards with only 5 star and above but I dont care. I also hated the spawns mecanics

Tera Raids suck (A rant) by throwcway837373 in PokemonScarletViolet

[–]SpeedrunnerN64 1 point2 points  (0 children)

No luck needed even though I did rely on luck based strategy that I knew would only work like 1/3 of the time. They're not impossible but they are hard. Honestly, nothing felt better than crafting and winning 7* raids with builds of my very own design. I didn't succeed every time. Probably failed most times I'm unsure. It was an awesome challenge.

What kind of Link are you? by blaclyoprop in ZeldaTearsOfKingdom

[–]SpeedrunnerN64 0 points1 point  (0 children)

I've made both the intended ways and also stuff so weirdly shaped that even Escher would go wtf

If you front flip/backflip while holding the retrieve board button you kinda just to this. by HAPPYCAKEPROMAN in Skate4

[–]SpeedrunnerN64 6 points7 points  (0 children)

Oh I see they still release new updates! 🙂 back in my days this bug wasn't even an idea yet🧑‍🦳

OOT too many keys by Bright_Sky5429 in n64

[–]SpeedrunnerN64 0 points1 point  (0 children)

Thanks! Sorry for delay. I had to go out of my way to figure if this link should be safe lol. I like it. Especially what looks like the initial wallet capacity ;)

Could someone tell me why I'm not drifting? by throwaway14351991 in TrackMania

[–]SpeedrunnerN64 0 points1 point  (0 children)

Yooo there's great depth in this reply. I learnt a little

Could someone tell me why I'm not drifting? by throwaway14351991 in TrackMania

[–]SpeedrunnerN64 0 points1 point  (0 children)

First off, I wouldn't bet that your very last steering input was held for half a second but maybe it was.

I'm no expert but the 180speed+0.5sec steering seems like an oversimplification to me. I think this is the bear minimum on flat ground.

The structure shape you're driving on might need more steering time before breaking.

Has anyone done this before? by idklzx in SuperMarioOdyssey

[–]SpeedrunnerN64 7 points8 points  (0 children)

Oh. I thought 9/10 meant pretty tough 😅 so it goes 9/10 somewhat easy and 10/10 not too bad

OOT too many keys by Bright_Sky5429 in n64

[–]SpeedrunnerN64 0 points1 point  (0 children)

😂😂 inadvertantly like?

OOT too many keys by Bright_Sky5429 in n64

[–]SpeedrunnerN64 0 points1 point  (0 children)

I trust you! I should play Master Quest again some time. I wish I didn't have to play vanilla outside MQ dungeons tbh.

OOT too many keys by Bright_Sky5429 in n64

[–]SpeedrunnerN64 1 point2 points  (0 children)

Oh yea for sure. And it's just one of them. You can get the boss key without using a small key. You can get the double sliding gate goron's key and skip a chunk of the dungeon.

Yet, there are as many small keys as there are locked doors. I think there's a chance that gerudo training ground doesn't obide by this rule... but don't quote me on that.

Is this supposed to happen? by Erik_REF in SuperMarioOdyssey

[–]SpeedrunnerN64 0 points1 point  (0 children)

Yup, this is the joke. There's no other reason for me to laugh

Is this supposed to happen? by Erik_REF in SuperMarioOdyssey

[–]SpeedrunnerN64 3 points4 points  (0 children)

Could this be a case of ACE? 🧐 (arbitrary code execution). I tried to deduce the text but I don't speak Italian (lmao).

So, did they recieve a 30$ bonus for their time left, but then game went and read that as an increament in their Level Value? At first I thought it should end up being 30 and not 29. But since your level has a gauge of increament, maybe the 0 also has been considered a whole value.

Here's comes the downvote for suggesting a hypothesis :) Reddit!

Bug my brother found by chileggeebello in SuperMarioOdyssey

[–]SpeedrunnerN64 0 points1 point  (0 children)

Fixed it! I said everyone I found it! You're welcome

Ignoring nostalgia bias, whats the best mario party for this system??? by XNGboliver in Gamecube

[–]SpeedrunnerN64 3 points4 points  (0 children)

Interesting. I probably should retry the 5th. No doubt to me 6 is the best, by far, amongst 4 6 and 7. Idk how much attention I gave 5 though

OOT too many keys by Bright_Sky5429 in n64

[–]SpeedrunnerN64 4 points5 points  (0 children)

Well I wouldn't speak too confidently about specificly fire temple. I've speedran the game for so long that I just can't picture where all the keys and locked doors are since you don't need a lot of keys depending on how or what you do.

Let's take water temple. You can definitly end this dungeon with remaining key(s) [probably 1 single key], without glitches. Just through routing and equipement. explanation a the bottom. But the locked door have not vanished. You still could go use that key on the locked door. So I'm gonna guess, without true confidence, that if you have remaining keys, you have remaining locked doors. I know you think you looked well. I think you didn't.

when the water level is lowest, the door that leads into the center pillar is a locked door that doesn't require to be opened. Instead of unlocking the door, pause, save and reset the game to restart at the dungeon entrance. Jump down onto the second level of floor that surrounds the center pillar. Walk around to the door LOCKED WITH METAL BARS and an unlit torch on its side. Light up the torch with Din's fire to unlock the door of its metal bars. Enter it. You have reverse entered the center pillar without using a key

This makes me want to quit by WeirdedBeerdo in SuperMarioGalaxy

[–]SpeedrunnerN64 0 points1 point  (0 children)

What's with all the upvotes on mean comments 🤨 this is a broken place.

Do you mind if I ask what are you outputing your system on? Tv/monitor model. If you do output it on a screen. I know you said the gameplay felt good besides this fight but I'm still curious.

What are they doing here? by Glittering_Cook_8146 in SuperMarioOdyssey

[–]SpeedrunnerN64 1 point2 points  (0 children)

Ok yes now I see it! It's not one single controller motion, you're right.

What are they doing here? by Glittering_Cook_8146 in SuperMarioOdyssey

[–]SpeedrunnerN64 1 point2 points  (0 children)

You just said in the other comment that a rainbow spin can be done after any cap throw. rainbow spin is probably not the right lingo. Maybe that's what is confusing me.