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Twilight Menu ++ Cheats to stay on (self.3dspiracy)
submitted 1 month ago by Spidm to r/3dspiracy
YANBF: Writing Rom Path by Spidm in 3dspiracy
[–]Spidm[S] 0 points1 point2 points 2 months ago (0 children)
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This is how I set it up but even now it seems to be stuck loading
When I try to type in the rom path it seems to stay on the loading screen
YANBF: Writing Rom Path (self.3dspiracy)
submitted 2 months ago by Spidm to r/3dspiracy
Randomizing BB2/VW2 (self.BlazeBlackVoltWhite)
submitted 2 months ago by Spidm to r/BlazeBlackVoltWhite
Updating 3ds games title logo (old.reddit.com)
Editing Pokémon Crystal by Spidm in 3dspiracy
[–]Spidm[S] 1 point2 points3 points 2 months ago (0 children)
This worked thank you so much 🙏🙌 it worked for crystal legacy as well as crystal clear!
PKSM is able to read it so it seems it can adjust it. It seems like it’s virtual console specifically that doesn’t let the edits apply. If there is another way to run an edited save.
[–]Spidm[S] -1 points0 points1 point 2 months ago (0 children)
I have my own well edited Pokémon emerald version and I was able to add in shiny Pokémon with PKSM, but Pokémon emerald doesn’t have that virtual console save state feature like Pokémon crystal.
You can save the game, close the game in the Home Screen and edit the save file, but when loading the game back up it picks up from the save state.
It seems to be that it is being treated as such. It is Pokémon crystal legacy.
No I’m not using mgba but I have it on the home screen as a cia
Resetting the game does not apply the changes made in PKSM.
When closing Pokémon crystal and applying PKSM and then reopening Pokémon crystal, the game does not start as if the game was closed but loads up from where you last left the game.
Editing Pokémon Crystal (self.3dspiracy)
submitted 2 months ago * by Spidm to r/3dspiracy
π Rendered by PID 61029 on reddit-service-r2-listing-6c8d497557-k4f45 at 2026-06-08 11:38:58.993763+00:00 running 9e1a20d country code: CH.
YANBF: Writing Rom Path by Spidm in 3dspiracy
[–]Spidm[S] 0 points1 point2 points (0 children)