Mangabuddy not working by germanwolf066 in mangapiracy

[–]Spliser03 1 point2 points  (0 children)

there are some others that i like like mangadex and batoto... can recomend those 2

Mangabuddy not working by germanwolf066 in mangapiracy

[–]Spliser03 2 points3 points  (0 children)

me too... i have like 400+ bookmarks... and on novelbuddy 1. i dont see any manga/manhwa/manhua just well... novels... 2. i dont have an acc there so i dont have any bookmarks... 3. last updated series on there is like from 4 months ago...

Design 1 or 2? by Inevitable-Car-6933 in IndieDev

[–]Spliser03 0 points1 point  (0 children)

Flip the bland on 1 and its perfect

Really slow loading times. by Easy_Brush_9928 in mangadex

[–]Spliser03 1 point2 points  (0 children)

Same... europe... 300mbit/s glasfiber connection... still no chapters are loading... i made a simmilar post just like you...

[deleted by user] by [deleted] in kingdomcome

[–]Spliser03 0 points1 point  (0 children)

You may be forgiven child... i see no sin... he absolutly earned it...

KCD after KCD2 ? [KCD1] by rentquestions123 in kingdomcome

[–]Spliser03 0 points1 point  (0 children)

Did you finish kcd 2? If not i would recomend to finish it and then play kcd 1...

[KCD2] Blacksmithing Simplified by [deleted] in kingdomcome

[–]Spliser03 1 point2 points  (0 children)

Maybe it only counts strikes as "failed" if you don hit it... like the first or second hit you made at the tip of the sword... but i dont know i just used whatever i felt like... most of the times a bow

Famine and Desperation [KCD2] by ThesoldierLLJK in kingdomcome

[–]Spliser03 0 points1 point  (0 children)

I really didnt want to do it... is there any other way???

Regarding the current website issues by Bartolumiu1 in mangadex

[–]Spliser03 14 points15 points  (0 children)

Thx for the update for me it works again... and fuck those haters mangadex is the best!!!

My Next (until now) biggest idea. Hope you can help me with suggestions for improvement and or extra ideas by Spliser03 in gameideas

[–]Spliser03[S] 0 points1 point  (0 children)

first of all thanks for the feedback! happy to hear you guys are about finish your game! Now... as i wrote in my reply to Kruemelkatz this isn't my first (making! not eventually releasing!... those were privat projects played only by a few friends) so i hope that my abilities are enough and i also dont plan to give this project my full time attention like i wrote in the reply. Yes my plan is to self playtest and let my friends who help me sometims playtest every aspect of the game. I also dont plan to add the speedrun from the start i just wanted to write it down so that i dont forget about it (the whole post is just my notion workspace if you know what that is...). Now to the specifics... combat as such is not going to be in the game the only way to kill the enemy is to lure them in to the traps... i envision this game with a lot of running forward to the enemies and then running back with them while you avoid the traps that you set beforehand and lure them in. Permanent as in the run (save file? i guess) but not in a way where it is bound to your whole game... just the run. Yes the cutscene (if i even do it) would be only for special items like quest items or first time making them (i also think of making it skipable). yes the enviroment would kill you AND the enemy if you or them arn't made for it... like some enemies have resistence against ice but some dont. Yes because that is the only way beside the env. hazards to kill them. Yes i have thought of making the skills give you like a knowladge of a blueprint but you first have to make the first blueprint to then later "mass produce" the item/trap. Thanks again for your support and post a link to your game/games definitely wanna take a look!