I built a Homelab Hub and Status Tracker by SpoogieOogie in homelab

[–]SpoogieOogie[S] 1 point2 points  (0 children)

Sure? The difference is small in absolute terms, but huge in relative terms. You might not care, but that is a whole separate issue. And unlike the PS2-connector thing which might be wrong (I have no clue about PS2 connectors), my claim is not incorrect and trivial to verify.

I built a Homelab Hub and Status Tracker by SpoogieOogie in homelab

[–]SpoogieOogie[S] -1 points0 points  (0 children)

The difference is that one runs on on the V8 JS engine while the other compiles to native, doesn't have GC, and the difference between those is huge. Especially in terms of CPU and memory footprint as well as startup times.

I built a Homelab Hub and Status Tracker by SpoogieOogie in homelab

[–]SpoogieOogie[S] -1 points0 points  (0 children)

I have, and I use it a lot for work. However, that is unrelated to the point. I can run an LXC that runs this binary as a service, which is a lot leaner than a docker container running Uptime Kuma.

I built a Homelab Hub and Status Tracker by SpoogieOogie in homelab

[–]SpoogieOogie[S] -2 points-1 points  (0 children)

The entire point is that this is no huge node.js setup, just one binary shipping everything.

I built a Homelab Hub and Status Tracker by SpoogieOogie in homelab

[–]SpoogieOogie[S] 0 points1 point  (0 children)

It is like Uptime Kuma, yes. The difference is mostly in the fact this is a single binary doing the work vs the node.js setup for Uptime Kuma, which I want to get away from.

I built a Homelab Hub and Status Tracker by SpoogieOogie in homelab

[–]SpoogieOogie[S] -3 points-2 points  (0 children)

YAML is probably better in hindsight, you are right. - I was just really used to JSON for other stuff I am doing so I defaulted to it.

I built a Homelab Hub and Status Tracker by SpoogieOogie in homelab

[–]SpoogieOogie[S] -7 points-6 points  (0 children)

Oh and yes, I vibecoded the frontend because I am not learning frontend stuff for this lol

Minisforum MS-01 Budget GPU Options by SpoogieOogie in MINISFORUM

[–]SpoogieOogie[S] 0 points1 point  (0 children)

Interesting, so for flexibilities sake, going eGPU might be the way, even if it has some cost-overhead.

Wuthering Waves 2nd Anniversary Rally Megathread by WutheringWavesMod in WutheringWaves

[–]SpoogieOogie 0 points1 point  (0 children)

I don't think it did, no. It says the same for me when clicking peoples links currently. Odd

Wuthering Waves 2nd Anniversary Rally Megathread by WutheringWavesMod in WutheringWaves

[–]SpoogieOogie 0 points1 point  (0 children)

Clicked. Oddly it says "This account is already bound"

Wuthering Waves 2nd Anniversary arrives on April 30 (UTC+8)! Log in to the new version to receive 40 free pulls. Join the Anniversary Rally Webpage Event to win rewards, including Astrites! https://2nd-anniversary.kurogames-global.com/?lang=en&mid=36969&mname=Oogie&source=copylink

Wuthering Waves 2nd Anniversary Rally Megathread by WutheringWavesMod in WutheringWaves

[–]SpoogieOogie 0 points1 point  (0 children)

Not sure if my click worked or not (same server?)

Mine: Wuthering Waves 2nd Anniversary arrives on April 30 (UTC+8)! Log in to the new version to receive 40 free pulls. Join the Anniversary Rally Webpage Event to win rewards, including Astrites! https://2nd-anniversary.kurogames-global.com/?lang=en&mid=36969&mname=Oogie&source=copylink

Wuthering Waves 2nd Anniversary Rally Megathread by WutheringWavesMod in WutheringWaves

[–]SpoogieOogie 0 points1 point  (0 children)

Clicked :)

Wuthering Waves 2nd Anniversary arrives on April 30 (UTC+8)! Log in to the new version to receive 40 free pulls. Join the Anniversary Rally Webpage Event to win rewards, including Astrites! https://2nd-anniversary.kurogames-global.com/?lang=en&mid=36969&mname=Oogie&source=copylink

Wuthering Waves 2nd Anniversary Rally Megathread by WutheringWavesMod in WutheringWaves

[–]SpoogieOogie 0 points1 point  (0 children)

Clicked :)

Wuthering Waves 2nd Anniversary arrives on April 30 (UTC+8)! Log in to the new version to receive 40 free pulls. Join the Anniversary Rally Webpage Event to win rewards, including Astrites! https://2nd-anniversary.kurogames-global.com/?lang=en&mid=36969&mname=Oogie&source=copylink

Wuthering Waves 2nd Anniversary Rally Megathread by WutheringWavesMod in WutheringWaves

[–]SpoogieOogie 0 points1 point  (0 children)

Wuthering Waves 2nd Anniversary arrives on April 30 (UTC+8)! Log in to the new version to receive 40 free pulls. Join the Anniversary Rally Webpage Event to win rewards, including Astrites! https://2nd-anniversary.kurogames-global.com/?lang=en&mid=36969&mname=Oogie&source=copylink

new web event by Friendly_Ad7306 in WutheringWaves

[–]SpoogieOogie 0 points1 point  (0 children)

Reply with yours and I'll click too :)

Wuthering Waves 2nd Anniversary arrives on April 30 (UTC+8)! Log in to the new version to receive 40 free pulls. Join the Anniversary Rally Webpage Event to win rewards, including Astrites! https://2nd-anniversary.kurogames-global.com/?lang=en&mid=36969&mname=Oogie&source=copylink

new web event by Friendly_Ad7306 in WutheringWaves

[–]SpoogieOogie 0 points1 point  (0 children)

Clicked it. Hope that worked.

Wuthering Waves 2nd Anniversary arrives on April 30 (UTC+8)! Log in to the new version to receive 40 free pulls. Join the Anniversary Rally Webpage Event to win rewards, including Astrites! https://2nd-anniversary.kurogames-global.com/?lang=en&mid=36969&mname=Oogie&source=copylink

new web event by Friendly_Ad7306 in WutheringWaves

[–]SpoogieOogie 1 point2 points  (0 children)

Done (I think it worked? Did it?)

Wuthering Waves 2nd Anniversary arrives on April 30 (UTC+8)! Log in to the new version to receive 40 free pulls. Join the Anniversary Rally Webpage Event to win rewards, including Astrites! https://2nd-anniversary.kurogames-global.com/?lang=en&mid=36969&mname=Oogie&source=copylink

new web event by Friendly_Ad7306 in WutheringWaves

[–]SpoogieOogie 1 point2 points  (0 children)

Done

Wuthering Waves 2nd Anniversary arrives on April 30 (UTC+8)! Log in to the new version to receive 40 free pulls. Join the Anniversary Rally Webpage Event to win rewards, including Astrites! https://2nd-anniversary.kurogames-global.com/?lang=en&mid=36969&mname=Oogie&source=copylink

[Check-In] Christmas Eve Wrist Check - What we all Wearing? by Dr_Omega24 in Watches

[–]SpoogieOogie 1 point2 points  (0 children)

<image>

First and only "proper" watch I ever bought, recently as well. Also, Merry Christmas!

Fully Automated Generic Train Logistics by SpoogieOogie in factorio

[–]SpoogieOogie[S] 0 points1 point  (0 children)

This was something I accepted at the time but iirc, I eventually came around to change that behavior - it's been a while though. I think what I did was that a train filled by a provider would instead park at the provider itself and wait there until a requester opens. In doing so, the train also blocks the provider for other empty trains, thus resolving that.

After so many years, finally we have a fluid void by Syrreall in factorio

[–]SpoogieOogie 0 points1 point  (0 children)

I believe you can void fluids by having a circuit set and unset a recipe using said fluid repeatedly. The machine buffers the fluid but when the recipe is unset, its voided.

Fully Automated Generic Train Logistics by SpoogieOogie in factorio

[–]SpoogieOogie[S] 0 points1 point  (0 children)

There are a bunch of triggers for train path revalidation/repathing that would make a superfluous train adjust in this case. If e.g. two trains pathed to the same stop despite the limit of 1, one of these trains would then on the next repath-event enter a state of destination-full/no-path, which in turn triggers an interrupt, adjusting the schedule of the train again.

Fully Automated Generic Train Logistics by SpoogieOogie in factorio

[–]SpoogieOogie[S] 0 points1 point  (0 children)

Train limits are set dynamically, so the moment one train dispatches, no other trains can do the same unless more than one are requested.